Player Matchup

Discordia
Discordia
Angelwolf Jeter
Discordia
Level 26
God Stats
0W - 3L
1,267 SR
Queue Stats
4W - 22L
1,192 Elo+
Party 1
Fenrir
Fenrir
Deathmaster5769
Fenrir
Level 156
God Stats
3W - 8L
1,269 SR
Queue Stats
529W - 551L
1,474 Elo+
Party 1
Nemesis
Nemesis
LoveEarn
Nemesis
Level 129
God Stats
2W - 1L
1,511 SR
Queue Stats
445W - 428L
1,521 Elo+
Party 1
Neith
Neith
Mimmiekimmie888
Neith
Level 148
God Stats
15W - 13L
1,511 SR
Queue Stats
519W - 540L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SomeGuylol69
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,409 Elo+
Party 1
Team Averages
Level 98
1,412 SR
1,414 Elo+

VS

Team Averages
Level 101
1,521 SR
1,432 Elo+
Vulcan
Vulcan
DonDeerest
Vulcan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,491 Elo+
Solo
Nox
Nox
Kingbeast1001
Nox
Level 154
God Stats
4W - 1L
1,711 SR
Queue Stats
516W - 509L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
Scooby6561
Danzaburou
Level 61
God Stats
2W - 0L
1,288 SR
Queue Stats
19W - 34L
1,351 Elo+
Solo
Ares
Ares
Temp-44554420
Ares
Level 83
God Stats
2W - 2L
1,335 SR
Queue Stats
28W - 29L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
iiTzKennie
Kuzenbo
Level 124
God Stats
5W - 1L
1,769 SR
Queue Stats
296W - 288L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angelwolf Jeter
Discordia
11
0 / 7 / 5
6,529
594
7,080
7,535
2,283
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 5
7,950
723
7,526
14,884
16,539
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
LoveEarn
Nemesis
13
3 / 4 / 5
7,914
719
7,879
14,310
12,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 3 / 5
7,112
647
8,875
8,549
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
SomeGuylol69
Ah Muzen Cab
17
4 / 3 / 2
8,635
785
14,255
12,162
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DonDeerest
Vulcan
14
7 / 3 / 13
8,933
812
15,851
7,087
3,197
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 17
8,563
778
7,827
7,119
3,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Scooby6561
Danzaburou
16
5 / 0 / 14
9,420
856
12,113
7,366
3,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 2 / 19
8,987
817
6,038
13,920
18,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
iiTzKennie
Kuzenbo
16
7 / 2 / 13
10,100
918
9,797
23,394
22,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
9
Kills
24
24
Deaths
9
22
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Discordia
Angelwolf Jeter
Discordia
0
7
5
0.36
L
2
7
5
0.64
W
Vulcan
DonDeerest
Vulcan
7
3
13
4.5
W
3
2
17
5.75
L
Nemesis
LoveEarn
Nemesis
3
4
5
1.38
L
0
3
5
0.83
W
Danzaburou
Scooby6561
Danzaburou
5
0
14
12
L
Ah Muzen Cab
SomeGuylol69
Ah Muzen Cab
4
3
2
1.67
W
2
2
19
5.75
W
Kuzenbo
iiTzKennie
Kuzenbo
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,615
Damage
51,626
57,440
Taken
58,886
40,328
Mitigated
52,185
15,305
Healing
26,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Angelwolf Jeter
Discordia
7,080
1,148
608
478
7,535
2,283
0
5,312
2,223
12,296
0
L
7,526
1,610
34
3,131
14,884
16,539
0
8,885
5,999
0
11,444
W
Vulcan
DonDeerest
Vulcan
15,851
351
806
739
7,087
3,197
150
594
6,493
26,988
653
W
7,827
458
2,029
1,122
7,119
3,579
636
1,221
5,898
17,666
0
L
Nemesis
LoveEarn
Nemesis
7,879
1,708
1,180
3,711
14,310
12,518
0
8,882
5,428
0
12,478
L
8,875
1,967
486
1,455
8,549
3,833
0
5,497
3,052
0
21,606
W
Danzaburou
Scooby6561
Danzaburou
12,113
3,028
1,415
2,735
7,366
3,741
1,617
834
6,532
0
29,015
L
Ah Muzen Cab
SomeGuylol69
Ah Muzen Cab
14,255
4,992
1,400
2,822
12,162
5,155
0
8,818
3,344
0
37,226
W
6,038
354
585
2,228
13,920
18,895
108
1,889
12,031
6,495
1,242
W
Kuzenbo
iiTzKennie
Kuzenbo
9,797
2,700
4,390
10,285
23,394
22,773
485
2,542
20,852
16,967
3,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
46,003
95
Minions Killed
146
0
Camps Cleared
0
1,003,689
Distance Traveled
1,062,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,529
594
5
0
0
153,213
0
L
Fenrir
7,950
723
5
0
0
216,731
0
W
Vulcan
8,933
812
38
3
0
233,659
0
W
Nox
8,563
778
37
3
0
195,147
0
L
Nemesis
7,914
719
7
1
0
248,987
0
L
Neith
7,112
647
28
3
0
193,042
0
W
Danzaburou
9,420
856
52
5
0
203,906
0
L
Ah Muzen Cab
8,635
785
50
5
0
191,716
0
W
Ares
8,987
817
6
1
0
210,951
0
W
Kuzenbo
10,100
918
13
1
0
218,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role