Player Matchup

Medusa
Medusa
Booty_Warrior202
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,483 Elo+
Solo
Agni
Agni
BuffaloSalmon
Agni
Level 113
God Stats
11W - 8L
1,538 SR
Queue Stats
519W - 533L
1,515 Elo+
Solo
Bellona
Bellona
Hmoob_Thao-Asa
Bellona
Level 113
God Stats
4W - 6L
1,543 SR
Queue Stats
444W - 460L
1,485 Elo+
Solo
Lancelot
Lancelot
Reaper7277
Lancelot
Level 172
God Stats
1W - 3L
1,388 SR
Queue Stats
183W - 182L
1,556 Elo+
Solo
Jormungandr
Jormungandr
Xmarkstre
Jormungandr
Level 157
God Stats
14W - 13L
1,494 SR
Queue Stats
1,281W - 1,347L
1,524 Elo+
Solo
Team Averages
Level 129
1,493 SR
1,513 Elo+

VS

Team Averages
Level 141
1,666 SR
1,514 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
APPEXxPREDAT0R
Zeus
Level 137
God Stats
5W - 0L
1,930 SR
Queue Stats
112W - 104L
1,476 Elo+
Solo
Nike
Nike
PiperMcPiperton
Nike
Level 147
God Stats
2W - 0L
1,715 SR
Queue Stats
203W - 195L
1,543 Elo+
Solo
Hou Yi
Hou Yi
xJimJimx
Hou Yi
Level 139
God Stats
2W - 0L
1,686 SR
Queue Stats
92W - 81L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,391
878
731
1,070
276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 3 / 0
5,367
1,073
3,612
4,089
1,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
4,700
940
1,705
4,414
3,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Reaper7277
Lancelot
10
0 / 1 / 2
4,838
968
3,641
5,432
2,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Xmarkstre
Jormungandr
9
1 / 1 / 1
4,871
974
3,951
3,279
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 0 / 3
6,348
1,270
2,670
2,251
672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
 
Atlas
9
2 / 0 / 3
5,736
1,147
1,994
2,844
2,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 5
5,691
1,138
6,296
2,272
952
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
1 / 1 / 5
5,292
1,058
3,955
4,808
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
xJimJimx
Hou Yi
10
0 / 1 / 2
5,300
1,060
2,075
3,404
1,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
2
Kills
8
8
Deaths
2
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
3
5.5
W
Atlas
 
Atlas
2
0
3
3.5
W
1
0
5
3.5
L
0
1
1
0.5
L
1
3
0
0.33
L
0
2
2
0.5
W
1
1
5
3.5
L
Lancelot
Reaper7277
Lancelot
0
1
2
1
L
Jormungandr
Xmarkstre
Jormungandr
1
1
1
1.5
W
Hou Yi
xJimJimx
Hou Yi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,640
Damage
16,990
18,284
Taken
15,579
10,148
Mitigated
7,502
5,604
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,670
37
417
1,119
2,251
672
0
549
1,420
16,229
0
W
Atlas
 
Atlas
1,994
498
259
1,064
2,844
2,071
0
1,743
867
5,210
77
W
6,296
624
37
314
2,272
952
0
822
1,270
9,958
464
L
731
353
0
63
1,070
276
0
720
350
0
1,584
L
3,612
179
0
908
4,089
1,382
0
2,534
1,555
13,063
0
L
1,705
382
58
881
4,414
3,781
0
3,247
1,167
0
1,901
W
3,955
399
1,118
511
4,808
2,691
0
2,309
2,168
1,057
4,240
L
Lancelot
Reaper7277
Lancelot
3,641
210
285
2,160
5,432
2,168
0
3,549
1,883
0
8,486
L
Jormungandr
Xmarkstre
Jormungandr
3,951
267
267
982
3,279
2,541
0
1,462
1,817
6,131
0
W
Hou Yi
xJimJimx
Hou Yi
2,075
1,061
203
928
3,404
1,116
0
1,464
1,714
0
6,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,167
Gold Earned
28,367
45
Minions Killed
60
0
Camps Cleared
0
407,099
Distance Traveled
537,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,348
1,270
34
7
0
126,820
0
W
Atlas
5,736
1,147
4
1
0
96,363
0
W
Zeus
5,691
1,138
9
2
0
113,193
0
L
Medusa
4,391
878
2
0
0
21,331
0
L
Agni
5,367
1,073
29
6
0
90,596
0
L
Bellona
4,700
940
0
0
0
85,872
0
W
Nike
5,292
1,058
3
1
0
100,435
0
L
Lancelot
4,838
968
9
2
0
117,711
0
L
Jormungandr
4,871
974
5
1
0
91,589
0
W
Hou Yi
5,300
1,060
10
2
0
101,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role