Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
TaquitoSupremo
Mercury
Level 109
God Stats
5W - 8L
1,328 SR
Queue Stats
269W - 298L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Tequila Warhead
Nu Wa
Level 129
God Stats
11W - 6L
1,659 SR
Queue Stats
133W - 131L
1,448 Elo+
Solo
Neith
Neith
jphtaylor
Neith
Level 88
God Stats
110W - 88L
1,629 SR
Queue Stats
623W - 581L
1,546 Elo+
Solo
Bake Kujira
Bake Kujira
yo boy eswag
Bake Kujira
Level 39
God Stats
2W - 7L
1,308 SR
Queue Stats
44W - 54L
1,409 Elo+
Solo
Team Averages
Level 99
1,485 SR
1,476 Elo+

VS

Team Averages
Level 83
1,500 SR
1,432 Elo+
Ymir
Ymir
D2LORDS
Ymir
Level 107
God Stats
54W - 59L
1,493 SR
Queue Stats
333W - 343L
1,438 Elo+
Solo
Tiamat
Tiamat
Idii
Tiamat
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,280 Elo+
Solo
Medusa
Medusa
Josh_Green21
Medusa
Level 108
God Stats
76W - 59L
1,575 SR
Queue Stats
246W - 220L
1,506 Elo+
Solo
Chaac
Chaac
N0tible onL2
Chaac
Level 42
God Stats
1W - 1L
1,374 SR
Queue Stats
32W - 26L
1,493 Elo+
Solo
Hun Batz
Hun Batz
sergio270700
Hun Batz
Level 97
God Stats
118W - 77L
1,556 SR
Queue Stats
222W - 191L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 0
6,033
603
3,783
6,064
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 4
5,088
509
1,437
6,251
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 1
5,819
582
4,705
3,640
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
jphtaylor
Neith
9
2 / 2 / 3
5,000
500
6,683
6,595
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bake Kujira
yo boy eswag
Bake Kujira
10
3 / 5 / 2
5,445
545
3,896
10,038
6,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
D2LORDS
Ymir
9
3 / 3 / 5
6,285
629
5,770
9,611
4,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
Idii
Tiamat
10
0 / 0 / 1
5,677
568
644
2,879
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
10
4 / 2 / 4
6,116
612
6,688
7,204
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 0
6,817
682
2,217
7,001
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
sergio270700
Hun Batz
12
3 / 1 / 3
6,247
625
5,827
8,467
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
11
11
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Ymir
D2LORDS
Ymir
3
3
5
1.83
W
Tiamat
Idii
Tiamat
0
0
1
0.5
W
Medusa
4
2
4
3
W
1
0
0
1
L
0
2
4
1
L
1
1
1
1.5
L
Neith
jphtaylor
Neith
2
2
3
1.75
W
Hun Batz
sergio270700
Hun Batz
3
1
3
4.5
L
Bake Kujira
yo boy eswag
Bake Kujira
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,504
Damage
21,146
32,588
Taken
35,162
13,052
Mitigated
12,966
7,150
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,783
498
57
2,340
6,064
1,383
0
1,184
4,880
44,046
0
W
Ymir
D2LORDS
Ymir
5,770
933
0
3,042
9,611
4,636
0
2,261
7,162
18,518
508
W
Tiamat
Idii
Tiamat
644
155
0
905
2,879
717
0
1,508
1,371
25,410
721
W
Medusa
6,688
2,795
0
1,782
7,204
2,028
767
1,649
5,323
0
34,929
W
2,217
146
0
2,080
7,001
2,641
0
3,849
3,152
0
55,011
L
1,437
108
0
737
6,251
2,251
0
393
5,858
0
33,452
L
4,705
1,736
0
1,000
3,640
806
0
0
3,640
39,047
0
L
Neith
jphtaylor
Neith
6,683
2,342
0
1,762
6,595
1,821
0
1,840
4,755
0
30,664
W
Hun Batz
sergio270700
Hun Batz
5,827
2,172
0
1,006
8,467
2,944
0
2,444
5,982
0
52,085
L
Bake Kujira
yo boy eswag
Bake Kujira
3,896
1,336
0
1,254
10,038
6,791
16
2,801
7,237
17,053
428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
31,142
310
Minions Killed
338
0
Camps Cleared
0
1,008,190
Distance Traveled
1,001,528
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,033
603
95
10
0
186,215
0
W
Ymir
6,285
629
25
3
0
198,032
1
W
Tiamat
5,677
568
62
6
0
189,434
0
W
Medusa
6,116
612
53
5
0
194,425
0
W
Chaac
6,817
682
110
11
0
199,850
0
L
Mercury
5,088
509
54
5
0
252,791
0
L
Nu Wa
5,819
582
76
8
0
193,024
4
L
Neith
5,000
500
39
4
0
176,359
0
W
Hun Batz
6,247
625
88
9
0
219,787
0
L
Bake Kujira
5,445
545
46
5
0
199,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role