Player Matchup

Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
Cloonee
Scylla
Diamond IV
Level 62
God Stats
24W - 16L
1,697 SR
Queue Stats
128W - 136L
2,186 MMR
Party 1
Bacchus
Bacchus
Platinum IV
ILoveBeingOG
Bacchus
Platinum IV
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
906W - 1,029L
1,784 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,566 SR
1,823 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,602 SR
1,817 MMR
Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
GHOULCRUSADE
Thoth
Platinum I
Level 156
God Stats
21W - 11L
1,662 SR
Queue Stats
331W - 286L
1,944 MMR
Solo
Skadi
Skadi
Diamond III
Leifhx
Skadi
Diamond III
Level 157
God Stats
6W - 7L
1,645 SR
Queue Stats
38W - 36L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 5 / 0
7,926
721
6,622
10,792
3,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
Cloonee
Scylla
13
1 / 6 / 1
8,044
731
4,807
12,638
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ILoveBeingOG
Bacchus
14
0 / 4 / 2
7,737
703
5,092
14,171
18,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AresCthulhuSerqetKuzenboCabrakan

VS

Bans
KumbhakarnaShivaAchillesHorusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 1 / 10
9,712
883
9,705
9,483
9,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 1 / 8
10,372
943
11,622
7,645
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Leifhx
Skadi
17
7 / 0 / 6
10,545
959
13,057
8,610
3,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
0
0.2
W
Atlas
 
Atlas
3
1
10
8
L
Scylla
Cloonee
Scylla
1
6
1
0.25
W
5
1
8
9
L
Bacchus
ILoveBeingOG
Bacchus
0
4
2
0.25
W
Skadi
Leifhx
Skadi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,521
Damage
34,384
37,601
Taken
25,738
24,960
Mitigated
15,873
4,497
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,622
2,119
0
1,109
10,792
3,205
0
5,615
4,922
0
34,602
W
Atlas
 
Atlas
9,705
2,926
0
2,583
9,483
9,359
383
3,291
5,990
24,434
2,859
L
Scylla
Cloonee
Scylla
4,807
102
0
961
12,638
3,568
0
8,201
3,938
18,282
0
W
11,622
421
0
2,447
7,645
3,221
1,325
3,490
3,895
43,753
0
L
Bacchus
ILoveBeingOG
Bacchus
5,092
315
0
2,427
14,171
18,187
0
5,850
7,781
14,231
0
W
Skadi
Leifhx
Skadi
13,057
4,453
0
319
8,610
3,293
1,648
2,601
5,891
0
47,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
30,629
126
Minions Killed
168
0
Camps Cleared
0
586,264
Distance Traveled
652,716
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,926
721
51
5
0
199,168
0
W
Atlas
9,712
883
28
3
0
208,388
0
L
Scylla
8,044
731
53
5
0
181,260
2
W
Thoth
10,372
943
63
6
0
218,931
3
L
Bacchus
7,737
703
22
2
0
205,836
0
W
Skadi
10,545
959
77
7
0
225,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role