Player Matchup

Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum V
 
Eset
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Reaka mega
Zhong Kui
Gold I
Level 158
God Stats
13W - 7L
1,549 SR
Queue Stats
700W - 729L
1,552 MMR
Solo
Maui
Maui
Platinum II
Tigro14
Maui
Platinum II
Level 158
God Stats
3W - 1L
1,569 SR
Queue Stats
148W - 134L
1,751 MMR
Solo
Osiris
Osiris
Gold II
tony_24_23
Osiris
Gold II
Level 129
God Stats
2W - 1L
1,292 SR
Queue Stats
65W - 70L
1,599 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,482 SR
1,580 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,616 SR
1,914 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Dayender
Ra
Masters
Level 146
God Stats
16W - 17L
1,643 SR
Queue Stats
149W - 116L
2,496 MMR
Party 2
Atlas
Atlas
Masters
Dаyender
Atlas
Masters
Level 65
God Stats
9W - 2L
1,964 SR
Queue Stats
91W - 48L
2,588 MMR
Party 2
Awilix
Awilix
Gold IV
Sc loki uM
Awilix
Gold IV
Level 154
God Stats
3W - 4L
1,473 SR
Queue Stats
139W - 140L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 2 / 2
4,424
885
1,515
5,005
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
 
Eset
7
1 / 2 / 0
3,604
721
2,877
3,545
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Reaka mega
Zhong Kui
7
0 / 2 / 2
3,688
738
2,152
3,950
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Maui
Tigro14
Maui
5
3 / 3 / 0
3,637
727
1,374
5,073
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
tony_24_23
Osiris
7
1 / 1 / 4
4,214
843
1,460
4,336
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
CabrakanAthenaRavanaThanatos

VS

Bans
KaliChaacUllrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 2 / 3
4,042
808
2,508
3,795
1,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
 
Tyr
2
0 / 2 / 0
2,629
526
90
1,406
565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
4 / 2 / 2
4,305
861
3,170
3,229
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Dаyender
Atlas
7
5 / 1 / 4
4,593
919
4,159
3,624
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Sc loki uM
Awilix
7
0 / 1 / 1
3,250
650
2,075
4,886
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
10
10
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
2
2
W
Eset
 
Eset
1
2
0
0.5
L
Anhur
 
Anhur
1
2
3
1.25
L
Tyr
 
Tyr
0
2
0
0
L
4
2
2
2.5
L
Atlas
Dаyender
Atlas
5
1
4
7
W
Zhong Kui
Reaka mega
Zhong Kui
0
2
2
0.5
L
Awilix
Sc loki uM
Awilix
0
1
1
0.5
W
Maui
Tigro14
Maui
3
3
0
1
W
Osiris
tony_24_23
Osiris
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,378
Damage
12,002
21,909
Taken
16,940
7,968
Mitigated
4,722
7,418
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,515
458
0
1,184
5,005
1,551
0
926
3,913
0
15,980
W
Eset
 
Eset
2,877
107
86
1,517
3,545
933
0
2,497
714
16,077
0
L
Anhur
 
Anhur
2,508
1,389
0
1,471
3,795
1,021
0
1,623
2,172
0
20,944
L
Tyr
 
Tyr
90
0
0
60
1,406
565
0
0
1,406
0
3,084
L
3,170
683
60
1,213
3,229
874
0
1,470
1,589
16,298
0
L
Atlas
Dаyender
Atlas
4,159
1,262
0
750
3,624
1,064
0
2,210
1,252
14,372
0
W
Zhong Kui
Reaka mega
Zhong Kui
2,152
793
0
1,617
3,950
1,901
0
755
3,001
16,359
3,941
L
Awilix
Sc loki uM
Awilix
2,075
621
0
1,833
4,886
1,198
0
388
4,498
0
15,421
W
Maui
Tigro14
Maui
1,374
482
0
1,050
5,073
1,421
0
1,636
3,265
7,013
2,531
W
Osiris
tony_24_23
Osiris
1,460
788
0
1,964
4,336
2,162
40
543
3,687
0
20,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,567
Gold Earned
18,819
138
Minions Killed
136
0
Camps Cleared
0
574,560
Distance Traveled
509,402
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,424
885
29
6
0
126,728
0
W
Eset
3,604
721
32
6
0
113,457
0
L
Anhur
4,042
808
46
9
0
104,141
0
L
Tyr
2,629
526
3
1
0
31,014
0
L
Ra
4,305
861
39
8
0
109,548
0
L
Atlas
4,593
919
23
5
0
126,134
0
W
Zhong Kui
3,688
738
29
6
0
104,486
0
L
Awilix
3,250
650
25
5
0
138,565
0
W
Maui
3,637
727
14
3
0
128,891
4
W
Osiris
4,214
843
34
7
0
100,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role