Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DarkMojang
Anubis
Level 162
God Stats
0W - 1L
1,758 SR
Queue Stats
277W - 275L
1,485 Elo+
Solo
Mercury
Mercury
Kyrke
Mercury
Level 158
God Stats
0W - 2L
1,349 SR
Queue Stats
516W - 525L
1,483 Elo+
Solo
Jormungandr
Jormungandr
rafael842
Jormungandr
Level 154
God Stats
1W - 1L
1,486 SR
Queue Stats
207W - 192L
1,582 Elo+
Solo
Team Averages
Level 158
1,519 SR
1,510 Elo+

VS

Team Averages
Level 124
1,522 SR
1,540 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dani3lSilv4
Kumbhakarna
Level 106
God Stats
6W - 6L
1,419 SR
Queue Stats
154W - 162L
1,565 Elo+
Solo
Raijin
Raijin
Rodriigo097
Raijin
Level 145
God Stats
1W - 1L
1,419 SR
Queue Stats
137W - 125L
1,539 Elo+
Solo
Xing Tian
Xing Tian
Tistrupo
Xing Tian
Level 103
God Stats
18W - 9L
1,730 SR
Queue Stats
364W - 402L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
zerodiax
Zhong Kui
Level 138
God Stats
5W - 3L
1,541 SR
Queue Stats
672W - 707L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 4 / 3
6,656
832
9,665
6,461
2,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
 
Kali
5
0 / 0 / 0
5,024
628
0
0
0
Anubis
DarkMojang
Anubis
14
4 / 3 / 1
7,291
911
6,882
5,048
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Kyrke
Mercury
13
1 / 5 / 2
6,750
844
4,581
9,607
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jormungandr
rafael842
Jormungandr
12
1 / 3 / 3
6,568
821
5,413
9,905
9,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
7 / 2 / 8
8,499
1,062
7,077
11,328
9,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Dani3lSilv4
Kumbhakarna
13
1 / 1 / 12
7,300
913
3,846
7,778
6,604
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
15
4 / 2 / 9
7,992
999
8,483
5,063
2,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Tistrupo
Xing Tian
15
2 / 0 / 11
8,103
1,013
5,227
11,299
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
zerodiax
Zhong Kui
11
1 / 2 / 7
6,743
843
2,508
5,340
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
15
15
Deaths
7
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
3
0.63
L
Kali
 
Kali
0
0
0
0
W
Hercules
 
Hercules
7
2
8
5.5
W
Kumbhakarna
Dani3lSilv4
Kumbhakarna
1
1
12
7
L
Anubis
DarkMojang
Anubis
4
3
1
1.5
L
Mercury
Kyrke
Mercury
1
5
2
0.4
W
Raijin
4
2
9
4.25
W
Xing Tian
Tistrupo
Xing Tian
2
0
11
7.5
L
Jormungandr
rafael842
Jormungandr
1
3
3
0.83
W
Zhong Kui
zerodiax
Zhong Kui
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
27,141
31,021
Taken
40,808
24,480
Mitigated
27,246
7,052
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,665
518
713
1,149
6,461
2,779
0
3,998
2,463
17,146
751
L
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
 
Hercules
7,077
1,487
388
5,494
11,328
9,652
255
4,117
7,052
0
11,636
W
Kumbhakarna
Dani3lSilv4
Kumbhakarna
3,846
66
844
1,483
7,778
6,604
264
4,654
2,909
12,633
803
L
Anubis
DarkMojang
Anubis
6,882
149
0
851
5,048
2,787
0
3,153
1,895
17,873
390
L
Mercury
Kyrke
Mercury
4,581
1,284
588
1,452
9,607
9,337
0
5,157
4,450
1,396
9,480
W
Raijin
8,483
1,152
1,218
986
5,063
2,043
751
3,545
1,482
16,477
734
W
Xing Tian
Tistrupo
Xing Tian
5,227
166
874
4,234
11,299
5,474
108
6,226
4,959
18,191
617
L
Jormungandr
rafael842
Jormungandr
5,413
1,230
379
1,920
9,905
9,577
0
6,804
3,101
13,256
0
W
Zhong Kui
zerodiax
Zhong Kui
2,508
0
778
1,449
5,340
3,473
212
3,795
1,506
7,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,289
Gold Earned
38,637
79
Minions Killed
92
0
Camps Cleared
0
577,708
Distance Traveled
761,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,656
832
14
2
0
146,898
0
L
Kali
5,024
628
0
0
0
0
0
W
Hercules
8,499
1,062
10
1
0
163,506
0
W
Kumbhakarna
7,300
913
11
1
0
152,548
0
L
Anubis
7,291
911
32
4
0
118,953
0
L
Mercury
6,750
844
26
3
0
154,163
0
W
Raijin
7,992
999
19
2
0
139,921
0
W
Xing Tian
8,103
1,013
34
4
0
179,309
0
L
Jormungandr
6,568
821
7
1
0
157,694
0
W
Zhong Kui
6,743
843
18
2
0
126,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role