Player Matchup

Cu Chulainn
Cu Chulainn
ANMDREWCAMY
Cu Chulainn
Level 157
God Stats
4W - 1L
1,615 SR
Queue Stats
237W - 265L
1,459 Elo+
Solo
Khepri
Khepri
GrumpyCellar693
Khepri
Level 45
God Stats
2W - 0L
1,381 SR
Queue Stats
60W - 67L
1,402 Elo+
Solo
Poseidon
Poseidon
Poe Pizzil
Poseidon
Level 128
God Stats
19W - 18L
1,521 SR
Queue Stats
240W - 272L
1,480 Elo+
Solo
Lancelot
Lancelot
Simpl3FoXX
Lancelot
Level 37
God Stats
4W - 7L
1,315 SR
Queue Stats
74W - 115L
1,336 Elo+
Solo
Danzaburou
Danzaburou
naturalflavors
Danzaburou
Level 157
God Stats
13W - 8L
1,604 SR
Queue Stats
794W - 843L
1,528 Elo+
Solo
Team Averages
Level 105
1,487 SR
1,441 Elo+

VS

Team Averages
Level 59
1,489 SR
1,432 Elo+
Ullr
Ullr
 
Ullr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dándy
Cerberus
Level 33
God Stats
10W - 16L
1,432 SR
Queue Stats
21W - 45L
1,339 Elo+
Solo
Anubis
Anubis
Mathyuss70
Anubis
Level 67
God Stats
256W - 239L
1,598 SR
Queue Stats
330W - 338L
1,526 Elo+
Solo
Hades
Hades
Slaphappy2001
Hades
Level 103
God Stats
14W - 11L
1,540 SR
Queue Stats
87W - 105L
1,366 Elo+
Solo
Izanami
Izanami
dillxdoe
Izanami
Level 48
God Stats
30W - 51L
1,372 SR
Queue Stats
153W - 184L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ANMDREWCAMY
Cu Chulainn
14
6 / 1 / 9
9,017
1,288
10,264
8,816
8,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 1 / 9
8,238
1,177
3,360
5,404
4,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Poe Pizzil
Poseidon
14
9 / 0 / 6
10,027
1,432
14,088
4,599
1,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Simpl3FoXX
Lancelot
14
2 / 1 / 9
8,127
1,161
3,545
4,282
984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
naturalflavors
Danzaburou
14
2 / 2 / 12
9,117
1,302
9,771
6,962
2,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

363

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 4 / 1
7,248
1,035
6,329
8,938
4,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
Dándy
Cerberus
13
1 / 5 / 2
7,839
1,120
5,304
10,751
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Mathyuss70
Anubis
13
4 / 4 / 0
8,590
1,227
7,036
8,285
2,775
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
6,881
983
1,483
2,815
1,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
dillxdoe
Izanami
12
0 / 5 / 1
7,063
1,009
5,692
12,751
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
20
Kills
5
5
Deaths
20
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
1
0.13
W
Cu Chulainn
ANMDREWCAMY
Cu Chulainn
6
1
9
10.5
L
Cerberus
Dándy
Cerberus
1
5
2
0.4
W
1
1
9
5.5
L
Anubis
Mathyuss70
Anubis
4
4
0
1
W
Poseidon
Poe Pizzil
Poseidon
9
0
6
12
W
Lancelot
Simpl3FoXX
Lancelot
2
1
9
6.5
L
0
2
1
0.25
L
Izanami
dillxdoe
Izanami
0
5
1
0.1
W
Danzaburou
naturalflavors
Danzaburou
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,028
Damage
25,844
30,063
Taken
43,540
18,134
Mitigated
20,221
2,514
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,329
4,173
0
1,890
8,938
4,044
0
2,851
6,087
0
15,450
W
Cu Chulainn
ANMDREWCAMY
Cu Chulainn
10,264
2,444
0
956
8,816
8,916
0
2,746
5,858
3,973
16,127
L
Cerberus
Dándy
Cerberus
5,304
204
0
1,524
10,751
9,012
0
3,888
6,863
11,418
0
W
3,360
82
0
419
5,404
4,100
0
1,773
3,519
6,390
1,028
L
Anubis
Mathyuss70
Anubis
7,036
103
0
782
8,285
2,775
0
4,630
3,655
20,321
0
W
Poseidon
Poe Pizzil
Poseidon
14,088
1,651
0
0
4,599
1,226
0
2,322
2,277
35,014
640
W
Lancelot
Simpl3FoXX
Lancelot
3,545
659
0
206
4,282
984
0
3,270
941
0
13,662
L
1,483
73
35
119
2,815
1,013
0
1,557
1,258
4,034
112
L
Izanami
dillxdoe
Izanami
5,692
3,163
0
939
12,751
3,377
0
6,131
6,620
0
20,126
W
Danzaburou
naturalflavors
Danzaburou
9,771
3,730
0
933
6,962
2,908
0
3,202
3,681
0
18,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,526
Gold Earned
37,621
130
Minions Killed
108
4
Camps Cleared
5
683,468
Distance Traveled
481,396
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,248
1,035
21
3
1
89,204
0
W
Cu Chulainn
9,017
1,288
25
4
0
135,742
0
L
Cerberus
7,839
1,120
17
2
1
138,431
0
W
Khepri
8,238
1,177
13
2
0
123,085
2
L
Anubis
8,590
1,227
30
4
2
96,779
1
W
Poseidon
10,027
1,432
43
6
1
138,169
0
W
Lancelot
8,127
1,161
29
4
2
168,406
0
L
Hades
6,881
983
10
1
0
32,637
0
L
Izanami
7,063
1,009
30
4
1
124,345
0
W
Danzaburou
9,117
1,302
20
3
1
118,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role