Player Matchup

Amaterasu
Amaterasu
ArribaTrump
Amaterasu
Level 24
God Stats
4W - 0L
1,915 SR
Queue Stats
25W - 13L
1,696 Elo+
Party 1
Medusa
Medusa
BigBadBananaMan
Medusa
Level 27
God Stats
1W - 0L
1,612 SR
Queue Stats
55W - 65L
1,429 Elo+
Party 1
Ymir
Ymir
Iceblue4075
Ymir
Level 78
God Stats
234W - 281L
1,458 SR
Queue Stats
321W - 368L
1,394 Elo+
Solo
Chronos
Chronos
PCpaul
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Raijin
Raijin
rShades45
Raijin
Level 139
God Stats
14W - 8L
1,563 SR
Queue Stats
252W - 232L
1,562 Elo+
Party 1
Team Averages
Level 57
1,610 SR
1,516 Elo+

VS

Team Averages
Level 136
1,589 SR
1,552 Elo+
Susano
Susano
 
Susano
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Cupcakeskill97
Aphrodite
Level 62
God Stats
15W - 10L
1,626 SR
Queue Stats
54W - 36L
1,618 Elo+
Solo
Ymir
Ymir
ISOHAWNY
Ymir
Level 147
God Stats
5W - 8L
1,483 SR
Queue Stats
223W - 233L
1,537 Elo+
Party 2
Nut
Nut
MarshallVI
Nut
Level 113
God Stats
22W - 18L
1,620 SR
Queue Stats
223W - 218L
1,494 Elo+
Solo
King Arthur
King Arthur
Phantom116
King Arthur
Level 177
God Stats
6W - 3L
1,715 SR
Queue Stats
826W - 782L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArribaTrump
Amaterasu
11
6 / 0 / 1
6,488
811
5,269
5,729
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 1
5,609
701
3,394
4,259
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 4 / 4
3,982
498
1,459
6,591
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
PCpaul
Chronos
9
3 / 2 / 3
5,261
658
3,586
6,182
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
rShades45
Raijin
11
1 / 0 / 4
5,548
694
6,363
3,504
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
2
0 / 1 / 0
3,245
406
215
1,487
347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
Cupcakeskill97
Aphrodite
9
1 / 1 / 3
4,909
614
4,124
5,781
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
8
5 / 3 / 1
4,839
605
4,790
7,745
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 3
4,936
617
4,094
7,950
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Phantom116
King Arthur
7
0 / 4 / 0
4,317
540
1,511
6,757
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
6
7
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
1
0
0
W
Amaterasu
ArribaTrump
Amaterasu
6
0
1
6.5
W
1
1
1
1.5
L
Aphrodite
Cupcakeskill97
Aphrodite
1
1
3
2.5
L
Ymir
5
3
1
1.83
W
0
4
4
0.5
L
0
2
3
0.75
W
Chronos
PCpaul
Chronos
3
2
3
2.25
L
King Arthur
Phantom116
King Arthur
0
4
0
0
W
Raijin
rShades45
Raijin
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
14,734
26,265
Taken
29,720
9,061
Mitigated
12,842
7,942
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
215
0
0
668
1,487
347
0
838
649
0
2,871
W
Amaterasu
ArribaTrump
Amaterasu
5,269
2,252
0
2,536
5,729
3,179
0
315
5,390
0
41,788
W
3,394
1,446
0
1,422
4,259
1,150
0
386
3,873
0
39,195
L
Aphrodite
Cupcakeskill97
Aphrodite
4,124
546
1,051
3,694
5,781
1,935
0
3,771
1,625
26,026
1,079
L
Ymir
4,790
2,431
0
583
7,745
4,438
0
4,463
2,946
13,704
1,238
W
1,459
447
0
984
6,591
2,200
0
3,707
2,751
13,177
0
L
4,094
2,704
0
4,137
7,950
2,397
0
1,503
6,381
0
29,346
W
Chronos
PCpaul
Chronos
3,586
1,581
0
2,293
6,182
1,629
0
2,478
3,500
34,141
0
L
King Arthur
Phantom116
King Arthur
1,511
26
0
500
6,757
3,725
0
167
6,363
0
24,867
W
Raijin
rShades45
Raijin
6,363
459
0
707
3,504
903
0
1,182
2,192
32,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
22,246
304
Minions Killed
201
0
Camps Cleared
0
905,744
Distance Traveled
678,591
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,245
406
5
1
0
35,401
0
W
Amaterasu
6,488
811
76
10
0
159,531
2
W
Medusa
5,609
701
64
8
0
189,083
0
L
Aphrodite
4,909
614
68
9
0
172,781
2
L
Ymir
4,839
605
17
2
0
166,824
1
W
Ymir
3,982
498
25
3
0
189,549
0
L
Nut
4,936
617
61
8
0
140,911
0
W
Chronos
5,261
658
57
7
0
184,669
0
L
King Arthur
4,317
540
50
6
0
162,674
0
W
Raijin
5,548
694
82
10
0
182,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role