Player Matchup

Chiron
Chiron
 
Chiron
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
A Liminal Space
Vamana
Level 172
God Stats
10W - 9L
1,538 SR
Queue Stats
1,016W - 1,040L
1,474 Elo+
Solo
Hachiman
Hachiman
Does Goodly
Hachiman
Level 108
God Stats
1W - 3L
1,176 SR
Queue Stats
309W - 215L
1,543 Elo+
Party 3
Sol
Sol
Does Poorly
Sol
Level 100
God Stats
11W - 4L
1,751 SR
Queue Stats
352W - 219L
1,546 Elo+
Party 3
Maui
Maui
player1jpg
Maui
Level 141
God Stats
11W - 8L
1,523 SR
Queue Stats
704W - 694L
1,503 Elo+
Solo
Team Averages
Level 144
1,498 SR
1,513 Elo+

VS

Team Averages
Level 69
1,319 SR
1,371 Elo+
Neith
Neith
Bofffaa
Neith
Level 68
God Stats
0W - 3L
1,278 SR
Queue Stats
105W - 112L
1,485 Elo+
Party 2
Vamana
Vamana
Lukiitvvvs
Vamana
Level 43
God Stats
0W - 2L
1,268 SR
Queue Stats
15W - 44L
1,277 Elo+
Party 1
Mercury
Mercury
MiniRaputon
Mercury
Level 48
God Stats
0W - 1L
1,257 SR
Queue Stats
15W - 43L
1,299 Elo+
Party 1
Ne Zha
Ne Zha
MrKilate1
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,225 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Organ1zedCha0s
Morgan Le Fay
Level 158
God Stats
0W - 2L
1,291 SR
Queue Stats
80W - 71L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
8 / 2 / 9
9,504
1,056
9,511
7,742
3,924
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
3 / 2 / 17
8,817
980
10,431
17,388
15,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Does Goodly
Hachiman
15
4 / 1 / 17
8,932
992
7,525
7,430
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 3 / 13
8,893
988
10,211
7,988
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 17
9,256
1,028
5,745
10,275
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bofffaa
Neith
12
2 / 4 / 4
7,400
822
7,142
9,965
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
Lukiitvvvs
Vamana
13
4 / 5 / 6
8,227
914
9,379
13,914
10,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
MiniRaputon
Mercury
12
2 / 6 / 3
7,840
871
3,998
7,321
2,534
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ne Zha
MrKilate1
Ne Zha
10
1 / 7 / 4
6,323
703
4,198
8,413
3,249
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Organ1zedCha0s
Morgan Le Fay
14
0 / 3 / 6
7,442
827
12,572
11,001
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
24
Kills
9
10
Deaths
25
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
2
9
6.25
W
3
2
17
5.75
L
Neith
Bofffaa
Neith
2
4
4
1
W
Hachiman
Does Goodly
Hachiman
4
1
17
12.5
W
5
3
13
3.83
L
Vamana
Lukiitvvvs
Vamana
4
5
6
1.4
L
Mercury
MiniRaputon
Mercury
2
6
3
0.58
L
Ne Zha
MrKilate1
Ne Zha
1
7
4
0.43
L
Morgan Le Fay
Organ1zedCha0s
Morgan Le Fay
0
3
6
1
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,423
Damage
37,289
50,823
Taken
50,614
40,331
Mitigated
24,343
19,688
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,511
3,289
1,252
2,621
7,742
3,924
1,763
3,046
4,643
0
21,677
W
10,431
3,048
653
5,961
17,388
15,910
836
2,719
14,322
0
21,425
L
Neith
Bofffaa
Neith
7,142
849
358
2,118
9,965
3,567
0
3,355
6,400
0
17,431
W
Hachiman
Does Goodly
Hachiman
7,525
3,332
2,854
1,674
7,430
3,429
1,854
1,576
5,701
0
21,635
W
10,211
3,910
1,363
2,506
7,988
3,229
3,463
2,491
5,417
21,374
1,606
L
Vamana
Lukiitvvvs
Vamana
9,379
3,481
915
2,355
13,914
10,878
0
4,104
9,636
0
13,912
L
Mercury
MiniRaputon
Mercury
3,998
859
297
839
7,321
2,534
14
2,019
5,268
0
12,300
L
Ne Zha
MrKilate1
Ne Zha
4,198
828
29
156
8,413
3,249
0
1,713
6,408
0
6,815
L
Morgan Le Fay
Organ1zedCha0s
Morgan Le Fay
12,572
135
588
5,495
11,001
4,115
0
3,870
6,982
22,401
558
W
5,745
658
0
804
10,275
13,839
387
2,324
7,721
11,053
332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
37,232
109
Minions Killed
76
0
Camps Cleared
0
925,147
Distance Traveled
802,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,504
1,056
22
2
0
159,987
0
W
Vamana
8,817
980
24
3
0
190,925
0
L
Neith
7,400
822
19
2
0
162,492
0
W
Hachiman
8,932
992
23
3
0
211,714
0
W
Sol
8,893
988
30
3
0
170,182
0
L
Vamana
8,227
914
15
2
0
180,883
0
L
Mercury
7,840
871
24
3
0
149,789
0
L
Ne Zha
6,323
703
0
0
0
136,446
0
L
Morgan Le Fay
7,442
827
18
2
0
172,959
0
W
Maui
9,256
1,028
10
1
0
192,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role