Player Matchup

Thor
Thor
Diamond V
 
Thor
Diamond V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
Cichoc
Ra
Diamond IV
Level 161
God Stats
2W - 1L
1,863 SR
Queue Stats
90W - 61L
2,006 MMR
Party 3
Anhur
Anhur
Platinum I
Feiito
Anhur
Platinum I
Level 167
God Stats
7W - 8L
1,686 SR
Queue Stats
163W - 133L
1,958 MMR
Solo
Artio
Artio
Diamond V
Jonny99
Artio
Diamond V
Level 158
God Stats
35W - 42L
1,556 SR
Queue Stats
461W - 452L
1,988 MMR
Solo
Chaac
Chaac
Diamond III
Regivo
Chaac
Diamond III
Level 190
God Stats
10W - 9L
1,625 SR
Queue Stats
207W - 165L
2,089 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 171
1,646 SR
1,908 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,797 SR
2,028 MMR
Horus
Horus
Platinum I
FearMySigmaBoi
Horus
Platinum I
Level 129
God Stats
10W - 3L
1,711 SR
Queue Stats
180W - 163L
1,918 MMR
Solo
Anubis
Anubis
Diamond V
FeetlessCow
Anubis
Diamond V
Level 151
God Stats
8W - 4L
1,662 SR
Queue Stats
326W - 331L
1,841 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum I
iZeXy
Ao Kuang
Platinum I
Level 125
God Stats
3W - 0L
1,930 SR
Queue Stats
30W - 21L
2,014 MMR
Party 2
Cernunnos
Cernunnos
Masters
pindaNeus
Cernunnos
Masters
Level 166
God Stats
5W - 0L
1,897 SR
Queue Stats
97W - 55L
2,225 MMR
Party 1
Eset
Eset
Diamond II
saltonemore
Eset
Diamond II
Level 167
God Stats
2W - 1L
1,787 SR
Queue Stats
138W - 96L
2,143 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 1 / 1
5,471
547
2,407
6,436
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
12
0 / 2 / 1
6,366
637
4,012
5,849
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Feiito
Anhur
9
1 / 6 / 0
4,873
487
2,829
9,429
1,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Jonny99
Artio
9
0 / 3 / 1
5,440
544
1,671
7,567
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Regivo
Chaac
9
0 / 2 / 0
5,524
552
3,673
11,562
9,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
HeimdallrSkadiAphroditeGeb

VS

Bans
Maman BrigitteKumbhakarnaCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,816
582
6,283
8,127
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
11
5 / 0 / 6
6,906
691
4,905
6,059
2,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
iZeXy
Ao Kuang
12
6 / 0 / 2
6,350
635
7,454
6,635
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
pindaNeus
Cernunnos
13
2 / 1 / 3
7,060
706
6,015
4,908
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

12
1 / 2 / 0
6,795
680
4,235
5,745
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
1
2.5
L
Ra
0
2
1
0.25
W
0
0
2
1
W
Anubis
5
0
6
8
L
Anhur
Feiito
Anhur
1
6
0
0.17
L
Artio
Jonny99
Artio
0
3
1
0.17
L
Chaac
Regivo
Chaac
0
2
0
0
W
Ao Kuang
iZeXy
Ao Kuang
6
0
2
7
W
Cernunnos
pindaNeus
Cernunnos
2
1
3
3.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,592
Damage
28,892
40,843
Taken
31,474
19,976
Mitigated
12,250
15,650
Healing
16,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,407
152
0
3,133
6,436
1,930
0
2,060
4,376
0
34,514
L
Ra
4,012
219
192
1,434
5,849
1,911
0
3,857
1,992
55,810
91
W
6,283
2,784
160
4,837
8,127
4,702
36
183
7,944
329
35,274
W
Anubis
4,905
635
0
2,988
6,059
2,445
0
1,360
4,663
31,298
1,587
L
Anhur
Feiito
Anhur
2,829
1,740
0
2,696
9,429
1,809
0
5,566
3,824
0
19,076
L
Artio
Jonny99
Artio
1,671
32
200
2,818
7,567
4,997
0
2,278
5,289
19,866
1,736
L
Chaac
Regivo
Chaac
3,673
461
0
5,177
11,562
9,329
0
2,935
8,054
0
34,393
W
Ao Kuang
iZeXy
Ao Kuang
7,454
964
0
4,680
6,635
1,935
0
693
5,858
38,377
0
W
Cernunnos
pindaNeus
Cernunnos
6,015
2,746
0
1,509
4,908
1,466
292
388
4,520
0
60,560
W
4,235
476
0
1,987
5,745
1,702
0
2,402
2,940
60,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
32,927
339
Minions Killed
398
0
Camps Cleared
0
1,087,306
Distance Traveled
1,094,835
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,471
547
72
7
0
249,866
0
L
Ra
6,366
637
118
12
0
214,398
0
W
Horus
5,816
582
60
6
0
222,383
0
W
Anubis
6,906
691
46
5
0
209,962
4
L
Anhur
4,873
487
42
4
0
199,877
0
L
Artio
5,440
544
36
4
0
221,462
0
L
Chaac
5,524
552
71
7
0
201,703
1
W
Ao Kuang
6,350
635
61
6
0
247,759
3
W
Cernunnos
7,060
706
104
10
0
193,932
2
W
Eset
6,795
680
127
13
0
220,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role