Player Matchup

Bacchus
Bacchus
Cesar092002
Bacchus
Level 125
God Stats
12W - 8L
1,581 SR
Queue Stats
583W - 547L
1,447 Elo+
Party 2
Bakasura
Bakasura
Dimas XG
Bakasura
Level 127
God Stats
6W - 3L
1,475 SR
Queue Stats
279W - 244L
1,530 Elo+
Party 3
Ra
Ra
ElTuetue204
Ra
Level 140
God Stats
28W - 18L
1,608 SR
Queue Stats
487W - 471L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
GaticoVT
Danzaburou
Level 26
God Stats
38W - 30L
1,548 SR
Queue Stats
66W - 52L
1,535 Elo+
Party 3
Ymir
Ymir
Rnny84
Ymir
Level 100
God Stats
5W - 3L
1,419 SR
Queue Stats
60W - 68L
1,470 Elo+
Solo
Team Averages
Level 104
1,526 SR
1,482 Elo+

VS

Team Averages
Level 72
1,566 SR
1,492 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
cullen6805
Ao Kuang
Level 100
God Stats
0W - 1L
1,264 SR
Queue Stats
42W - 51L
1,481 Elo+
Party 1
Apollo
Apollo
necrophes
Apollo
Level 28
God Stats
2W - 1L
1,868 SR
Queue Stats
37W - 45L
1,491 Elo+
Party 1
Thor
Thor
repeny
Thor
Level 27
God Stats
3W - 3L
1,700 SR
Queue Stats
28W - 37L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cesar092002
Bacchus
10
1 / 0 / 9
6,661
666
4,790
3,625
2,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Dimas XG
Bakasura
12
3 / 0 / 2
7,324
732
4,616
6,727
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 2 / 3
6,518
652
4,180
5,505
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GaticoVT
Danzaburou
10
2 / 1 / 0
5,582
558
4,762
4,386
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Rnny84
Ymir
11
5 / 0 / 1
6,648
665
2,273
7,214
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 3 / 0
5,547
555
5,914
5,640
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
8
0 / 1 / 0
5,123
512
1,867
7,831
3,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
cullen6805
Ao Kuang
9
0 / 2 / 0
4,849
485
2,570
7,396
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
necrophes
Apollo
9
1 / 3 / 0
5,594
559
2,427
6,340
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
repeny
Thor
8
0 / 5 / 1
4,701
470
1,735
7,997
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
0
0.67
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Bacchus
Cesar092002
Bacchus
1
0
9
5.5
W
Bakasura
Dimas XG
Bakasura
3
0
2
4
W
3
2
3
2.25
W
Danzaburou
GaticoVT
Danzaburou
2
1
0
2
W
Ymir
Rnny84
Ymir
5
0
1
5.5
L
Ao Kuang
cullen6805
Ao Kuang
0
2
0
0
L
Apollo
necrophes
Apollo
1
3
0
0.33
L
Thor
repeny
Thor
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,621
Damage
14,513
27,457
Taken
35,204
11,479
Mitigated
11,683
13,191
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,914
748
0
500
5,640
1,709
0
2,858
2,575
34,165
0
L
Sylvanus
 
Sylvanus
1,867
239
1,769
3,832
7,831
3,474
0
1,998
5,751
20,467
0
W
Bacchus
Cesar092002
Bacchus
4,790
521
1,766
1,433
3,625
2,450
0
1,085
2,404
12,321
2,079
W
Bakasura
Dimas XG
Bakasura
4,616
2,667
0
4,623
6,727
2,143
1,475
3,343
3,242
0
35,237
W
4,180
387
659
2,273
5,505
1,766
0
2,402
2,843
47,690
742
W
Danzaburou
GaticoVT
Danzaburou
4,762
2,235
0
1,100
4,386
1,335
0
413
3,907
0
33,040
W
Ymir
Rnny84
Ymir
2,273
612
81
1,256
7,214
3,785
378
2,339
4,710
36,726
0
L
Ao Kuang
cullen6805
Ao Kuang
2,570
447
0
2,490
7,396
2,000
0
985
6,146
26,508
0
L
Apollo
necrophes
Apollo
2,427
1,592
0
1,006
6,340
2,178
0
1,307
5,033
0
30,045
L
Thor
repeny
Thor
1,735
506
0
2,358
7,997
2,322
0
3,314
4,483
0
21,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
25,814
335
Minions Killed
250
0
Camps Cleared
0
1,077,774
Distance Traveled
933,217
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,547
555
60
6
0
195,162
2
L
Sylvanus
5,123
512
37
4
0
188,090
4
W
Bacchus
6,661
666
22
2
0
224,025
0
W
Bakasura
7,324
732
95
10
0
229,660
0
W
Ra
6,518
652
89
9
0
223,260
2
W
Danzaburou
5,582
558
63
6
0
195,500
0
W
Ymir
6,648
665
66
7
0
205,329
0
L
Ao Kuang
4,849
485
50
5
0
201,452
0
L
Apollo
5,594
559
60
6
0
195,106
0
L
Thor
4,701
470
43
4
0
153,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role