Player Matchup

Cu Chulainn
Cu Chulainn
Silver IV
HeatedCorn39953
Cu Chulainn
Silver IV
Level 123
God Stats
3W - 5L
1,610 SR
Queue Stats
9W - 23L
1,140 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
WezSlay
Jormungandr
Bronze III
Level 111
God Stats
1W - 3L
1,609 SR
Queue Stats
1W - 3L
1,540 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
soccawalka5
Cernunnos
Silver IV
Level 107
God Stats
8W - 18L
1,450 SR
Queue Stats
9W - 20L
1,253 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,556 SR
1,311 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,686 SR
1,278 MMR
Hun Batz
Hun Batz
Gold V
ColchonKanon
Hun Batz
Gold V
Level 62
God Stats
4W - 3L
1,548 SR
Queue Stats
105W - 109L
1,215 MMR
Solo
Hera
Hera
Bronze IV
Pinksunshine_45
Hera
Bronze IV
Level 46
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 6L
1,318 MMR
Solo
Neith
Neith
Silver II
RespeitaOBridi
Neith
Silver II
Level 154
God Stats
3W - 3L
1,805 SR
Queue Stats
33W - 38L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HeatedCorn39953
Cu Chulainn
20
1 / 1 / 0
12,775
672
15,731
28,206
34,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
WezSlay
Jormungandr
20
0 / 1 / 0
12,869
677
13,824
21,366
29,355
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
soccawalka5
Cernunnos
18
0 / 3 / 0
12,274
646
13,737
20,082
11,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneChang'eMauiAresNe Zha

VS

Bans
MulanBastetTyrLokiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ColchonKanon
Hun Batz
20
1 / 0 / 3
14,311
753
22,370
27,866
39,885
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 0 / 3
14,072
741
16,242
8,815
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 1 / 1
15,281
804
25,116
16,108
8,016
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
5
5
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ColchonKanon
Hun Batz
1
0
3
2.5
L
Cu Chulainn
HeatedCorn39953
Cu Chulainn
1
1
0
1
W
1
0
3
2.5
W
3
1
1
3.5
L
Jormungandr
WezSlay
Jormungandr
0
1
0
0
L
Cernunnos
soccawalka5
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,292
Damage
63,728
69,654
Taken
52,789
75,107
Mitigated
51,782
14,404
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ColchonKanon
Hun Batz
22,370
3,766
0
6,903
27,866
39,885
284
5,023
21,948
1,552
70,607
L
Cu Chulainn
HeatedCorn39953
Cu Chulainn
15,731
645
0
5,874
28,206
34,615
0
8,824
18,981
0
52,656
W
16,242
3,931
1,109
2,856
8,815
3,881
542
2,631
5,933
50,149
220
W
25,116
7,316
0
6,975
16,108
8,016
3,215
4,902
11,017
0
107,002
L
Jormungandr
WezSlay
Jormungandr
13,824
1,086
354
5,587
21,366
29,355
0
6,356
14,775
51,683
1,734
L
Cernunnos
soccawalka5
Cernunnos
13,737
5,951
0
2,589
20,082
11,137
0
1,526
18,417
0
62,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
43,664
238
Minions Killed
286
0
Camps Cleared
0
1,093,600
Distance Traveled
1,122,379
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,311
753
65
3
0
412,382
0
L
Cu Chulainn
12,775
672
57
3
0
398,561
5
W
Hera
14,072
741
81
4
0
354,659
6
W
Neith
15,281
804
140
7
0
355,338
6
L
Jormungandr
12,869
677
91
5
0
367,293
0
L
Cernunnos
12,274
646
90
5
0
327,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role