Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BallsDeepOptions
Janus
Level 118
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 6L
1,304 Elo+
Party 2
Bastet
Bastet
Newskill3
Bastet
Level 171
God Stats
1W - 0L
1,872 SR
Queue Stats
4W - 9L
1,407 Elo+
Party 2
Neith
Neith
PaisleyMax
Neith
Level 88
God Stats
262W - 218L
1,608 SR
Queue Stats
296W - 251L
1,559 Elo+
Party 1
Bacchus
Bacchus
Swansburg
Bacchus
Level 65
God Stats
85W - 82L
1,498 SR
Queue Stats
104W - 105L
1,503 Elo+
Solo
Team Averages
Level 113
1,608 SR
1,455 Elo+

VS

Team Averages
Level 133
1,489 SR
1,556 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 322
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EYGEN_
Artemis
Level 98
God Stats
3W - 2L
1,631 SR
Queue Stats
12W - 11L
1,737 Elo+
Solo
Zeus
Zeus
Ebáno
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,567 Elo+
Solo
Arachne
Arachne
NainLogic
Arachne
Level 142
God Stats
7W - 7L
1,551 SR
Queue Stats
129W - 118L
1,489 Elo+
Party 3
Ne Zha
Ne Zha
dvavrvivavn
Ne Zha
Level 64
God Stats
1W - 2L
1,264 SR
Queue Stats
111W - 83L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
8 / 2 / 5
8,489
653
11,083
10,030
5,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 3
7,953
612
5,313
5,005
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Newskill3
Bastet
14
11 / 2 / 1
9,219
709
13,663
12,856
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
14
2 / 0 / 6
7,867
605
5,148
5,783
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bacchus
Swansburg
Bacchus
13
1 / 1 / 5
7,401
569
5,852
11,022
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 1 / 1
6,852
527
5,385
10,279
7,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
EYGEN_
Artemis
11
0 / 5 / 0
6,340
488
3,630
8,048
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
Ebáno
Zeus
11
2 / 5 / 1
6,806
524
4,410
9,465
2,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
NainLogic
Arachne
13
1 / 4 / 2
6,670
513
4,949
12,545
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
11
1 / 9 / 2
7,167
551
6,897
17,041
9,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
24
Kills
5
5
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
2
5
5.25
L
Xing Tian
 
Xing Tian
1
1
1
1.5
W
2
0
3
3.5
L
Artemis
EYGEN_
Artemis
0
5
0
0
L
Zeus
Ebáno
Zeus
2
5
1
0.5
L
Arachne
NainLogic
Arachne
1
4
2
0.5
W
Bastet
Newskill3
Bastet
11
2
1
5.75
W
Neith
2
0
6
5
W
Bacchus
Swansburg
Bacchus
1
1
5
3.5
L
Ne Zha
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,059
Damage
25,271
44,696
Taken
57,378
24,172
Mitigated
27,185
14,297
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,083
5,372
0
2,476
10,030
5,792
595
1,748
8,282
0
58,141
L
Xing Tian
 
Xing Tian
5,385
222
0
2,214
10,279
7,522
0
2,310
7,813
28,678
0
W
5,313
223
0
1,144
5,005
1,676
136
2,591
2,414
49,884
588
L
Artemis
EYGEN_
Artemis
3,630
1,387
58
1,100
8,048
2,718
0
1,830
6,218
0
30,227
L
Zeus
Ebáno
Zeus
4,410
248
0
1,821
9,465
2,817
0
2,663
6,696
45,155
362
L
Arachne
NainLogic
Arachne
4,949
3,991
0
3,217
12,545
4,915
0
3,146
9,203
0
48,427
W
Bastet
Newskill3
Bastet
13,663
4,576
0
4,927
12,856
5,240
0
1,650
11,206
0
57,703
W
Neith
5,148
2,576
0
2,462
5,783
2,072
235
2,008
3,775
0
62,739
W
Bacchus
Swansburg
Bacchus
5,852
825
0
3,288
11,022
9,392
252
2,595
8,427
30,854
0
L
Ne Zha
6,897
2,402
0
2,867
17,041
9,213
0
613
16,390
1,557
40,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,929
Gold Earned
33,835
439
Minions Killed
337
0
Camps Cleared
0
1,459,565
Distance Traveled
1,292,561
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,489
653
91
7
0
311,022
0
L
Xing Tian
6,852
527
27
2
0
285,226
0
W
Janus
7,953
612
107
8
0
291,586
0
L
Artemis
6,340
488
73
6
0
209,893
0
L
Zeus
6,806
524
93
7
0
229,606
2
L
Arachne
6,670
513
80
6
0
289,093
0
W
Bastet
9,219
709
89
7
0
304,720
0
W
Neith
7,867
605
119
9
0
271,793
2
W
Bacchus
7,401
569
33
3
0
280,444
0
L
Ne Zha
7,167
551
64
5
0
278,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role