Player Matchup

Hercules
Hercules
 
Hercules
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CODE_CeloPvP
Heimdallr
Level 74
God Stats
4W - 2L
1,833 SR
Queue Stats
52W - 60L
1,510 Elo+
Solo
Bacchus
Bacchus
DeftestSwing531
Bacchus
Level 125
God Stats
14W - 9L
1,572 SR
Queue Stats
413W - 400L
1,502 Elo+
Solo
Ra
Ra
MolhoQuente
Ra
Level 117
God Stats
12W - 8L
1,571 SR
Queue Stats
341W - 322L
1,500 Elo+
Solo
Ravana
Ravana
xTheMiggs
Ravana
Level 131
God Stats
3W - 4L
1,449 SR
Queue Stats
278W - 262L
1,511 Elo+
Solo
Team Averages
Level 128
1,585 SR
1,504 Elo+

VS

Team Averages
Level 126
1,492 SR
1,501 Elo+
Cupid
Cupid
K1LLj0y12Gauge
Cupid
Level 141
God Stats
62W - 74L
1,431 SR
Queue Stats
328W - 317L
1,478 Elo+
Solo
Bastet
Bastet
KGoatedx856
Bastet
Level 105
God Stats
6W - 5L
1,596 SR
Queue Stats
98W - 92L
1,524 Elo+
Party 1
Hades
Hades
TheDerizzle
Hades
Level 108
God Stats
150W - 125L
1,594 SR
Queue Stats
252W - 238L
1,537 Elo+
Solo
Sol
Sol
iiPhxntom
Sol
Level 126
God Stats
1W - 4L
1,591 SR
Queue Stats
140W - 122L
1,524 Elo+
Party 1
Loki
Loki
xSAVYx
Loki
Level 149
God Stats
0W - 2L
1,249 SR
Queue Stats
31W - 41L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 0 / 0
7,167
652
6,146
9,971
5,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
CODE_CeloPvP
Heimdallr
10
2 / 3 / 1
5,534
503
2,533
5,706
1,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 2
5,216
474
2,022
7,889
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 1
6,439
585
2,271
4,816
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
xTheMiggs
Ravana
12
1 / 0 / 3
6,164
560
4,985
5,243
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,562
597
4,991
3,830
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
1 / 3 / 1
5,538
503
2,161
9,009
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 3 / 1
6,333
576
5,815
8,524
4,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 1
6,482
589
2,473
4,143
955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Loki
xSAVYx
Loki
9
1 / 2 / 2
5,587
508
4,968
5,843
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
6
6
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
0
5
W
Heimdallr
CODE_CeloPvP
Heimdallr
2
3
1
0.83
W
0
2
2
0.5
L
2
0
3
3.5
L
Bastet
1
3
1
0.5
W
0
1
1
0.5
L
2
3
1
0.83
L
0
1
1
0.5
L
Loki
xSAVYx
Loki
1
2
2
1
W
Ravana
xTheMiggs
Ravana
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,957
Damage
20,408
33,625
Taken
31,349
17,607
Mitigated
12,065
14,797
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,146
2,776
0
5,450
9,971
5,157
160
3,040
6,931
0
46,620
W
Heimdallr
CODE_CeloPvP
Heimdallr
2,533
835
0
1,423
5,706
1,916
0
619
5,087
0
30,884
W
2,022
311
84
3,305
7,889
6,835
0
471
7,418
10,299
0
L
4,991
2,498
124
1,946
3,830
1,137
812
684
3,146
0
45,666
L
Bastet
2,161
555
0
3,625
9,009
2,472
0
257
8,710
0
31,201
W
2,271
70
310
956
4,816
1,687
0
2,618
2,198
52,316
0
L
5,815
531
0
4,286
8,524
4,389
74
1,157
7,182
40,438
1,188
L
2,473
785
0
1,927
4,143
955
1,154
1,331
2,769
39,088
8,033
L
Loki
xSAVYx
Loki
4,968
1,172
0
545
5,843
3,112
0
812
4,906
0
21,920
W
Ravana
xTheMiggs
Ravana
4,985
1,296
0
3,269
5,243
2,012
0
1,324
3,919
0
52,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,520
Gold Earned
30,502
354
Minions Killed
340
0
Camps Cleared
0
1,153,330
Distance Traveled
1,062,924
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,167
652
87
8
0
208,916
2
W
Heimdallr
5,534
503
52
5
0
213,560
0
W
Bacchus
5,216
474
18
2
0
236,521
5
L
Cupid
6,562
597
82
7
0
192,467
2
L
Bastet
5,538
503
60
5
0
237,978
0
W
Ra
6,439
585
96
9
0
243,947
5
L
Hades
6,333
576
71
6
0
199,362
2
L
Sol
6,482
589
95
9
0
189,532
2
L
Loki
5,587
508
32
3
0
243,585
0
W
Ravana
6,164
560
101
9
0
250,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role