Player Matchup

Chiron
Chiron
FedoraBorealiss
Chiron
Level 129
God Stats
7W - 6L
1,556 SR
Queue Stats
420W - 421L
1,558 Elo+
Party 1
Chaac
Chaac
Gay Ninjer
Chaac
Level 88
God Stats
7W - 2L
1,498 SR
Queue Stats
323W - 333L
1,541 Elo+
Party 1
Geb
Geb
HMIC AC3
Geb
Level 89
God Stats
4W - 1L
1,620 SR
Queue Stats
609W - 608L
1,542 Elo+
Solo
Xing Tian
Xing Tian
MEXlCAN WEEZY
Xing Tian
Level 129
God Stats
3W - 1L
1,577 SR
Queue Stats
112W - 103L
1,573 Elo+
Party 2
Olorun
Olorun
xGENISYSx
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,536 Elo+
Party 2
Team Averages
Level 109
1,550 SR
1,550 Elo+

VS

Team Averages
Level 114
1,444 SR
1,525 Elo+
Freya
Freya
Esco7
Freya
Level 149
God Stats
0W - 2L
1,280 SR
Queue Stats
90W - 108L
1,516 Elo+
Solo
Arachne
Arachne
Stinkyllamas
Arachne
Level 125
God Stats
1W - 4L
1,317 SR
Queue Stats
323W - 271L
1,532 Elo+
Solo
Artio
Artio
kylepwns9000
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 69L
1,585 Elo+
Solo
Scylla
Scylla
player1jpg
Scylla
Level 141
God Stats
15W - 16L
1,499 SR
Queue Stats
728W - 723L
1,491 Elo+
Solo
Agni
Agni
riptar
Agni
Level 127
God Stats
5W - 5L
1,622 SR
Queue Stats
322W - 323L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 7
10,127
1,013
9,963
6,675
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
15
4 / 2 / 13
8,871
887
6,575
9,144
7,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

14
2 / 2 / 15
8,386
839
6,612
8,619
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
MEXlCAN WEEZY
Xing Tian
15
2 / 2 / 13
9,574
957
5,095
16,322
12,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
xGENISYSx
Olorun
15
3 / 1 / 14
8,972
897
5,755
5,611
2,244
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Esco7
Freya
13
1 / 5 / 3
7,858
786
4,277
7,922
2,670
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Stinkyllamas
Arachne
15
1 / 4 / 6
8,097
810
8,577
11,384
10,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 0
5,952
595
276
2,077
1,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Scylla
player1jpg
Scylla
15
1 / 6 / 4
8,117
812
8,250
8,044
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
riptar
Agni
13
3 / 5 / 2
7,679
768
7,400
7,392
2,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
21
Kills
6
9
Deaths
21
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
Esco7
Freya
1
5
3
0.5
W
10
2
7
6.75
W
Chaac
4
2
13
5.25
W
2
2
15
4.75
W
Xing Tian
MEXlCAN WEEZY
Xing Tian
2
2
13
4.25
L
Arachne
Stinkyllamas
Arachne
1
4
6
1
L
0
1
0
0
L
Scylla
player1jpg
Scylla
1
6
4
0.5
L
Agni
riptar
Agni
3
5
2
0.8
W
Olorun
xGENISYSx
Olorun
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,000
Damage
28,780
46,371
Taken
36,819
31,868
Mitigated
19,512
20,390
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Esco7
Freya
4,277
1,110
290
1,610
7,922
2,670
0
3,913
3,804
15,153
0
W
9,963
2,389
2,157
1,963
6,675
2,594
2,477
3,942
2,655
0
28,609
W
Chaac
6,575
223
947
2,598
9,144
7,465
475
2,595
6,509
0
21,810
W
6,612
389
0
1,324
8,619
6,661
995
4,000
4,465
12,980
0
W
Xing Tian
MEXlCAN WEEZY
Xing Tian
5,095
443
677
5,578
16,322
12,904
823
5,483
10,480
14,742
3,522
L
Arachne
Stinkyllamas
Arachne
8,577
5,430
0
1,991
11,384
10,192
0
5,128
6,102
0
13,071
L
276
0
405
269
2,077
1,357
0
702
1,341
520
0
L
Scylla
player1jpg
Scylla
8,250
298
125
209
8,044
2,835
0
3,695
4,316
22,605
0
L
Agni
riptar
Agni
7,400
284
330
1,073
7,392
2,458
0
2,832
4,439
20,211
0
W
Olorun
xGENISYSx
Olorun
5,755
2,520
3,332
1,814
5,611
2,244
2,802
4,183
1,389
18,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,930
Gold Earned
37,703
155
Minions Killed
81
0
Camps Cleared
0
937,871
Distance Traveled
690,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,858
786
21
2
0
131,610
0
W
Chiron
10,127
1,013
55
6
0
180,316
0
W
Chaac
8,871
887
30
3
0
188,078
0
W
Geb
8,386
839
21
2
0
194,463
0
W
Xing Tian
9,574
957
28
3
0
189,448
0
L
Arachne
8,097
810
12
1
0
199,526
0
L
Artio
5,952
595
1
0
0
24,819
0
L
Scylla
8,117
812
37
4
0
151,786
0
L
Agni
7,679
768
10
1
0
183,145
0
W
Olorun
8,972
897
21
2
0
185,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role