Player Matchup

Izanami
Izanami
Silver V
 
Izanami
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Bronze III
Batraquio88
Raijin
Bronze III
Level 99
God Stats
1W - 2L
1,664 SR
Queue Stats
1W - 2L
1,400 MMR
Party 1
Xbalanque
Xbalanque
Silver III
BauCorreia
Xbalanque
Silver III
Level 75
God Stats
8W - 9L
1,461 SR
Queue Stats
81W - 98L
1,315 MMR
Solo
Thanatos
Thanatos
Bronze III
imgoncalo
Thanatos
Bronze III
Level 124
God Stats
1W - 0L
1,597 SR
Queue Stats
1W - 3L
1,427 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,544 SR
1,429 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,587 SR
1,355 MMR
Osiris
Osiris
Silver III
Akogor
Osiris
Silver III
Level 126
God Stats
5W - 9L
1,445 SR
Queue Stats
14W - 22L
1,339 MMR
Solo
Anhur
Anhur
Silver I
Krelac
Anhur
Silver I
Level 158
God Stats
3W - 1L
1,849 SR
Queue Stats
68W - 84L
1,103 MMR
Solo
Neith
Neith
Silver I
Queilag
Neith
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,471 MMR
Solo
Poseidon
Poseidon
Gold IV
Shōko
Poseidon
Gold IV
Level 141
God Stats
13W - 8L
1,640 SR
Queue Stats
116W - 140L
1,430 MMR
Solo
Kali
Kali
Gold IV
Skadi Solo Main
Kali
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
628W - 648L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 5 / 8
11,508
606
15,048
16,079
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
 
Ymir
16
4 / 0 / 15
11,227
591
7,595
18,755
24,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
19
11 / 1 / 5
11,937
628
18,997
10,966
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
BauCorreia
Xbalanque
17
2 / 2 / 10
10,416
548
10,192
9,285
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
imgoncalo
Thanatos
17
3 / 1 / 10
10,596
558
11,587
13,616
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
RaSkadiHercules

VS

Bans
Ne ZhaNu WaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Akogor
Osiris
15
3 / 11 / 2
9,568
504
14,059
29,061
20,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Krelac
Anhur
18
3 / 6 / 1
10,499
553
8,459
20,989
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Queilag
Neith
16
1 / 5 / 2
9,497
500
6,832
13,906
4,085
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
Shōko
Poseidon
11
0 / 3 / 0
7,363
388
2,719
9,504
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 0
7,854
413
5,587
11,986
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
27
Kills
9
9
Deaths
27
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
5
8
2.2
W
Ymir
 
Ymir
4
0
15
11.5
L
Osiris
Akogor
Osiris
3
11
2
0.36
W
Raijin
11
1
5
13.5
W
Xbalanque
BauCorreia
Xbalanque
2
2
10
3.5
L
Anhur
Krelac
Anhur
3
6
1
0.58
L
Neith
Queilag
Neith
1
5
2
0.4
L
Poseidon
Shōko
Poseidon
0
3
0
0
L
2
2
0
1
W
Thanatos
imgoncalo
Thanatos
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,419
Damage
37,656
68,701
Taken
85,446
43,005
Mitigated
36,438
25,850
Healing
24,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,048
7,282
0
4,511
16,079
5,171
6,885
0
16,079
0
72,744
W
Ymir
 
Ymir
7,595
1,253
0
2,223
18,755
24,158
473
952
17,803
39,871
1,069
L
Osiris
Akogor
Osiris
14,059
5,296
0
7,760
29,061
20,577
48
6,210
22,709
0
72,999
W
Raijin
18,997
1,211
0
2,159
10,966
4,433
2,516
2,154
8,812
75,839
414
W
Xbalanque
BauCorreia
Xbalanque
10,192
4,958
0
2,105
9,285
3,739
2,058
0
9,285
0
74,392
L
Anhur
Krelac
Anhur
8,459
2,641
0
5,188
20,989
5,389
0
6,342
14,421
0
72,625
L
Neith
Queilag
Neith
6,832
2,109
0
3,353
13,906
4,085
890
4,925
8,747
0
67,796
L
Poseidon
Shōko
Poseidon
2,719
590
0
3,348
9,504
1,945
0
5,044
4,056
40,560
0
L
5,587
2,463
0
4,571
11,986
4,442
0
2,598
9,190
0
44,200
W
Thanatos
imgoncalo
Thanatos
11,587
2,923
0
14,852
13,616
5,504
796
0
13,616
0
73,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,684
Gold Earned
44,781
526
Minions Killed
485
0
Camps Cleared
0
1,863,756
Distance Traveled
1,451,717
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,508
606
128
7
0
321,147
4
W
Ymir
11,227
591
44
2
0
356,030
0
L
Osiris
9,568
504
114
6
0
331,207
2
W
Raijin
11,937
628
130
7
0
390,792
7
W
Xbalanque
10,416
548
107
6
0
349,804
0
L
Anhur
10,499
553
113
6
0
311,588
0
L
Neith
9,497
500
127
7
0
346,752
5
L
Poseidon
7,363
388
71
4
0
198,846
3
L
Kali
7,854
413
60
3
0
263,324
0
W
Thanatos
10,596
558
117
6
0
445,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role