Player Matchup

Izanami
Izanami
InferCrack22
Izanami
Level 155
God Stats
5W - 6L
1,688 SR
Queue Stats
143W - 147L
1,481 Elo+
Party 1
Hel
Hel
PerryBearxox
Hel
Level 118
God Stats
4W - 8L
1,523 SR
Queue Stats
191W - 175L
1,490 Elo+
Solo
Anubis
Anubis
SmallSparrow
Anubis
Level 162
God Stats
32W - 19L
1,631 SR
Queue Stats
332W - 321L
1,506 Elo+
Solo
Tyr
Tyr
guywithnoname3
Tyr
Level 128
God Stats
0W - 1L
1,703 SR
Queue Stats
22W - 23L
1,529 Elo+
Solo
Ares
Ares
thecrack753
Ares
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,505 Elo+
Party 1
Team Averages
Level 144
1,609 SR
1,502 Elo+

VS

Team Averages
Level 133
1,557 SR
1,530 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Gulbeng
He Bo
Level 124
God Stats
1W - 0L
1,446 SR
Queue Stats
42W - 41L
1,472 Elo+
Solo
Merlin
Merlin
KUCEILb
Merlin
Level 106
God Stats
9W - 8L
1,608 SR
Queue Stats
324W - 328L
1,532 Elo+
Solo
Skadi
Skadi
kovgarenok
Skadi
Level 159
God Stats
77W - 37L
1,706 SR
Queue Stats
1,029W - 922L
1,595 Elo+
Solo
Cu Chulainn
Cu Chulainn
炽晴夜逐
Cu Chulainn
Level 147
God Stats
4W - 1L
1,525 SR
Queue Stats
201W - 191L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
InferCrack22
Izanami
11
1 / 6 / 1
6,132
511
5,982
9,577
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 1
7,178
598
5,676
9,098
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
4 / 5 / 1
6,205
517
5,737
8,328
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 4
6,332
528
4,807
12,634
8,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
5,365
447
4,157
12,487
8,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
5 / 0 / 5
7,431
619
6,312
9,682
8,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Gulbeng
He Bo
13
3 / 4 / 5
7,068
589
3,599
7,989
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
KUCEILb
Merlin
12
1 / 1 / 3
6,785
565
6,378
4,925
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
7 / 2 / 4
8,591
716
9,444
6,168
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
炽晴夜逐
Cu Chulainn
13
7 / 3 / 3
8,654
721
13,615
13,795
11,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
23
23
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
0
5
7.5
W
He Bo
Gulbeng
He Bo
3
4
5
1.38
L
Izanami
InferCrack22
Izanami
1
6
1
0.25
W
Merlin
KUCEILb
Merlin
1
1
3
2.5
L
3
2
1
1.75
L
Anubis
4
5
1
0.9
L
0
6
4
0.33
W
Skadi
7
2
4
4.5
L
1
4
2
0.5
W
Cu Chulainn
炽晴夜逐
Cu Chulainn
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,359
Damage
39,348
52,124
Taken
42,559
27,019
Mitigated
23,906
12,255
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,312
2,394
0
2,722
9,682
8,350
88
3,188
6,424
12,917
669
W
He Bo
Gulbeng
He Bo
3,599
141
0
3,554
7,989
1,345
36
3,702
4,163
48,027
0
L
Izanami
InferCrack22
Izanami
5,982
3,321
0
1,528
9,577
3,001
0
3,175
6,286
0
46,777
W
Merlin
KUCEILb
Merlin
6,378
319
0
672
4,925
1,115
190
3,153
1,534
46,500
0
L
5,676
0
886
4,307
9,098
3,247
0
4,311
4,128
47,825
1,064
L
Anubis
5,737
181
0
1,498
8,328
3,455
0
3,554
4,613
44,317
853
L
4,807
924
0
3,112
12,634
8,322
0
1,400
11,178
0
34,561
W
Skadi
9,444
4,665
0
2,255
6,168
1,554
1,510
1,726
4,442
0
67,095
L
4,157
420
0
924
12,487
8,994
0
3,361
8,926
16,657
0
W
Cu Chulainn
炽晴夜逐
Cu Chulainn
13,615
2,448
0
2,388
13,795
11,542
17
3,037
10,704
1,938
62,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
38,529
346
Minions Killed
428
0
Camps Cleared
0
1,211,498
Distance Traveled
1,187,400
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,431
619
18
2
0
252,337
0
W
He Bo
7,068
589
75
6
0
246,758
0
L
Izanami
6,132
511
93
8
0
218,311
2
W
Merlin
6,785
565
100
8
0
245,041
0
L
Hel
7,178
598
106
9
0
263,819
2
L
Anubis
6,205
517
73
6
0
241,863
4
L
Tyr
6,332
528
62
5
0
247,678
1
W
Skadi
8,591
716
126
11
0
239,416
2
L
Ares
5,365
447
12
1
0
239,827
6
W
Cu Chulainn
8,654
721
109
9
0
203,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role