Player Matchup

Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum IV
KyukoAyumi
Serqet
Platinum IV
Level 232
God Stats
5W - 2L
1,333 SR
Queue Stats
235W - 259L
1,772 MMR
Party 1
Cerberus
Cerberus
Gold III
Kyukoayumi
Cerberus
Gold III
Level 84
God Stats
11W - 3L
1,662 SR
Queue Stats
58W - 65L
1,406 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,499 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,565 SR
1,710 MMR
Sylvanus
Sylvanus
Platinum V
Domsdag
Sylvanus
Platinum V
Level 138
God Stats
2W - 2L
1,575 SR
Queue Stats
28W - 26L
1,861 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver III
Narutо
Ah Muzen Cab
Silver III
Level 155
God Stats
0W - 1L
1,570 SR
Queue Stats
8W - 13L
1,409 MMR
Solo
Hercules
Hercules
Platinum V
jusart12
Hercules
Platinum V
Level 123
God Stats
2W - 2L
1,552 SR
Queue Stats
28W - 26L
1,861 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 1 / 6
9,598
960
11,995
8,455
3,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
KyukoAyumi
Serqet
15
5 / 0 / 5
9,340
934
5,923
11,629
10,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Kyukoayumi
Cerberus
15
1 / 0 / 8
9,068
907
7,243
11,582
11,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
KuzenboCthulhuFafnirXing TianThoth

VS

Bans
AresMedusaAh PuchDanzaburouGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Domsdag
Sylvanus
13
0 / 4 / 0
7,104
710
4,856
8,478
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Narutо
Ah Muzen Cab
13
0 / 5 / 1
7,762
776
6,956
11,140
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
jusart12
Hercules
14
1 / 1 / 0
7,812
781
6,968
10,022
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
6
7
L
Sylvanus
Domsdag
Sylvanus
0
4
0
0
W
Serqet
KyukoAyumi
Serqet
5
0
5
7.5
W
Cerberus
Kyukoayumi
Cerberus
1
0
8
5
L
Ah Muzen Cab
Narutо
Ah Muzen Cab
0
5
1
0.1
L
Hercules
jusart12
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,161
Damage
18,780
31,666
Taken
29,640
25,323
Mitigated
20,524
15,074
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,995
9,777
0
3,925
8,455
3,882
2,027
972
7,295
0
56,928
L
Sylvanus
Domsdag
Sylvanus
4,856
507
2,170
2,051
8,478
7,328
0
1,511
6,503
14,446
0
W
Serqet
KyukoAyumi
Serqet
5,923
1,219
0
4,583
11,629
10,344
505
1,511
9,461
0
16,551
W
Cerberus
Kyukoayumi
Cerberus
7,243
174
348
6,218
11,582
11,097
526
2,099
9,008
18,371
5,226
L
Ah Muzen Cab
Narutо
Ah Muzen Cab
6,956
3,725
0
1,443
11,140
4,332
0
2,169
8,924
0
29,769
L
Hercules
jusart12
Hercules
6,968
1,826
0
2,066
10,022
8,864
0
2,447
7,300
0
22,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
22,678
169
Minions Killed
101
0
Camps Cleared
0
634,457
Distance Traveled
588,184
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,598
960
96
10
0
199,678
0
L
Sylvanus
7,104
710
18
2
0
170,264
1
W
Serqet
9,340
934
21
2
0
239,507
0
W
Cerberus
9,068
907
52
5
0
195,272
0
L
Ah Muzen Cab
7,762
776
58
6
0
191,633
3
L
Hercules
7,812
781
25
3
0
226,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role