Player Matchup

Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DCDavo
Sun Wukong
Level 72
God Stats
14W - 11L
1,534 SR
Queue Stats
90W - 67L
1,507 Elo+
Solo
Loki
Loki
Guiti420
Loki
Level 126
God Stats
2W - 9L
1,263 SR
Queue Stats
306W - 300L
1,490 Elo+
Party 1
Medusa
Medusa
T W I Z T I D X
Medusa
Level 251
God Stats
3W - 4L
1,495 SR
Queue Stats
344W - 416L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
xCHATO_SKATEx
Kuzenbo
Level 83
God Stats
7W - 7L
1,560 SR
Queue Stats
92W - 103L
1,433 Elo+
Party 1
Team Averages
Level 128
1,470 SR
1,479 Elo+

VS

Team Averages
Level 117
1,507 SR
1,489 Elo+
Thanatos
Thanatos
Adefecio
Thanatos
Level 117
God Stats
6W - 10L
1,391 SR
Queue Stats
56W - 50L
1,486 Elo+
Solo
Sylvanus
Sylvanus
ElidaTdF
Sylvanus
Level 124
God Stats
37W - 34L
1,502 SR
Queue Stats
156W - 168L
1,435 Elo+
Solo
Ra
Ra
MestreBolacha
Ra
Level 66
God Stats
2W - 0L
1,649 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SABANtheCOACH
Cupid
Level 129
God Stats
7W - 14L
1,350 SR
Queue Stats
195W - 159L
1,548 Elo+
Solo
Nike
Nike
pantherlilly
Nike
Level 149
God Stats
13W - 6L
1,643 SR
Queue Stats
107W - 90L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 3 / 0
3,632
605
1,171
2,564
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DCDavo
Sun Wukong
5
1 / 2 / 0
3,608
601
2,998
4,045
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
8
0 / 0 / 1
3,931
655
628
3,322
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 0 / 0
3,660
610
1,438
1,497
396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
7
0 / 1 / 0
3,795
633
1,197
4,407
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adefecio
Thanatos
8
3 / 1 / 0
4,352
725
1,376
5,938
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ElidaTdF
Sylvanus
7
1 / 0 / 0
3,992
665
1,703
1,648
680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 2
3,970
662
385
1,712
415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 1
3,658
610
1,128
2,903
684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 0 / 0
4,419
737
2,126
5,463
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
0
0
W
Thanatos
Adefecio
Thanatos
3
1
0
3
L
Sun Wukong
DCDavo
Sun Wukong
1
2
0
0.5
W
Sylvanus
ElidaTdF
Sylvanus
1
0
0
1
L
Loki
0
0
1
0.5
W
0
0
2
1
W
0
0
1
0.5
L
0
0
0
0
W
2
0
0
2
L
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,432
Damage
6,718
15,835
Taken
17,664
5,688
Mitigated
6,008
5,927
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,171
0
0
170
2,564
509
0
306
2,258
18,432
0
W
Thanatos
Adefecio
Thanatos
1,376
42
0
3,723
5,938
2,055
0
0
5,938
0
30,693
L
Sun Wukong
DCDavo
Sun Wukong
2,998
871
0
1,218
4,045
1,539
0
0
4,045
0
14,155
W
Sylvanus
ElidaTdF
Sylvanus
1,703
549
467
1,092
1,648
680
0
300
1,348
12,811
3,880
L
Loki
628
62
0
2,368
3,322
769
0
79
3,243
0
19,523
W
385
0
61
826
1,712
415
17
1,171
541
16,251
578
W
1,128
787
22
1,011
2,903
684
0
791
2,112
0
22,054
L
1,438
582
0
560
1,497
396
0
589
908
0
21,503
W
2,126
237
0
1,865
5,463
2,174
0
0
5,463
0
24,607
L
Kuzenbo
1,197
691
72
1,539
4,407
2,475
0
1,018
3,389
10,324
1,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,626
Gold Earned
20,391
161
Minions Killed
201
0
Camps Cleared
0
624,307
Distance Traveled
656,984
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,632
605
27
5
0
111,564
1
W
Thanatos
4,352
725
52
9
0
146,515
0
L
Sun Wukong
3,608
601
20
3
0
92,208
0
W
Sylvanus
3,992
665
34
6
0
125,309
3
L
Loki
3,931
655
49
8
0
164,142
0
W
Ra
3,970
662
28
5
0
123,591
0
W
Cupid
3,658
610
38
6
0
133,633
0
L
Medusa
3,660
610
45
8
0
124,158
2
W
Nike
4,419
737
49
8
0
127,936
0
L
Kuzenbo
3,795
633
20
3
0
132,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role