Player Matchup

Medusa
Medusa
CosiestLace1066
Medusa
Level 47
God Stats
9W - 17L
1,372 SR
Queue Stats
24W - 37L
1,341 Elo+
Solo
Tyr
Tyr
DARKBLADE-47xd
Tyr
Level 89
God Stats
41W - 44L
1,530 SR
Queue Stats
153W - 171L
1,470 Elo+
Solo
Tiamat
Tiamat
Malachiwill1314
Tiamat
Level 82
God Stats
6W - 1L
1,966 SR
Queue Stats
142W - 145L
1,486 Elo+
Solo
Hel
Hel
Silvrfox047
Hel
Level 95
God Stats
7W - 18L
1,741 SR
Queue Stats
274W - 282L
1,465 Elo+
Solo
Fenrir
Fenrir
nappy704
Fenrir
Level 136
God Stats
4W - 9L
1,416 SR
Queue Stats
211W - 203L
1,383 Elo+
Solo
Team Averages
Level 90
1,605 SR
1,429 Elo+

VS

Team Averages
Level 86
1,511 SR
1,433 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dancito
Nu Wa
Level 68
God Stats
4W - 11L
1,209 SR
Queue Stats
281W - 295L
1,376 Elo+
Solo
Ymir
Ymir
FreddyFuu1411
Ymir
Level 69
God Stats
4W - 2L
1,568 SR
Queue Stats
179W - 172L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JayAspen32
Morgan Le Fay
Level 142
God Stats
15W - 19L
1,339 SR
Queue Stats
187W - 185L
1,411 Elo+
Solo
Thanatos
Thanatos
Samuka9214
Thanatos
Level 49
God Stats
6W - 3L
1,942 SR
Queue Stats
15W - 7L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,937
492
3,715
5,972
1,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

6
0 / 3 / 0
4,128
516
787
4,945
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
1 / 4 / 0
4,961
620
3,730
6,050
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 0
4,556
570
1,148
4,640
1,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
nappy704
Fenrir
9
0 / 1 / 1
4,536
567
2,189
6,035
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
3 / 1 / 1
4,785
598
4,227
4,169
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Dancito
Nu Wa
9
3 / 1 / 2
5,392
674
3,756
4,141
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 2
5,025
628
2,454
5,938
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
JayAspen32
Morgan Le Fay
9
2 / 0 / 1
5,192
649
3,909
3,388
916
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Samuka9214
Thanatos
10
3 / 0 / 1
5,250
656
2,000
4,974
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
12
12
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
1
3.5
L
0
2
1
0.25
L
0
3
0
0
W
Nu Wa
Dancito
Nu Wa
3
1
2
4
W
1
0
2
2
W
Morgan Le Fay
JayAspen32
Morgan Le Fay
2
0
1
2.5
L
1
4
0
0.25
W
Thanatos
Samuka9214
Thanatos
3
0
1
3.5
L
1
2
0
0.5
L
Fenrir
nappy704
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,569
Damage
16,346
27,642
Taken
22,610
9,315
Mitigated
7,899
9,585
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,227
1,475
0
251
4,169
1,045
0
358
3,811
0
26,575
L
3,715
1,751
374
1,857
5,972
1,654
0
1,425
4,507
0
21,930
L
787
162
0
1,085
4,945
1,745
0
3,652
1,283
0
18,514
W
Nu Wa
Dancito
Nu Wa
3,756
1,317
0
1,677
4,141
1,155
0
2,921
1,220
23,583
0
W
2,454
60
0
1,792
5,938
3,104
0
712
5,226
13,336
0
W
Morgan Le Fay
JayAspen32
Morgan Le Fay
3,909
873
0
1,674
3,388
916
0
0
3,388
25,203
0
L
3,730
127
0
2,027
6,050
2,247
0
2,074
3,719
26,916
0
W
Thanatos
Samuka9214
Thanatos
2,000
423
0
4,318
4,974
1,679
0
840
4,134
0
29,271
L
1,148
543
1,112
1,785
4,640
1,662
0
968
3,632
6,400
753
L
Fenrir
nappy704
Fenrir
2,189
61
0
1,345
6,035
2,007
0
1,476
4,382
0
27,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,118
Gold Earned
25,644
194
Minions Killed
192
0
Camps Cleared
0
762,055
Distance Traveled
825,476
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,785
598
38
5
0
157,537
1
L
Medusa
3,937
492
37
5
0
136,951
0
L
Tyr
4,128
516
37
5
0
118,485
0
W
Nu Wa
5,392
674
47
6
0
148,599
0
W
Ymir
5,025
628
13
2
0
154,310
0
W
Morgan Le Fay
5,192
649
36
5
0
151,800
0
L
Tiamat
4,961
620
51
6
0
167,877
0
W
Thanatos
5,250
656
58
7
0
213,230
0
L
Hel
4,556
570
20
3
0
127,620
4
L
Fenrir
4,536
567
49
6
0
211,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role