Player Matchup

Janus
Janus
AmariUchiha1439
Janus
Level 54
God Stats
8W - 9L
1,409 SR
Queue Stats
91W - 109L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
K1LLj0y12Gauge
Baron Samedi
Level 141
God Stats
5W - 8L
1,407 SR
Queue Stats
329W - 317L
1,469 Elo+
Solo
Skadi
Skadi
NumbA1Player7
Skadi
Level 158
God Stats
7W - 5L
1,493 SR
Queue Stats
326W - 304L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
T W I Z T I D X
Zhong Kui
Level 251
God Stats
15W - 11L
1,611 SR
Queue Stats
401W - 466L
1,445 Elo+
Solo
Fenrir
Fenrir
nappy704
Fenrir
Level 136
God Stats
4W - 9L
1,414 SR
Queue Stats
239W - 225L
1,383 Elo+
Solo
Team Averages
Level 148
1,467 SR
1,455 Elo+

VS

Team Averages
Level 88
1,424 SR
1,450 Elo+
Ymir
Ymir
ADSFYUKJ
Ymir
Level 44
God Stats
1W - 3L
1,317 SR
Queue Stats
53W - 76L
1,412 Elo+
Solo
Camazotz
Camazotz
FRAN_CARRIEDYOU
Camazotz
Level 35
God Stats
1W - 1L
1,746 SR
Queue Stats
7W - 17L
1,337 Elo+
Solo
King Arthur
King Arthur
Subhani00
King Arthur
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
The_Prophet27
Sol
Level 127
God Stats
1W - 1L
1,270 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Martichoras
Martichoras
ZECKARIIUS
Martichoras
Level 100
God Stats
0W - 1L
1,285 SR
Queue Stats
183W - 173L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,494
549
5,015
3,351
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
K1LLj0y12Gauge
Baron Samedi
10
1 / 0 / 0
6,075
608
2,707
4,169
1,995
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 0 / 0
7,245
725
5,514
3,164
949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
T W I Z T I D X
Zhong Kui
11
2 / 2 / 0
6,270
627
3,628
4,995
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
nappy704
Fenrir
10
0 / 0 / 1
5,321
532
230
4,389
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 2 / 0
5,456
546
3,742
6,986
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
7
0 / 1 / 0
4,195
420
619
4,606
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Subhani00
King Arthur
9
0 / 1 / 1
4,753
475
2,822
9,029
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,543
454
3,098
5,298
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
ZECKARIIUS
Martichoras
10
1 / 1 / 0
5,683
568
1,418
3,259
992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
7
Kills
3
3
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
2
0
1
W
2
1
1
2.5
L
Camazotz
0
1
0
0
W
Baron Samedi
K1LLj0y12Gauge
Baron Samedi
1
0
0
1
W
2
0
0
2
L
King Arthur
Subhani00
King Arthur
0
1
1
0.5
W
Zhong Kui
T W I Z T I D X
Zhong Kui
2
2
0
1
L
0
2
0
0
L
Martichoras
ZECKARIIUS
Martichoras
1
1
0
1
W
Fenrir
nappy704
Fenrir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,094
Damage
11,699
20,068
Taken
29,178
8,592
Mitigated
9,422
7,998
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,742
520
0
1,565
6,986
2,928
0
2,192
4,654
30,569
0
W
5,015
335
0
809
3,351
1,048
0
1,118
2,105
29,527
798
L
Camazotz
619
221
0
1,293
4,606
1,260
0
1,520
2,954
0
20,432
W
Baron Samedi
K1LLj0y12Gauge
Baron Samedi
2,707
162
229
2,411
4,169
1,995
176
2,465
1,650
26,251
902
W
5,514
1,932
0
928
3,164
949
635
662
2,502
0
52,873
L
King Arthur
Subhani00
King Arthur
2,822
106
0
3,355
9,029
2,948
0
1,809
7,146
0
24,765
W
Zhong Kui
T W I Z T I D X
Zhong Kui
3,628
334
0
1,759
4,995
2,814
0
1,915
2,976
36,710
8,775
L
3,098
510
0
1,801
5,298
1,294
0
2,808
2,384
18,861
0
L
Martichoras
ZECKARIIUS
Martichoras
1,418
395
0
937
3,259
992
0
1,845
1,278
0
38,968
W
Fenrir
nappy704
Fenrir
230
0
0
1,862
4,389
1,786
0
348
3,995
0
29,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,405
Gold Earned
24,630
320
Minions Killed
273
0
Camps Cleared
0
962,194
Distance Traveled
1,007,273
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,456
546
74
7
0
218,186
0
W
Janus
5,494
549
49
5
0
198,661
0
L
Camazotz
4,195
420
37
4
0
192,648
0
W
Baron Samedi
6,075
608
41
4
0
181,837
0
W
Skadi
7,245
725
94
9
0
168,097
4
L
King Arthur
4,753
475
41
4
0
201,427
0
W
Zhong Kui
6,270
627
82
8
0
173,291
2
L
Sol
4,543
454
40
4
0
197,917
0
L
Martichoras
5,683
568
81
8
0
197,095
1
W
Fenrir
5,321
532
54
5
0
240,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role