Player Matchup

Bacchus
Bacchus
Gold I
JorgeWeed
Bacchus
Gold I
Level 143
God Stats
25W - 18L
1,604 SR
Queue Stats
106W - 105L
1,499 MMR
Solo
Yu Huang
Yu Huang
Gold III
Shōko
Yu Huang
Gold III
Level 141
God Stats
4W - 5L
1,556 SR
Queue Stats
116W - 140L
1,514 MMR
Solo
Surtr
Surtr
Gold II
SoFunnyMaK
Surtr
Gold II
Level 149
God Stats
39W - 27L
1,632 SR
Queue Stats
111W - 106L
1,558 MMR
Solo
Medusa
Medusa
Bronze III
alesmeridio_01
Medusa
Bronze III
Level 65
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 5L
1,400 MMR
Party 2
Arachne
Arachne
Bronze III
antony_diresta
Arachne
Bronze III
Level 64
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 5L
1,400 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,492 SR
1,474 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,649 SR
1,475 MMR
Xbalanque
Xbalanque
Silver III
Adayelpro
Xbalanque
Silver III
Level 128
God Stats
1W - 1L
1,521 SR
Queue Stats
9W - 8L
1,395 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
ByJackKito
Gilgamesh
Gold IV
Level 150
God Stats
8W - 7L
1,602 SR
Queue Stats
99W - 102L
1,381 MMR
Solo
Athena
Athena
Gold III
Kzum31
Athena
Gold III
Level 158
God Stats
9W - 3L
1,766 SR
Queue Stats
367W - 366L
1,408 MMR
Solo
Janus
Janus
Gold I
WheelsUK
Janus
Gold I
Level 148
God Stats
13W - 16L
1,542 SR
Queue Stats
65W - 60L
1,593 MMR
Party 1
Cabrakan
Cabrakan
Gold III
olloyd95
Cabrakan
Gold III
Level 144
God Stats
1W - 0L
1,815 SR
Queue Stats
73W - 72L
1,597 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JorgeWeed
Bacchus
10
1 / 1 / 2
6,578
506
2,742
7,905
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Shōko
Yu Huang
13
0 / 1 / 1
7,095
546
7,148
8,123
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
12
2 / 4 / 0
7,182
552
9,507
15,767
10,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 4 / 1
6,363
489
5,641
9,417
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 8 / 1
4,951
381
2,538
7,996
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Maman BrigitteXing TianJormungandrNe ZhaYmir

VS

Bans
ThorThanatosMulanSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Adayelpro
Xbalanque
14
2 / 1 / 8
8,430
648
6,894
6,292
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ByJackKito
Gilgamesh
14
5 / 1 / 3
8,214
632
9,325
12,992
10,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
Kzum31
Athena
12
1 / 1 / 10
7,374
567
4,838
12,843
11,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Janus
WheelsUK
Janus
13
4 / 0 / 5
7,753
596
8,599
5,881
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
olloyd95
Cabrakan
13
6 / 2 / 7
7,885
607
8,407
11,484
8,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
18
18
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Adayelpro
Xbalanque
2
1
8
6
W
Gilgamesh
ByJackKito
Gilgamesh
5
1
3
6.5
L
Bacchus
JorgeWeed
Bacchus
1
1
2
2
W
Athena
Kzum31
Athena
1
1
10
6
L
Yu Huang
Shōko
Yu Huang
0
1
1
0.5
L
Surtr
2
4
0
0.5
W
Janus
WheelsUK
Janus
4
0
5
6.5
L
2
4
1
0.63
L
0
8
1
0.06
W
Cabrakan
olloyd95
Cabrakan
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,576
Damage
38,063
49,208
Taken
49,492
25,743
Mitigated
35,565
11,983
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Adayelpro
Xbalanque
6,894
3,674
0
1,111
6,292
2,534
2,915
1,362
4,846
0
62,430
W
Gilgamesh
ByJackKito
Gilgamesh
9,325
2,518
0
2,695
12,992
10,942
0
1,189
11,803
105
60,010
L
Bacchus
JorgeWeed
Bacchus
2,742
312
0
1,652
7,905
6,668
0
3,875
3,899
15,558
0
W
Athena
Kzum31
Athena
4,838
693
2,760
2,524
12,843
11,498
12
2,872
9,797
20,140
0
L
Yu Huang
Shōko
Yu Huang
7,148
615
0
2,764
8,123
2,513
55
4,779
3,092
56,241
2,692
L
Surtr
9,507
3,154
0
6,081
15,767
10,625
0
4,547
10,425
2,039
50,173
W
Janus
WheelsUK
Janus
8,599
555
0
831
5,881
1,625
0
2,348
3,255
58,127
0
L
5,641
2,497
0
1,089
9,417
3,200
0
3,394
5,918
0
40,352
L
2,538
1,212
0
397
7,996
2,737
0
4,610
3,306
0
12,841
W
Cabrakan
olloyd95
Cabrakan
8,407
1,128
0
4,984
11,484
8,966
0
2,262
9,150
63,031
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
39,656
324
Minions Killed
485
0
Camps Cleared
0
1,282,299
Distance Traveled
1,417,882
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,430
648
117
9
0
242,132
3
W
Gilgamesh
8,214
632
121
9
0
275,989
2
L
Bacchus
6,578
506
20
2
0
276,054
2
W
Athena
7,374
567
17
1
0
308,505
5
L
Yu Huang
7,095
546
104
8
0
243,696
6
L
Surtr
7,182
552
89
7
0
247,741
3
W
Janus
7,753
596
123
9
0
301,427
2
L
Medusa
6,363
489
79
6
0
261,093
0
L
Arachne
4,951
381
32
2
0
253,715
0
W
Cabrakan
7,885
607
107
8
0
289,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role