Player Matchup

Vulcan
Vulcan
SexterMorgan
Vulcan
Level 128
God Stats
17W - 8L
1,771 SR
Queue Stats
359W - 348L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
SloppyMoney
Sylvanus
Level 129
God Stats
24W - 10L
1,751 SR
Queue Stats
331W - 287L
1,603 Elo+
Solo
Danzaburou
Danzaburou
TheTwoSunner
Danzaburou
Level 85
God Stats
6W - 5L
1,529 SR
Queue Stats
360W - 343L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
Wally A1
Ne Zha
Level 159
God Stats
38W - 27L
1,626 SR
Queue Stats
938W - 886L
1,536 Elo+
Solo
Atlas
Atlas
dubgutter
Atlas
Level 159
God Stats
4W - 5L
1,560 SR
Queue Stats
334W - 333L
1,509 Elo+
Party 1
Team Averages
Level 132
1,647 SR
1,542 Elo+

VS

Team Averages
Level 144
1,487 SR
1,507 Elo+
Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
PleizNvRdieZ
Surtr
Level 162
God Stats
2W - 4L
1,303 SR
Queue Stats
209W - 226L
1,426 Elo+
Party 2
Scylla
Scylla
Prince90
Scylla
Level 171
God Stats
3W - 1L
1,603 SR
Queue Stats
134W - 131L
1,598 Elo+
Solo
Hercules
Hercules
Sarrokillerx
Hercules
Level 82
God Stats
22W - 26L
1,531 SR
Queue Stats
100W - 86L
1,510 Elo+
Party 3
Hachiman
Hachiman
Âddic
Hachiman
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 204L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
6
0 / 3 / 0
3,335
667
1,199
3,156
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
SloppyMoney
Sylvanus
8
3 / 2 / 0
4,374
875
3,409
4,199
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
TheTwoSunner
Danzaburou
6
0 / 1 / 0
3,458
692
787
3,296
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
Wally A1
Ne Zha
3
0 / 1 / 0
2,772
554
204
2,024
540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
dubgutter
Atlas
5
0 / 1 / 0
3,261
652
1,210
3,668
1,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
2 / 0 / 3
3,876
775
1,728
2,800
882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 1
3,199
640
1,444
4,791
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
Prince90
Scylla
8
3 / 0 / 1
4,400
880
2,131
2,305
521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
Sarrokillerx
Hercules
7
1 / 0 / 3
3,955
791
1,320
3,259
1,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Âddic
Hachiman
7
2 / 0 / 0
3,824
765
1,827
1,722
384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
8
8
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
3
3.5
W
0
3
1
0.17
W
Scylla
Prince90
Scylla
3
0
1
3.5
W
Hercules
Sarrokillerx
Hercules
1
0
3
2.5
L
Vulcan
0
3
0
0
L
Sylvanus
SloppyMoney
Sylvanus
3
2
0
1.5
L
Danzaburou
TheTwoSunner
Danzaburou
0
1
0
0
L
Ne Zha
Wally A1
Ne Zha
0
1
0
0
L
Atlas
dubgutter
Atlas
0
1
0
0
W
Hachiman
Âddic
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,809
Damage
8,450
16,343
Taken
14,877
5,697
Mitigated
4,449
5,226
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,728
488
0
709
2,800
882
0
165
2,635
0
16,529
W
1,444
731
0
897
4,791
1,394
0
2,991
1,800
327
11,079
W
Scylla
Prince90
Scylla
2,131
441
0
1,297
2,305
521
0
1,011
1,145
27,230
0
W
Hercules
Sarrokillerx
Hercules
1,320
782
0
1,466
3,259
1,268
0
840
2,413
0
10,197
L
Vulcan
1,199
124
0
751
3,156
870
0
1,772
1,384
12,672
0
L
Sylvanus
SloppyMoney
Sylvanus
3,409
1,445
0
1,557
4,199
1,693
0
64
4,135
19,842
6,391
L
Danzaburou
TheTwoSunner
Danzaburou
787
517
0
1,397
3,296
748
0
0
3,296
0
16,211
L
Ne Zha
Wally A1
Ne Zha
204
106
0
250
2,024
540
0
120
1,904
0
5,196
L
Atlas
dubgutter
Atlas
1,210
421
0
1,271
3,668
1,846
0
239
3,429
7,338
0
W
Hachiman
Âddic
Hachiman
1,827
1,112
0
1,207
1,722
384
0
317
1,405
0
20,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,200
Gold Earned
19,254
146
Minions Killed
167
0
Camps Cleared
0
488,336
Distance Traveled
572,233
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,876
775
32
6
0
137,911
0
W
Surtr
3,199
640
24
5
0
101,219
0
W
Scylla
4,400
880
52
10
0
104,349
0
W
Hercules
3,955
791
21
4
0
127,695
1
L
Vulcan
3,335
667
32
6
0
111,302
0
L
Sylvanus
4,374
875
50
10
0
85,068
0
L
Danzaburou
3,458
692
38
8
0
108,689
0
L
Ne Zha
2,772
554
15
3
0
62,619
0
L
Atlas
3,261
652
11
2
0
120,658
2
W
Hachiman
3,824
765
38
8
0
101,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role