Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
LaneInvadeR
Ullr
Level 165
God Stats
3W - 2L
1,400 SR
Queue Stats
37W - 22L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
kole43
Baron Samedi
Level 158
God Stats
26W - 16L
1,670 SR
Queue Stats
395W - 386L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
likeaRagnar
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,715 Elo+
Party 1
Team Averages
Level 140
1,514 SR
1,567 Elo+

VS

Team Averages
Level 146
1,524 SR
1,526 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Robin
Neith
Level 157
God Stats
8W - 6L
1,740 SR
Queue Stats
13W - 9L
1,503 Elo+
Solo
Charon
Charon
ZanderTrips7
Charon
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ra
Ra
xKillgarrah
Ra
Level 144
God Stats
3W - 2L
1,640 SR
Queue Stats
39W - 26L
1,593 Elo+
Solo
Thanatos
Thanatos
Ântiker
Thanatos
Level 170
God Stats
0W - 2L
1,237 SR
Queue Stats
44W - 44L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 7
6,503
1,084
5,447
7,959
6,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
 
Thor
10
1 / 0 / 6
5,953
992
6,247
4,671
1,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
3 / 1 / 3
6,828
1,138
4,047
4,670
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
kole43
Baron Samedi
11
0 / 0 / 6
5,910
985
4,583
2,053
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
likeaRagnar
Guan Yu
12
3 / 1 / 3
6,525
1,088
3,767
7,888
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 0 / 1
5,742
957
3,444
9,830
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Robin
Neith
8
0 / 1 / 1
5,139
857
721
713
138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
10
0 / 1 / 1
5,373
896
4,762
5,255
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 1 / 2
6,005
1,001
4,793
3,876
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Ântiker
Thanatos
11
1 / 6 / 0
5,948
991
3,695
7,921
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
9
Kills
2
2
Deaths
9
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
7
5.5
W
Thor
 
Thor
1
0
6
4
L
Xing Tian
 
Xing Tian
1
0
1
1.5
W
3
1
3
4.5
L
Neith
Robin
Neith
0
1
1
0.5
L
Charon
0
1
1
0.5
W
Baron Samedi
kole43
Baron Samedi
0
0
6
3
W
Guan Yu
likeaRagnar
Guan Yu
3
1
3
4.5
L
0
1
2
1
L
Thanatos
Ântiker
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
17,415
27,241
Taken
27,595
16,750
Mitigated
14,571
13,450
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,447
767
146
3,790
7,959
6,065
62
3,334
4,260
12,227
1,049
W
Thor
 
Thor
6,247
485
0
1,056
4,671
1,985
295
2,452
1,911
0
13,137
L
Xing Tian
 
Xing Tian
3,444
293
0
726
9,830
6,702
0
4,016
5,423
7,732
0
W
4,047
1,506
0
510
4,670
1,543
213
1,885
2,566
0
21,145
L
Neith
Robin
Neith
721
94
0
0
713
138
0
0
655
0
721
L
Charon
4,762
877
0
620
5,255
3,921
0
1,949
3,046
6,335
0
W
Baron Samedi
kole43
Baron Samedi
4,583
151
1,538
1,089
2,053
1,022
0
508
1,516
14,755
0
W
Guan Yu
likeaRagnar
Guan Yu
3,767
727
1,319
4,002
7,888
6,135
319
3,510
4,004
0
11,373
L
4,793
340
987
1,625
3,876
1,238
0
1,084
2,655
23,941
122
L
Thanatos
Ântiker
Thanatos
3,695
807
0
2,808
7,921
2,572
0
2,492
5,190
0
13,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
28,207
129
Minions Killed
93
0
Camps Cleared
0
748,093
Distance Traveled
568,151
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,503
1,084
23
4
0
149,861
0
W
Thor
5,953
992
18
3
0
157,931
2
L
Xing Tian
5,742
957
15
3
0
150,701
0
W
Ullr
6,828
1,138
43
7
0
142,059
0
L
Neith
5,139
857
0
0
0
14,288
0
L
Charon
5,373
896
5
1
0
126,462
0
W
Baron Samedi
5,910
985
23
4
0
145,526
2
W
Guan Yu
6,525
1,088
22
4
0
152,716
0
L
Ra
6,005
1,001
50
8
0
144,769
0
L
Thanatos
5,948
991
23
4
0
131,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role