Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
BENTFlawless
Baba Yaga
Level 145
God Stats
10W - 12L
1,501 SR
Queue Stats
218W - 202L
1,602 Elo+
Party 1
Anhur
Anhur
ChinitoEscobar
Anhur
Level 48
God Stats
4W - 5L
1,428 SR
Queue Stats
129W - 122L
1,515 Elo+
Solo
Cerberus
Cerberus
TTVOperationEnd
Cerberus
Level 228
God Stats
2W - 0L
1,193 SR
Queue Stats
69W - 64L
1,509 Elo+
Party 1
Team Averages
Level 149
1,424 SR
1,525 Elo+

VS

Team Averages
Level 120
1,549 SR
1,537 Elo+
Discordia
Discordia
Chill_Plz420
Discordia
Level 147
God Stats
17W - 10L
1,543 SR
Queue Stats
1,060W - 1,038L
1,482 Elo+
Solo
Fenrir
Fenrir
I--Shotz--l
Fenrir
Level 69
God Stats
10W - 6L
1,630 SR
Queue Stats
275W - 299L
1,551 Elo+
Solo
Chang'e
Chang'e
SmhiEX
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,559 Elo+
Solo
Skadi
Skadi
TheKing104
Skadi
Level 121
God Stats
4W - 3L
1,573 SR
Queue Stats
41W - 37L
1,533 Elo+
Party 2
King Arthur
King Arthur
Wohjay
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 61L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 0 / 1
6,354
635
6,520
8,505
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
 
Ravana
11
4 / 1 / 3
6,006
601
3,504
4,122
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
BENTFlawless
Baba Yaga
11
3 / 2 / 4
6,036
604
5,236
6,076
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 0 / 2
5,017
502
2,417
4,836
1,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
10
2 / 1 / 8
5,853
585
3,816
9,319
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chill_Plz420
Discordia
10
3 / 2 / 0
5,626
563
3,232
3,578
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
1 / 4 / 2
5,104
510
3,576
9,485
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
SmhiEX
Chang'e
10
0 / 3 / 1
5,484
548
4,810
7,924
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
10
0 / 1 / 0
5,234
523
3,152
3,840
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Wohjay
King Arthur
9
0 / 3 / 2
4,703
470
4,006
9,206
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
1
4.5
W
Ravana
 
Ravana
4
1
3
5.5
W
Baba Yaga
BENTFlawless
Baba Yaga
3
2
4
2.5
L
Discordia
Chill_Plz420
Discordia
3
2
0
1.5
W
0
0
2
1
L
Fenrir
1
4
2
0.5
L
Chang'e
SmhiEX
Chang'e
0
3
1
0.17
W
Cerberus
2
1
8
6
L
Skadi
0
1
0
0
L
King Arthur
Wohjay
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,493
Damage
18,776
32,858
Taken
34,033
16,044
Mitigated
12,089
14,401
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,520
680
0
4,340
8,505
5,279
0
4,878
3,549
5,025
32,315
W
Ravana
 
Ravana
3,504
1,133
0
1,022
4,122
1,782
0
85
3,980
0
38,283
W
Baba Yaga
BENTFlawless
Baba Yaga
5,236
0
0
2,692
6,076
2,323
21
1,642
4,292
36,287
1,507
L
Discordia
Chill_Plz420
Discordia
3,232
36
0
741
3,578
947
0
1,395
2,075
25,706
0
W
2,417
1,500
0
2,136
4,836
1,156
0
0
4,836
0
31,954
L
Fenrir
3,576
1,310
0
3,559
9,485
2,956
0
3,260
5,897
0
26,298
L
Chang'e
SmhiEX
Chang'e
4,810
375
160
3,701
7,924
2,078
0
1,068
6,336
34,370
0
W
Cerberus
3,816
211
0
4,211
9,319
5,504
0
1,040
8,159
22,277
1,423
L
Skadi
3,152
913
0
1,201
3,840
1,012
12
803
3,037
0
38,790
L
King Arthur
Wohjay
King Arthur
4,006
729
0
1,632
9,206
5,096
0
3,178
5,902
0
22,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
26,151
336
Minions Killed
283
0
Camps Cleared
0
1,020,177
Distance Traveled
992,328
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,354
635
68
7
0
215,164
0
W
Ravana
6,006
601
70
7
0
239,850
1
W
Baba Yaga
6,036
604
65
7
0
207,545
0
L
Discordia
5,626
563
62
6
0
183,514
0
W
Anhur
5,017
502
55
6
0
170,443
1
L
Fenrir
5,104
510
48
5
0
213,338
0
L
Chang'e
5,484
548
68
7
0
196,718
4
W
Cerberus
5,853
585
78
8
0
187,175
1
L
Skadi
5,234
523
68
7
0
195,829
0
L
King Arthur
4,703
470
37
4
0
202,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role