Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Beatten
Kumbhakarna
Level 42
God Stats
2W - 0L
1,750 SR
Queue Stats
40W - 33L
1,511 Elo+
Party 2
Anubis
Anubis
Evve013
Anubis
Level 129
God Stats
50W - 47L
1,518 SR
Queue Stats
180W - 188L
1,423 Elo+
Solo
Janus
Janus
F7_Warrior_420
Janus
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 45L
1,449 Elo+
Solo
Chernobog
Chernobog
Weweslayer44
Chernobog
Level 96
God Stats
9W - 7L
1,651 SR
Queue Stats
322W - 300L
1,463 Elo+
Solo
Team Averages
Level 94
1,584 SR
1,469 Elo+

VS

Team Averages
Level 88
1,476 SR
1,460 Elo+
Cthulhu
Cthulhu
Big_bengie_3
Cthulhu
Level 93
God Stats
1W - 3L
1,136 SR
Queue Stats
243W - 223L
1,510 Elo+
Solo
Heimdallr
Heimdallr
Flow_Hungaro_10
Heimdallr
Level 124
God Stats
7W - 7L
1,516 SR
Queue Stats
341W - 351L
1,436 Elo+
Solo
Shiva
Shiva
OniD7
Shiva
Level 67
God Stats
1W - 3L
1,448 SR
Queue Stats
88W - 111L
1,449 Elo+
Party 1
Loki
Loki
Roxyphera
Loki
Level 28
God Stats
0W - 2L
1,348 SR
Queue Stats
20W - 32L
1,398 Elo+
Party 1
Vulcan
Vulcan
maxMC0000
Vulcan
Level 127
God Stats
6W - 1L
1,930 SR
Queue Stats
303W - 268L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
13 / 2 / 13
11,590
610
17,616
20,167
9,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Beatten
Kumbhakarna
15
4 / 4 / 20
10,733
565
8,557
22,120
19,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Evve013
Anubis
18
15 / 0 / 5
12,794
673
17,469
10,740
4,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 2 / 9
12,321
648
13,162
9,998
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Weweslayer44
Chernobog
17
2 / 2 / 12
10,743
565
9,244
16,701
5,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big_bengie_3
Cthulhu
10
2 / 5 / 3
7,338
386
8,800
13,275
11,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Flow_Hungaro_10
Heimdallr
14
4 / 8 / 3
9,507
500
11,996
16,102
5,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
OniD7
Shiva
11
0 / 15 / 2
7,424
391
7,820
24,818
6,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
11
2 / 10 / 2
7,678
404
3,788
16,969
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
maxMC0000
Vulcan
15
2 / 8 / 1
8,697
458
16,016
11,973
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
21
46
Kills
10
10
Deaths
46
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
2
13
9.75
W
Kumbhakarna
Beatten
Kumbhakarna
4
4
20
3.5
L
Cthulhu
Big_bengie_3
Cthulhu
2
5
3
0.7
W
Anubis
Evve013
Anubis
15
0
5
17.5
W
12
2
9
8.25
L
Heimdallr
Flow_Hungaro_10
Heimdallr
4
8
3
0.69
L
Shiva
OniD7
Shiva
0
15
2
0.07
L
Loki
2
10
2
0.3
W
Chernobog
Weweslayer44
Chernobog
2
2
12
4
L
Vulcan
maxMC0000
Vulcan
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,048
Damage
48,420
79,726
Taken
83,137
41,780
Mitigated
31,530
35,698
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,616
4,528
0
13,774
20,167
9,051
2,773
4,622
15,545
0
93,950
W
Kumbhakarna
Beatten
Kumbhakarna
8,557
1,227
181
4,024
22,120
19,346
428
8,426
13,694
23,910
0
L
Cthulhu
Big_bengie_3
Cthulhu
8,800
751
321
4,352
13,275
11,178
0
3,465
9,690
32,689
0
W
Anubis
Evve013
Anubis
17,469
1,077
0
7,584
10,740
4,631
180
1,675
9,065
90,129
2,470
W
13,162
356
0
2,728
9,998
2,993
2,284
5,290
4,708
74,286
470
L
Heimdallr
Flow_Hungaro_10
Heimdallr
11,996
6,105
0
3,229
16,102
5,607
0
6,412
9,610
0
59,296
L
Shiva
OniD7
Shiva
7,820
910
0
933
24,818
6,964
0
15,158
9,578
0
40,504
L
Loki
3,788
352
0
3,144
16,969
4,395
0
6,732
10,050
0
30,702
W
Chernobog
Weweslayer44
Chernobog
9,244
4,796
0
7,407
16,701
5,759
1,733
5,161
11,540
0
95,820
L
Vulcan
maxMC0000
Vulcan
16,016
320
0
625
11,973
3,386
0
6,318
5,221
65,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,181
Gold Earned
40,644
557
Minions Killed
342
0
Camps Cleared
0
2,022,902
Distance Traveled
1,608,085
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,590
610
104
5
0
462,821
0
W
Kumbhakarna
10,733
565
25
1
0
422,843
0
L
Cthulhu
7,338
386
31
2
0
252,349
0
W
Anubis
12,794
673
147
8
0
326,148
10
W
Janus
12,321
648
145
8
0
411,894
0
L
Heimdallr
9,507
500
111
6
0
305,392
0
L
Shiva
7,424
391
54
3
0
323,091
4
L
Loki
7,678
404
59
3
0
364,347
8
W
Chernobog
10,743
565
136
7
0
399,196
0
L
Vulcan
8,697
458
87
5
0
362,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role