Player Matchup

Olorun
Olorun
CPT_Ganja_420
Olorun
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,323 Elo+
Solo
Camazotz
Camazotz
ImTomy10
Camazotz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,453 Elo+
Solo
Skadi
Skadi
Merstach_7
Skadi
Level 71
God Stats
3W - 6L
1,369 SR
Queue Stats
365W - 401L
1,379 Elo+
Solo
Hel
Hel
ROMEhappy19990
Hel
Level 48
God Stats
1W - 2L
1,294 SR
Queue Stats
73W - 81L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Saburito
Cthulhu
Level 87
God Stats
14W - 8L
1,616 SR
Queue Stats
222W - 240L
1,426 Elo+
Solo
Team Averages
Level 75
1,456 SR
1,403 Elo+

VS

Team Averages
Level 78
1,487 SR
1,402 Elo+
Morgan Le Fay
Morgan Le Fay
Ilovejayce
Morgan Le Fay
Level 63
God Stats
3W - 6L
1,292 SR
Queue Stats
158W - 171L
1,346 Elo+
Solo
Achilles
Achilles
KomradeKoshka
Achilles
Level 109
God Stats
1W - 3L
1,402 SR
Queue Stats
54W - 54L
1,394 Elo+
Party 1
Sobek
Sobek
Vaase
Sobek
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
sin_god394
Arachne
Level 69
God Stats
2W - 1L
1,463 SR
Queue Stats
72W - 74L
1,418 Elo+
Solo
Chiron
Chiron
virtud-rodante
Chiron
Level 66
God Stats
4W - 1L
1,777 SR
Queue Stats
24W - 30L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,455
576
1,965
2,890
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
ImTomy10
Camazotz
6
0 / 1 / 0
3,438
573
836
3,588
1,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
1
0 / 0 / 0
2,688
448
0
0
0
4
0 / 1 / 0
3,324
554
492
2,402
826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Saburito
Cthulhu
8
3 / 0 / 0
4,651
775
2,023
3,943
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ilovejayce
Morgan Le Fay
6
1 / 0 / 1
4,139
690
2,244
3,784
1,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
KomradeKoshka
Achilles
6
0 / 3 / 0
3,694
616
1,865
4,538
2,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Vaase
Sobek
5
0 / 0 / 2
4,094
682
715
3,377
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
sin_god394
Arachne
6
2 / 0 / 2
4,119
687
1,651
2,302
674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
1 / 0 / 2
4,011
669
784
2,146
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
4
4
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Morgan Le Fay
Ilovejayce
Morgan Le Fay
1
0
1
1.5
L
Camazotz
ImTomy10
Camazotz
0
1
0
0
W
Achilles
KomradeKoshka
Achilles
0
3
0
0
L
Skadi
0
0
0
0
L
0
1
0
0
L
Cthulhu
Saburito
Cthulhu
3
0
0
3
W
Sobek
Vaase
Sobek
0
0
2
1
W
Arachne
sin_god394
Arachne
2
0
2
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,316
Damage
7,259
12,823
Taken
16,147
4,137
Mitigated
6,071
4,545
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,965
601
94
790
2,890
791
0
1,301
1,589
13,789
673
W
Morgan Le Fay
Ilovejayce
Morgan Le Fay
2,244
279
0
1,420
3,784
1,000
416
1,416
2,368
19,207
540
L
Camazotz
ImTomy10
Camazotz
836
144
0
1,240
3,588
1,065
0
569
3,019
0
14,425
W
Achilles
KomradeKoshka
Achilles
1,865
406
0
709
4,538
2,234
0
1,451
2,681
0
10,257
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
492
45
141
788
2,402
826
0
1,019
1,383
6,709
0
L
Cthulhu
Saburito
Cthulhu
2,023
85
0
1,492
3,943
1,455
0
0
3,673
17,852
1,724
W
Sobek
Vaase
Sobek
715
132
0
1,223
3,377
1,647
308
127
3,250
8,852
0
W
Arachne
sin_god394
Arachne
1,651
1,337
0
501
2,302
674
0
233
2,069
0
11,650
W
784
253
310
1,390
2,146
516
750
650
1,496
0
17,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,556
Gold Earned
20,057
100
Minions Killed
101
0
Camps Cleared
0
451,625
Distance Traveled
544,945
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,455
576
26
4
0
120,246
0
W
Morgan Le Fay
4,139
690
21
4
0
100,230
0
L
Camazotz
3,438
573
30
5
0
156,897
0
W
Achilles
3,694
616
21
4
0
90,928
0
L
Skadi
2,688
448
0
0
0
22
0
L
Hel
3,324
554
9
2
0
46,876
1
L
Cthulhu
4,651
775
35
6
0
127,584
1
W
Sobek
4,094
682
13
2
0
108,940
0
W
Arachne
4,119
687
28
5
0
163,343
1
W
Chiron
4,011
669
18
3
0
81,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role