Player Matchup

Sol
Sol
 
Sol
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CJT007
Anubis
Level 142
God Stats
8W - 4L
1,707 SR
Queue Stats
405W - 397L
1,509 Elo+
Solo
Nut
Nut
Ravenclaw2522
Nut
Level 107
God Stats
3W - 7L
1,318 SR
Queue Stats
246W - 253L
1,520 Elo+
Solo
Neith
Neith
TecoloHD
Neith
Level 130
God Stats
1W - 4L
1,508 SR
Queue Stats
225W - 227L
1,529 Elo+
Solo
Artio
Artio
avilcfr
Artio
Level 146
God Stats
1W - 3L
1,420 SR
Queue Stats
258W - 261L
1,511 Elo+
Solo
Team Averages
Level 155
1,490 SR
1,514 Elo+

VS

Team Averages
Level 154
1,547 SR
1,565 Elo+
Pele
Pele
HEYO Ares
Pele
Level 155
God Stats
4W - 2L
1,662 SR
Queue Stats
396W - 405L
1,540 Elo+
Solo
Olorun
Olorun
Hxppy00
Olorun
Level 129
God Stats
4W - 2L
1,569 SR
Queue Stats
372W - 384L
1,531 Elo+
Solo
Bakasura
Bakasura
Larry085940
Bakasura
Level 108
God Stats
3W - 5L
1,334 SR
Queue Stats
260W - 280L
1,604 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yoxtie
Cu Chulainn
Level 218
God Stats
1W - 1L
1,697 SR
Queue Stats
42W - 38L
1,550 Elo+
Party 1
Odin
Odin
franjos16_27
Odin
Level 158
God Stats
1W - 0L
1,473 SR
Queue Stats
7W - 6L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 3 / 3
9,110
911
15,952
9,707
3,890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
CJT007
Anubis
12
0 / 6 / 4
6,914
691
5,706
7,735
4,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 3
6,753
675
6,521
7,185
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
TecoloHD
Neith
13
2 / 3 / 3
7,553
755
9,280
7,502
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
avilcfr
Artio
15
2 / 3 / 7
7,870
787
6,246
17,400
15,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 3 / 15
8,946
895
12,648
10,488
5,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
Hxppy00
Olorun
15
3 / 3 / 12
8,136
814
10,738
7,762
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
Larry085940
Bakasura
14
1 / 2 / 13
8,250
825
3,564
11,483
7,108
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Yoxtie
Cu Chulainn
16
5 / 1 / 13
8,532
853
11,614
15,725
10,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 3 / 10
8,033
803
8,364
10,262
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
12
Kills
20
20
Deaths
12
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
3
3
2.83
L
Anubis
CJT007
Anubis
0
6
4
0.33
W
Pele
5
3
15
4.17
W
Olorun
Hxppy00
Olorun
3
3
12
3
W
Bakasura
Larry085940
Bakasura
1
2
13
3.75
L
1
5
3
0.5
L
Neith
TecoloHD
Neith
2
3
3
1.17
W
Cu Chulainn
Yoxtie
Cu Chulainn
5
1
13
11.5
L
Artio
avilcfr
Artio
2
3
7
1.83
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,705
Damage
46,928
49,529
Taken
55,720
30,027
Mitigated
33,066
16,264
Healing
24,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,952
5,613
154
3,858
9,707
3,890
0
281
8,970
36,741
104
L
Anubis
CJT007
Anubis
5,706
474
452
752
7,735
4,731
0
1,528
6,082
13,336
0
W
Pele
12,648
1,805
313
3,433
10,488
5,305
0
5,988
4,500
0
25,559
W
Olorun
Hxppy00
Olorun
10,738
5,120
1,754
2,746
7,762
2,739
1,148
4,039
3,723
28,286
0
W
Bakasura
Larry085940
Bakasura
3,564
2,374
882
3,282
11,483
7,108
0
6,203
5,280
0
3,484
L
6,521
2,328
241
577
7,185
2,679
0
2,170
4,939
0
11,945
L
Neith
TecoloHD
Neith
9,280
2,417
119
1,192
7,502
2,914
0
2,072
5,177
0
21,755
W
Cu Chulainn
Yoxtie
Cu Chulainn
11,614
1,441
1,203
7,583
15,725
10,987
0
7,049
8,676
0
22,268
L
Artio
avilcfr
Artio
6,246
628
1,737
7,182
17,400
15,813
0
4,687
12,192
10,548
0
W
8,364
1,545
1,244
2,377
10,262
6,927
0
4,521
5,741
0
10,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,200
Gold Earned
41,897
123
Minions Killed
115
0
Camps Cleared
0
837,289
Distance Traveled
916,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,110
911
49
5
0
194,175
0
L
Anubis
6,914
691
19
2
0
139,517
0
W
Pele
8,946
895
22
2
0
179,950
0
W
Olorun
8,136
814
41
4
0
168,592
0
W
Bakasura
8,250
825
20
2
0
176,496
0
L
Nut
6,753
675
23
2
0
144,838
0
L
Neith
7,553
755
30
3
0
150,856
0
W
Cu Chulainn
8,532
853
25
3
0
206,558
0
L
Artio
7,870
787
2
0
0
207,903
0
W
Odin
8,033
803
7
1
0
184,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role