Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
Aosaa GG
Ymir
Gold II
Level 130
God Stats
23W - 19L
1,563 SR
Queue Stats
168W - 169L
1,574 MMR
Party 1
Tiamat
Tiamat
Gold II
Davidtjt123
Tiamat
Gold II
Level 125
God Stats
4W - 6L
1,472 SR
Queue Stats
119W - 130L
1,516 MMR
Solo
Danzaburou
Danzaburou
Gold II
Gambit4643
Danzaburou
Gold II
Level 154
God Stats
102W - 82L
1,612 SR
Queue Stats
290W - 320L
1,528 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
HotSingleMommy
Ao Kuang
Gold II
Level 158
God Stats
2W - 0L
1,798 SR
Queue Stats
28W - 13L
1,567 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,589 SR
1,537 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,636 SR
1,547 MMR
Chiron
Chiron
Gold IV
CashCracka
Chiron
Gold IV
Level 67
God Stats
2W - 1L
1,778 SR
Queue Stats
126W - 130L
1,463 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
Oojibwe-Zimbabwe
Kuzenbo
Gold III
Level 156
God Stats
17W - 16L
1,561 SR
Queue Stats
271W - 278L
1,605 MMR
Solo
Susano
Susano
Platinum IV
eooby
Susano
Platinum IV
Level 159
God Stats
1W - 5L
1,279 SR
Queue Stats
174W - 173L
1,575 MMR
Solo
Hercules
Hercules
Gold IV
foodlion69
Hercules
Gold IV
Level 65
God Stats
1W - 1L
1,877 SR
Queue Stats
62W - 65L
1,479 MMR
Party 2
Nu Wa
Nu Wa
Gold II
odranockmo
Nu Wa
Gold II
Level 174
God Stats
25W - 11L
1,684 SR
Queue Stats
376W - 378L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 4 / 2
8,178
629
6,432
11,602
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Ymir
12
1 / 1 / 8
7,719
594
4,051
8,325
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
12
2 / 3 / 9
7,620
586
11,240
7,615
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Gambit4643
Danzaburou
14
0 / 1 / 1
8,049
619
4,004
4,044
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
15
13 / 1 / 0
8,934
687
12,642
10,976
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CharybdisPeleDa JiAphroditeHera

VS

Bans
AgniXbalanqueCu ChulainnEsetLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CashCracka
Chiron
12
1 / 2 / 1
6,898
531
3,676
10,872
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 2 / 2
6,211
478
4,422
10,923
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
eooby
Susano
11
2 / 7 / 0
6,207
477
3,250
12,953
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
foodlion69
Hercules
12
4 / 2 / 1
7,444
573
7,206
13,984
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
11
0 / 4 / 2
6,424
494
3,846
5,877
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
10
10
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
4
2
0.5
W
Ymir
1
1
8
5
L
Chiron
CashCracka
Chiron
1
2
1
0.75
W
Tiamat
2
3
9
2.17
W
Danzaburou
Gambit4643
Danzaburou
0
1
1
0.5
W
Ao Kuang
13
1
0
13
L
3
2
2
2
L
Susano
eooby
Susano
2
7
0
0.29
L
Hercules
foodlion69
Hercules
4
2
1
2.25
L
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,369
Damage
22,400
42,562
Taken
54,609
21,699
Mitigated
28,709
10,217
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,432
1,083
0
2,330
11,602
6,304
0
1,013
9,781
0
59,875
W
Ymir
4,051
912
0
2,845
8,325
5,653
114
2,335
5,848
27,343
2,245
L
Chiron
CashCracka
Chiron
3,676
1,084
61
4,937
10,872
3,521
0
5,645
5,193
0
51,885
W
Tiamat
11,240
1,036
0
1,561
7,615
4,254
588
2,254
5,081
50,652
0
W
Danzaburou
Gambit4643
Danzaburou
4,004
1,317
0
1,314
4,044
1,318
563
1,089
2,915
0
71,311
W
Ao Kuang
12,642
2,855
0
2,167
10,976
4,170
146
1,382
9,449
75,692
0
L
4,422
2,194
0
2,756
10,923
6,777
0
5,974
4,949
13,122
0
L
Susano
eooby
Susano
3,250
1,065
0
3,050
12,953
3,225
0
7,883
5,070
0
39,980
L
Hercules
foodlion69
Hercules
7,206
3,942
0
5,591
13,984
13,533
0
3,616
10,368
0
52,053
L
Nu Wa
3,846
1,494
0
332
5,877
1,653
0
4,539
1,338
35,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
33,184
479
Minions Killed
340
0
Camps Cleared
0
1,400,227
Distance Traveled
1,312,810
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,178
629
102
8
0
295,586
4
W
Ymir
7,719
594
39
3
0
273,039
5
L
Chiron
6,898
531
91
7
0
240,158
3
W
Tiamat
7,620
586
95
7
0
246,422
0
W
Danzaburou
8,049
619
138
11
0
260,735
3
W
Ao Kuang
8,934
687
105
8
0
324,445
4
L
Kuzenbo
6,211
478
18
1
0
265,237
1
L
Susano
6,207
477
70
5
0
296,157
0
L
Hercules
7,444
573
83
6
0
267,819
5
L
Nu Wa
6,424
494
78
6
0
243,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role