Player Matchup

Sun Wukong
Sun Wukong
Copetito2002
Sun Wukong
Level 87
God Stats
0W - 1L
1,764 SR
Queue Stats
12W - 15L
1,423 Elo+
Party 1
Raijin
Raijin
EckoSan
Raijin
Level 230
God Stats
8W - 7L
1,580 SR
Queue Stats
581W - 546L
1,563 Elo+
Solo
Bake Kujira
Bake Kujira
JOMOLOKQO
Bake Kujira
Level 155
God Stats
0W - 2L
1,542 SR
Queue Stats
37W - 42L
1,492 Elo+
Solo
Ishtar
Ishtar
SCH1ZOL
Ishtar
Level 156
God Stats
8W - 6L
1,686 SR
Queue Stats
337W - 320L
1,516 Elo+
Solo
Pele
Pele
aaronsj2003
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,393 Elo+
Party 1
Team Averages
Level 151
1,615 SR
1,477 Elo+

VS

Team Averages
Level 172
1,530 SR
1,511 Elo+
Sol
Sol
 
Sol
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JHerbie
Horus
Level 109
God Stats
61W - 48L
1,604 SR
Queue Stats
707W - 736L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bojann333
Ah Muzen Cab
Level 147
God Stats
5W - 4L
1,509 SR
Queue Stats
44W - 41L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
soepele_Verhoor
Gilgamesh
Level 149
God Stats
58W - 45L
1,536 SR
Queue Stats
768W - 768L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Copetito2002
Sun Wukong
13
0 / 1 / 0
6,723
448
4,596
8,832
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
EckoSan
Raijin
15
4 / 2 / 3
8,864
591
11,629
10,483
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
JOMOLOKQO
Bake Kujira
11
2 / 7 / 4
7,150
477
8,910
19,038
14,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
SCH1ZOL
Ishtar
15
1 / 6 / 2
8,008
534
9,621
11,293
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
6 / 5 / 2
7,752
517
6,890
14,575
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 4 / 7
9,755
650
14,082
12,725
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
 
Janus
15
2 / 2 / 6
8,135
542
8,166
9,857
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
JHerbie
Horus
14
7 / 4 / 6
8,615
574
10,913
18,489
14,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Muzen Cab
bojann333
Ah Muzen Cab
15
0 / 3 / 4
8,321
555
5,578
11,071
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
soepele_Verhoor
Gilgamesh
16
4 / 0 / 2
10,111
674
8,501
15,148
10,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
13
Kills
21
21
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
4
7
2.88
W
Janus
 
Janus
2
2
6
2.5
L
Sun Wukong
Copetito2002
Sun Wukong
0
1
0
0
L
Raijin
EckoSan
Raijin
4
2
3
2.75
W
Horus
JHerbie
Horus
7
4
6
2.5
L
Bake Kujira
JOMOLOKQO
Bake Kujira
2
7
4
0.57
L
Ishtar
SCH1ZOL
Ishtar
1
6
2
0.33
L
6
5
2
1.4
W
Ah Muzen Cab
bojann333
Ah Muzen Cab
0
3
4
0.67
W
Gilgamesh
soepele_Verhoor
Gilgamesh
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,646
Damage
47,240
64,221
Taken
67,290
35,004
Mitigated
35,258
14,055
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,082
8,649
0
6,269
12,725
4,554
2,917
3,069
9,656
70,316
8,459
W
Janus
 
Janus
8,166
164
0
2,992
9,857
3,026
0
3,133
6,682
62,882
0
L
Sun Wukong
Copetito2002
Sun Wukong
4,596
733
0
1,126
8,832
7,176
0
726
8,059
0
45,614
L
Raijin
EckoSan
Raijin
11,629
665
0
2,460
10,483
3,486
332
1,874
8,487
63,858
1,710
W
Horus
JHerbie
Horus
10,913
5,043
1,451
6,872
18,489
14,023
311
5,292
13,071
0
24,593
L
Bake Kujira
JOMOLOKQO
Bake Kujira
8,910
4,593
193
4,059
19,038
14,730
182
8,471
10,389
22,974
1,053
L
Ishtar
SCH1ZOL
Ishtar
9,621
4,636
0
3,567
11,293
4,003
0
4,405
6,848
0
71,674
L
6,890
1,407
0
2,650
14,575
5,609
0
5,047
9,177
0
54,322
W
Ah Muzen Cab
bojann333
Ah Muzen Cab
5,578
1,587
0
1,285
11,071
3,500
162
6,134
4,937
0
68,810
W
Gilgamesh
soepele_Verhoor
Gilgamesh
8,501
2,273
0
2,726
15,148
10,155
48
2,680
11,952
0
75,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,497
Gold Earned
44,937
445
Minions Killed
490
0
Camps Cleared
0
1,405,110
Distance Traveled
1,485,737
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,755
650
122
8
0
274,094
0
W
Janus
8,135
542
111
7
0
298,318
6
L
Sun Wukong
6,723
448
74
5
0
278,600
4
L
Raijin
8,864
591
146
10
0
274,782
2
W
Horus
8,615
574
22
1
0
288,497
0
L
Bake Kujira
7,150
477
29
2
0
302,284
1
L
Ishtar
8,008
534
116
8
0
249,854
3
L
Pele
7,752
517
80
5
0
299,590
0
W
Ah Muzen Cab
8,321
555
111
7
0
312,676
0
W
Gilgamesh
10,111
674
124
8
0
312,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role