Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DaRkNiGhTmArE166
Hel
Level 153
God Stats
1W - 3L
1,496 SR
Queue Stats
191W - 188L
1,466 Elo+
Solo
Medusa
Medusa
Gutsul1803
Medusa
Level 171
God Stats
1W - 2L
1,418 SR
Queue Stats
266W - 236L
1,502 Elo+
Party 1
Tyr
Tyr
Kjettl05
Tyr
Level 52
God Stats
2W - 2L
1,553 SR
Queue Stats
84W - 57L
1,572 Elo+
Solo
Ne Zha
Ne Zha
Orestovskyyy
Ne Zha
Level 128
God Stats
18W - 21L
1,496 SR
Queue Stats
358W - 327L
1,527 Elo+
Party 1
Team Averages
Level 130
1,492 SR
1,514 Elo+

VS

Team Averages
Level 145
1,463 SR
1,469 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jaylemur
Danzaburou
Level 148
God Stats
8W - 6L
1,608 SR
Queue Stats
232W - 236L
1,415 Elo+
Party 2
Ravana
Ravana
Nicoleamon
Ravana
Level 141
God Stats
14W - 14L
1,514 SR
Queue Stats
375W - 338L
1,470 Elo+
Solo
Scylla
Scylla
TurnedCorgi
Scylla
Level 122
God Stats
2W - 5L
1,213 SR
Queue Stats
135W - 133L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WillAGFxgie
Morgan Le Fay
Level 68
God Stats
15W - 15L
1,480 SR
Queue Stats
136W - 149L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 2 / 0
7,658
511
5,082
13,217
13,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 1
6,926
462
4,213
12,417
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Gutsul1803
Medusa
12
1 / 3 / 1
6,837
456
5,615
10,463
3,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 1
8,174
545
8,644
15,567
12,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
12
0 / 3 / 4
6,677
445
2,993
15,061
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 3 / 9
7,739
516
7,234
13,966
8,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Jaylemur
Danzaburou
16
6 / 0 / 2
10,145
676
11,880
7,623
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Nicoleamon
Ravana
15
1 / 0 / 4
8,875
592
8,112
6,316
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
15
8 / 1 / 2
9,001
600
10,542
8,066
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
WillAGFxgie
Morgan Le Fay
14
2 / 1 / 5
8,063
538
9,805
8,340
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
17
17
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
2
0
1
W
Ne Zha
 
Ne Zha
0
3
9
1.5
L
1
6
1
0.25
L
Medusa
Gutsul1803
Medusa
1
3
1
0.5
W
Danzaburou
Jaylemur
Danzaburou
6
0
2
7
L
1
3
1
0.5
W
Ravana
Nicoleamon
Ravana
1
0
4
3
L
Ne Zha
0
3
4
0.67
W
Scylla
8
1
2
9
W
Morgan Le Fay
WillAGFxgie
Morgan Le Fay
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,547
Damage
47,573
66,725
Taken
44,311
39,078
Mitigated
23,201
24,393
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,082
2,022
0
1,771
13,217
13,482
0
2,989
10,228
41,765
1,482
W
Ne Zha
 
Ne Zha
7,234
1,215
0
5,101
13,966
8,895
16
4,189
9,777
0
27,896
L
4,213
250
2,213
4,959
12,417
4,346
0
6,931
5,445
38,688
804
L
Medusa
Gutsul1803
Medusa
5,615
2,257
0
2,821
10,463
3,554
0
869
9,594
0
52,326
W
Danzaburou
Jaylemur
Danzaburou
11,880
6,321
0
4,033
7,623
2,836
675
705
6,918
0
82,261
L
8,644
1,186
0
6,246
15,567
12,497
0
4,680
9,967
0
62,435
W
Ravana
Nicoleamon
Ravana
8,112
1,581
0
3,597
6,316
5,789
6
0
6,316
838
59,985
L
Ne Zha
2,993
347
0
6,383
15,061
5,199
0
4,735
10,219
0
36,254
W
Scylla
10,542
1,566
0
4,079
8,066
2,344
173
1,754
6,312
70,515
1,070
W
Morgan Le Fay
WillAGFxgie
Morgan Le Fay
9,805
232
0
1,751
8,340
3,337
134
2,473
5,867
59,031
1,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
43,823
423
Minions Killed
502
0
Camps Cleared
0
1,490,234
Distance Traveled
1,570,822
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,658
511
61
4
0
306,774
4
W
Ne Zha
7,739
516
26
2
0
328,151
3
L
Hel
6,926
462
85
6
0
293,034
4
L
Medusa
6,837
456
97
6
0
261,156
3
W
Danzaburou
10,145
676
151
10
0
296,423
0
L
Tyr
8,174
545
111
7
0
315,157
2
W
Ravana
8,875
592
113
8
0
300,783
2
L
Ne Zha
6,677
445
69
5
0
314,113
0
W
Scylla
9,001
600
115
8
0
322,225
0
W
Morgan Le Fay
8,063
538
97
6
0
323,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role