Player Matchup

Sobek
Sobek
Platinum II
Bilkos_lces
Sobek
Platinum II
Level 196
God Stats
63W - 55L
1,635 SR
Queue Stats
326W - 306L
1,817 MMR
Party 1
Anhur
Anhur
Platinum I
ColdFlamezz
Anhur
Platinum I
Level 153
God Stats
45W - 40L
1,627 SR
Queue Stats
222W - 202L
1,941 MMR
Solo
Kukulkan
Kukulkan
Gold II
OsoDanny
Kukulkan
Gold II
Level 124
God Stats
17W - 15L
1,557 SR
Queue Stats
67W - 68L
1,702 MMR
Solo
Ravana
Ravana
Diamond V
SomewhatAutistic
Ravana
Diamond V
Level 158
God Stats
2W - 2L
1,428 SR
Queue Stats
76W - 60L
2,047 MMR
Party 1
Apollo
Apollo
Gold I
deanmcmillan02
Apollo
Gold I
Level 185
God Stats
12W - 19L
1,432 SR
Queue Stats
482W - 488L
1,769 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,536 SR
1,855 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,544 SR
1,861 MMR
Kuzenbo
Kuzenbo
Platinum II
Firelørd
Kuzenbo
Platinum II
Level 148
God Stats
4W - 3L
1,572 SR
Queue Stats
273W - 259L
1,926 MMR
Solo
Chernobog
Chernobog
Platinum II
IIMCoyneX
Chernobog
Platinum II
Level 159
God Stats
10W - 15L
1,596 SR
Queue Stats
285W - 275L
1,754 MMR
Solo
Arachne
Arachne
Diamond V
MODERNBOLT
Arachne
Diamond V
Level 159
God Stats
50W - 33L
1,651 SR
Queue Stats
185W - 176L
2,035 MMR
Solo
Agni
Agni
Platinum IV
NilouShogun
Agni
Platinum IV
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 146L
1,662 MMR
Solo
Aphrodite
Aphrodite
Diamond V
Tinu
Aphrodite
Diamond V
Level 158
God Stats
1W - 3L
1,401 SR
Queue Stats
67W - 65L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,952
595
2,168
5,012
4,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 0 / 0
7,116
712
7,794
3,376
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kukulkan
OsoDanny
Kukulkan
11
1 / 0 / 1
6,376
638
3,727
3,269
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 1 / 3
6,002
600
4,749
5,605
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
6,140
614
4,230
8,903
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
Maman BrigitteKaliKumbhakarnaCliodhna

VS

Bans
Ao KuangPersephoneZhong KuiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Firelørd
Kuzenbo
10
3 / 1 / 1
5,926
593
6,111
7,842
7,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
IIMCoyneX
Chernobog
9
0 / 0 / 0
4,792
479
1,154
2,583
415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
MODERNBOLT
Arachne
11
1 / 0 / 2
5,637
564
3,446
9,096
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 8 / 0
4,917
492
384
10,344
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Tinu
Aphrodite
11
1 / 2 / 0
5,940
594
3,564
6,352
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
5
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
8
0
0
8
L
Kuzenbo
Firelørd
Kuzenbo
3
1
1
3.5
L
Chernobog
IIMCoyneX
Chernobog
0
0
0
0
L
Arachne
MODERNBOLT
Arachne
1
0
2
2
L
0
8
0
0
W
Kukulkan
OsoDanny
Kukulkan
1
0
1
1.5
W
0
1
3
1.5
L
Aphrodite
Tinu
Aphrodite
1
2
0
0.5
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,668
Damage
14,659
26,165
Taken
36,217
10,631
Mitigated
16,632
10,670
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,168
68
0
2,588
5,012
4,036
0
689
4,323
15,993
0
W
7,794
6,236
0
2,399
3,376
1,024
0
798
2,578
0
54,372
L
Kuzenbo
Firelørd
Kuzenbo
6,111
1,437
0
1,275
7,842
7,591
0
109
7,733
30,415
830
L
Chernobog
IIMCoyneX
Chernobog
1,154
587
0
1,091
2,583
415
0
89
2,494
0
27,125
L
Arachne
MODERNBOLT
Arachne
3,446
2,486
0
2,296
9,096
3,381
0
1,987
7,109
0
35,742
L
384
52
0
1,365
10,344
2,734
0
811
9,533
25,856
0
W
Kukulkan
OsoDanny
Kukulkan
3,727
489
0
1,118
3,269
915
0
1,686
1,583
46,835
1,191
W
4,749
1,751
0
2,461
5,605
1,965
0
925
4,640
0
55,660
L
Aphrodite
Tinu
Aphrodite
3,564
262
1,355
3,028
6,352
2,511
0
2,893
3,459
46,746
1,396
W
4,230
2,421
0
2,104
8,903
2,691
0
4,952
3,366
0
40,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
27,212
416
Minions Killed
306
0
Camps Cleared
0
1,107,704
Distance Traveled
1,060,542
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,952
595
22
2
0
247,065
5
W
Anhur
7,116
712
94
9
0
202,241
3
L
Kuzenbo
5,926
593
44
4
0
230,800
2
L
Chernobog
4,792
479
51
5
0
171,795
0
L
Arachne
5,637
564
66
7
0
258,933
0
L
Agni
4,917
492
46
5
0
199,205
0
W
Kukulkan
6,376
638
100
10
0
215,331
0
W
Ravana
6,002
600
115
12
0
250,552
0
L
Aphrodite
5,940
594
99
10
0
199,809
1
W
Apollo
6,140
614
85
9
0
192,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role