Player Matchup

Maui
Maui
Beanlord-Cap
Maui
Level 126
God Stats
1W - 1L
1,552 SR
Queue Stats
25W - 32L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
Haywire_Brox
Cthulhu
Level 96
God Stats
14W - 17L
1,481 SR
Queue Stats
14W - 19L
1,466 Elo+
Party 2
Medusa
Medusa
KBPZ4__
Medusa
Level 125
God Stats
1W - 0L
1,229 SR
Queue Stats
22W - 27L
1,442 Elo+
Party 2
Set
Set
lowlifecrosfire
Set
Level 126
God Stats
11W - 5L
1,461 SR
Queue Stats
109W - 107L
1,472 Elo+
Solo
Merlin
Merlin
skylander1023
Merlin
Level 105
God Stats
2W - 0L
1,721 SR
Queue Stats
18W - 23L
1,440 Elo+
Party 2
Team Averages
Level 116
1,489 SR
1,452 Elo+

VS

Team Averages
Level 129
1,498 SR
1,476 Elo+
Neith
Neith
GAMERZ0L
Neith
Level 142
God Stats
46W - 33L
1,598 SR
Queue Stats
314W - 319L
1,452 Elo+
Party 1
Hera
Hera
ManochaR
Hera
Level 141
God Stats
1W - 3L
1,523 SR
Queue Stats
184W - 187L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
Sps20
Nu Wa
Level 108
God Stats
1W - 2L
1,223 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Ravana
Ravana
ilyapro1
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
nW Squirrely
Jormungandr
Level 146
God Stats
2W - 1L
1,646 SR
Queue Stats
41W - 42L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,309
582
6,429
13,763
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Haywire_Brox
Cthulhu
14
4 / 4 / 6
10,018
626
8,612
15,014
10,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
KBPZ4__
Medusa
15
3 / 4 / 4
8,768
548
5,442
10,558
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 3 / 3
9,955
622
8,968
15,344
10,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 5 / 6
9,622
601
6,762
8,260
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GAMERZ0L
Neith
17
7 / 2 / 6
9,953
622
14,531
13,207
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hera
17
7 / 5 / 5
10,046
628
15,752
11,672
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
Sps20
Nu Wa
1
0 / 0 / 0
3,257
204
0
0
0
Ravana
ilyapro1
Ravana
14
3 / 7 / 5
8,084
505
7,492
12,678
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
nW Squirrely
Jormungandr
15
3 / 3 / 0
9,452
591
8,076
12,921
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
17
Kills
20
20
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
Neith
GAMERZ0L
Neith
7
2
6
5
W
Cthulhu
Haywire_Brox
Cthulhu
4
4
6
1.75
W
Medusa
KBPZ4__
Medusa
3
4
4
1.25
L
Hera
7
5
5
1.9
L
Nu Wa
Sps20
Nu Wa
0
0
0
0
L
Ravana
ilyapro1
Ravana
3
7
5
0.79
W
8
3
3
3.17
L
Jormungandr
nW Squirrely
Jormungandr
3
3
0
1
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,213
Damage
45,851
62,939
Taken
50,478
36,069
Mitigated
22,577
13,667
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,429
2,156
0
2,300
13,763
9,048
196
7,693
6,070
64,115
6,939
L
Neith
GAMERZ0L
Neith
14,531
4,297
0
4,895
13,207
4,407
669
3,564
9,643
0
72,307
W
Cthulhu
Haywire_Brox
Cthulhu
8,612
1,648
2,652
2,604
15,014
10,967
276
3,786
11,003
30,731
0
W
Medusa
KBPZ4__
Medusa
5,442
2,140
0
1,649
10,558
3,298
564
2,509
7,982
0
58,002
L
Hera
15,752
3,831
0
957
11,672
4,390
0
6,337
5,335
87,985
239
L
Nu Wa
Sps20
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
ilyapro1
Ravana
7,492
2,079
0
1,389
12,678
5,480
0
5,984
6,694
0
42,168
W
8,968
4,388
0
4,309
15,344
10,044
227
4,648
10,588
0
63,851
L
Jormungandr
nW Squirrely
Jormungandr
8,076
2,064
0
2,449
12,921
8,300
0
5,447
7,474
59,385
11,370
W
6,762
229
0
153
8,260
2,712
123
4,363
3,811
77,190
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,672
Gold Earned
40,792
501
Minions Killed
461
0
Camps Cleared
0
1,564,461
Distance Traveled
1,174,325
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,309
582
136
9
0
299,685
0
L
Neith
9,953
622
104
7
0
320,204
0
W
Cthulhu
10,018
626
42
3
0
324,297
0
W
Medusa
8,768
548
88
6
0
314,230
0
L
Hera
10,046
628
159
10
0
321,102
0
L
Nu Wa
3,257
204
0
0
0
0
0
L
Ravana
8,084
505
72
5
0
296,919
0
W
Set
9,955
622
101
6
0
341,557
0
L
Jormungandr
9,452
591
126
8
0
236,100
0
W
Merlin
9,622
601
134
8
0
284,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role