Player Matchup

Zhong Kui
Zhong Kui
ChechoramosAVRZ
Zhong Kui
Level 44
God Stats
8W - 6L
1,537 SR
Queue Stats
18W - 28L
1,375 Elo+
Solo
Persephone
Persephone
Demigod2301
Persephone
Level 115
God Stats
16W - 10L
1,595 SR
Queue Stats
50W - 45L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
Kotayal
Ao Kuang
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,490 Elo+
Solo
Ymir
Ymir
Naldo_Silva8
Ymir
Level 151
God Stats
12W - 15L
1,413 SR
Queue Stats
408W - 406L
1,485 Elo+
Solo
Neith
Neith
NeithGoddess69
Neith
Level 110
God Stats
20W - 23L
1,507 SR
Queue Stats
158W - 173L
1,434 Elo+
Solo
Team Averages
Level 97
1,510 SR
1,447 Elo+

VS

Team Averages
Level 91
1,483 SR
1,451 Elo+
Bacchus
Bacchus
CrippledSeal
Bacchus
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 114
God Stats
581W - 511L
1,498 SR
Queue Stats
581W - 512L
1,466 Elo+
Solo
Arachne
Arachne
GreatJolyne
Arachne
Level 84
God Stats
1W - 4L
1,256 SR
Queue Stats
47W - 57L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
Ocno
Hou Yi
Level 156
God Stats
0W - 1L
1,727 SR
Queue Stats
11W - 15L
1,456 Elo+
Solo
Janus
Janus
XxJakDemonxX
Janus
Level 97
God Stats
15W - 21L
1,434 SR
Queue Stats
404W - 446L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChechoramosAVRZ
Zhong Kui
9
1 / 4 / 0
5,389
539
2,988
7,777
3,680
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Demigod2301
Persephone
10
1 / 2 / 1
6,099
610
3,448
4,332
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
Kotayal
Ao Kuang
10
2 / 3 / 1
5,478
548
2,092
6,855
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 3 / 2
5,120
512
1,825
6,559
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
5,751
575
5,371
5,401
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrippledSeal
Bacchus
9
0 / 1 / 4
5,345
535
2,029
6,105
4,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 1 / 0
6,916
692
8,447
8,899
4,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
GreatJolyne
Arachne
9
2 / 2 / 1
5,211
521
1,585
7,312
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
Ocno
Hou Yi
10
3 / 2 / 1
5,517
552
6,195
5,896
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

2
0 / 0 / 0
3,604
360
0
460
49
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
13
13
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ChechoramosAVRZ
Zhong Kui
1
4
0
0.25
L
Bacchus
CrippledSeal
Bacchus
0
1
4
2
W
Persephone
Demigod2301
Persephone
1
2
1
0.75
L
8
1
0
8
L
Arachne
GreatJolyne
Arachne
2
2
1
1.25
W
Ao Kuang
Kotayal
Ao Kuang
2
3
1
0.83
W
0
3
2
0.33
W
2
1
2
3
L
Hou Yi
Ocno
Hou Yi
3
2
1
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
18,256
30,924
Taken
28,672
11,297
Mitigated
12,791
9,425
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ChechoramosAVRZ
Zhong Kui
2,988
141
0
3,150
7,777
3,680
0
197
7,159
23,898
682
L
Bacchus
CrippledSeal
Bacchus
2,029
531
0
1,622
6,105
4,426
0
1,039
4,892
13,044
28
W
Persephone
Demigod2301
Persephone
3,448
275
0
1,679
4,332
1,228
141
218
3,989
34,303
2,405
L
8,447
3,094
0
2,915
8,899
4,499
303
5,038
3,861
944
40,758
L
Arachne
GreatJolyne
Arachne
1,585
1,285
0
2,576
7,312
2,054
0
2,770
4,476
0
22,480
W
Ao Kuang
Kotayal
Ao Kuang
2,092
474
0
803
6,855
2,229
173
0
6,754
27,368
0
W
1,825
65
0
1,624
6,559
2,485
242
1,230
5,329
23,353
0
W
5,371
2,629
0
2,169
5,401
1,675
128
768
4,633
0
38,793
L
Hou Yi
Ocno
Hou Yi
6,195
3,099
0
2,562
5,896
1,763
0
1,118
4,544
0
39,591
L
0
0
0
0
460
49
0
0
460
1,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,837
Gold Earned
26,593
270
Minions Killed
191
0
Camps Cleared
0
883,271
Distance Traveled
822,288
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,389
539
41
4
0
175,926
2
L
Bacchus
5,345
535
23
2
0
201,543
0
W
Persephone
6,099
610
68
7
0
158,763
4
L
Surtr
6,916
692
62
6
0
196,321
0
L
Arachne
5,211
521
36
4
0
214,078
0
W
Ao Kuang
5,478
548
56
6
0
202,309
0
W
Ymir
5,120
512
36
4
0
182,516
0
W
Neith
5,751
575
69
7
0
163,757
0
L
Hou Yi
5,517
552
63
6
0
180,541
1
L
Janus
3,604
360
7
1
0
29,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role