Player Matchup

Charon
Charon
Brieezy
Charon
Level 49
God Stats
3W - 4L
1,471 SR
Queue Stats
34W - 38L
1,425 Elo+
Solo
Chaac
Chaac
JayFlodge335
Chaac
Level 108
God Stats
17W - 13L
1,547 SR
Queue Stats
162W - 167L
1,480 Elo+
Solo
Merlin
Merlin
RUFFRYDER9121
Merlin
Level 147
God Stats
4W - 4L
1,655 SR
Queue Stats
155W - 143L
1,438 Elo+
Solo
Medusa
Medusa
Wolfofsin95
Medusa
Level 123
God Stats
12W - 17L
1,469 SR
Queue Stats
251W - 253L
1,450 Elo+
Solo
Pele
Pele
wellsy1888
Pele
Level 109
God Stats
1W - 1L
1,656 SR
Queue Stats
114W - 112L
1,478 Elo+
Solo
Team Averages
Level 107
1,560 SR
1,454 Elo+

VS

Team Averages
Level 74
1,536 SR
1,355 Elo+
Zhong Kui
Zhong Kui
JWILS0N23
Zhong Kui
Level 68
God Stats
17W - 9L
1,589 SR
Queue Stats
205W - 212L
1,332 Elo+
Party 1
Cerberus
Cerberus
QUEEN RAPT0R
Cerberus
Level 149
God Stats
15W - 11L
1,686 SR
Queue Stats
223W - 221L
1,490 Elo+
Solo
Bacchus
Bacchus
TRU3SLAYER21
Bacchus
Level 14
God Stats
1W - 5L
1,269 SR
Queue Stats
1W - 10L
1,081 Elo+
Party 1
Charybdis
Charybdis
TexasBigDog2012
Charybdis
Level 69
God Stats
15W - 12L
1,584 SR
Queue Stats
234W - 216L
1,383 Elo+
Party 1
Janus
Janus
ZillionAtol560
Janus
Level 69
God Stats
9W - 8L
1,555 SR
Queue Stats
229W - 193L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Brieezy
Charon
12
3 / 0 / 2
8,172
511
4,980
7,025
4,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 1
8,812
551
12,537
14,275
11,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 3
7,650
478
4,596
6,685
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
1 / 9 / 5
7,926
495
9,008
12,788
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 3 / 1
8,457
529
8,404
13,615
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JWILS0N23
Zhong Kui
13
4 / 5 / 0
7,859
491
5,040
16,177
9,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cerberus
QUEEN RAPT0R
Cerberus
15
4 / 2 / 1
8,861
554
8,349
17,416
9,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
TRU3SLAYER21
Bacchus
13
2 / 2 / 5
8,110
507
4,703
7,255
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TexasBigDog2012
Charybdis
14
5 / 2 / 3
8,330
521
9,148
11,277
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 2
9,023
564
8,568
7,079
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
12
Kills
17
17
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
Brieezy
Charon
3
0
2
4
W
Zhong Kui
JWILS0N23
Zhong Kui
4
5
0
0.8
L
2
3
1
0.83
W
Cerberus
QUEEN RAPT0R
Cerberus
4
2
1
2.25
L
0
2
3
0.75
W
Bacchus
TRU3SLAYER21
Bacchus
2
2
5
2.25
W
Charybdis
TexasBigDog2012
Charybdis
5
2
3
3.25
L
Medusa
1
9
5
0.39
W
2
1
2
3
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,525
Damage
35,808
54,388
Taken
59,204
27,403
Mitigated
32,317
14,201
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Brieezy
Charon
4,980
1,323
0
1,079
7,025
4,919
234
2,718
4,231
21,300
663
W
Zhong Kui
JWILS0N23
Zhong Kui
5,040
1,025
74
6,484
16,177
9,296
0
2,199
13,746
56,158
0
L
12,537
1,739
0
4,953
14,275
11,890
75
7,884
6,331
0
65,966
W
Cerberus
QUEEN RAPT0R
Cerberus
8,349
792
0
6,905
17,416
9,910
0
460
16,854
47,182
1,497
L
4,596
151
0
2,048
6,685
1,884
0
3,249
3,172
47,529
0
W
Bacchus
TRU3SLAYER21
Bacchus
4,703
681
0
1,338
7,255
6,763
0
1,470
5,736
17,711
345
W
Charybdis
TexasBigDog2012
Charybdis
9,148
5,006
0
5,100
11,277
3,904
301
2,091
9,172
0
64,655
L
Medusa
9,008
4,868
0
2,112
12,788
4,216
0
4,056
8,650
0
61,630
W
8,568
268
0
535
7,079
2,444
0
2,541
4,160
66,162
1,298
L
8,404
2,138
0
4,009
13,615
4,494
0
7,360
5,973
0
61,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
42,183
422
Minions Killed
433
0
Camps Cleared
0
1,511,120
Distance Traveled
1,468,008
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,172
511
25
2
0
300,428
4
W
Zhong Kui
7,859
491
77
5
0
269,396
0
L
Chaac
8,812
551
115
7
0
295,657
2
W
Cerberus
8,861
554
91
6
0
286,385
0
L
Merlin
7,650
478
96
6
0
316,767
6
W
Bacchus
8,110
507
33
2
0
309,053
0
W
Charybdis
8,330
521
102
6
0
293,588
0
L
Medusa
7,926
495
90
6
0
275,390
0
W
Janus
9,023
564
130
8
0
309,586
7
L
Pele
8,457
529
96
6
0
322,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role