Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Joxols
Loki
Level 126
God Stats
13W - 7L
1,693 SR
Queue Stats
153W - 149L
1,482 Elo+
Party 1
Anhur
Anhur
RipOctizy
Anhur
Level 105
God Stats
13W - 10L
1,631 SR
Queue Stats
130W - 64L
1,615 Elo+
Solo
Ares
Ares
XBlackProdigyX2
Ares
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Yoko_420
Nu Wa
Level 154
God Stats
26W - 15L
1,635 SR
Queue Stats
44W - 53L
1,461 Elo+
Solo
Team Averages
Level 141
1,592 SR
1,510 Elo+

VS

Team Averages
Level 104
1,541 SR
1,522 Elo+
Thanatos
Thanatos
Chronickillerbee
Thanatos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,499 Elo+
Solo
Maui
Maui
MrMagic_22
Maui
Level 69
God Stats
13W - 17L
1,477 SR
Queue Stats
21W - 25L
1,464 Elo+
Solo
Mulan
Mulan
OfficerRanGer
Mulan
Level 96
God Stats
62W - 38L
1,660 SR
Queue Stats
87W - 63L
1,593 Elo+
Solo
Neith
Neith
SSGJT
Neith
Level 145
God Stats
3W - 2L
1,630 SR
Queue Stats
72W - 70L
1,592 Elo+
Solo
Scylla
Scylla
Uhai98789
Scylla
Level 107
God Stats
5W - 9L
1,440 SR
Queue Stats
101W - 113L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 6 / 0
4,550
455
2,160
6,527
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Joxols
Loki
8
1 / 6 / 0
4,855
486
3,019
8,601
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
RipOctizy
Anhur
10
1 / 1 / 1
5,452
545
5,249
8,897
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 0 / 1
4,940
494
1,386
7,283
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Yoko_420
Nu Wa
9
1 / 3 / 0
5,353
535
6,838
3,526
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
6,218
622
5,500
9,080
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 1 / 4
6,243
624
2,649
8,690
5,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 1
6,571
657
7,099
10,200
7,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
SSGJT
Neith
11
6 / 0 / 2
6,371
637
6,558
5,893
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Uhai98789
Scylla
10
2 / 1 / 6
6,005
601
4,227
2,892
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
16
16
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
6
0
0
W
5
2
5
3.75
L
Loki
Joxols
Loki
1
6
0
0.17
W
1
1
4
3
W
2
1
1
2.5
L
Anhur
RipOctizy
Anhur
1
1
1
1.5
W
Neith
SSGJT
Neith
6
0
2
7
W
Scylla
Uhai98789
Scylla
2
1
6
5
L
0
0
1
0.5
L
Nu Wa
Yoko_420
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,652
Damage
26,033
34,834
Taken
36,755
15,286
Mitigated
18,726
7,326
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,160
774
0
240
6,527
1,402
0
2,710
3,817
0
20,963
W
5,500
2,015
0
5,027
9,080
3,086
45
1,734
7,346
0
36,669
L
Loki
Joxols
Loki
3,019
1,027
0
2,108
8,601
2,099
0
470
8,131
0
27,240
W
2,649
343
0
1,928
8,690
5,810
416
2,143
6,511
27,820
0
W
7,099
321
0
3,752
10,200
7,496
0
1,272
8,387
0
40,207
L
Anhur
RipOctizy
Anhur
5,249
2,680
0
2,458
8,897
6,468
0
362
8,535
0
32,662
W
Neith
SSGJT
Neith
6,558
2,140
0
2,082
5,893
1,723
429
1,121
4,692
0
41,836
W
Scylla
Uhai98789
Scylla
4,227
347
0
480
2,892
611
355
1,779
1,113
39,692
0
L
1,386
0
0
2,520
7,283
4,293
0
1,487
5,796
14,392
0
L
Nu Wa
Yoko_420
Nu Wa
6,838
2,156
0
0
3,526
1,024
0
1,847
1,679
31,584
1,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
31,408
206
Minions Killed
316
0
Camps Cleared
0
968,955
Distance Traveled
1,077,994
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,550
455
27
3
0
179,258
0
W
Thanatos
6,218
622
50
5
0
235,309
1
L
Loki
4,855
486
48
5
0
212,105
0
W
Maui
6,243
624
38
4
0
213,861
2
W
Mulan
6,571
657
82
8
0
218,262
1
L
Anhur
5,452
545
62
6
0
165,902
0
W
Neith
6,371
637
70
7
0
203,690
2
W
Scylla
6,005
601
76
8
0
206,872
0
L
Ares
4,940
494
18
2
0
218,519
5
L
Nu Wa
5,353
535
51
5
0
193,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role