Player Matchup

Maui
Maui
 
Maui
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
InvictušM
Osiris
Level 148
God Stats
3W - 4L
1,399 SR
Queue Stats
63W - 64L
1,481 Elo+
Party 2
Mercury
Mercury
JungleManeo
Mercury
Level 3
God Stats
9W - 4L
1,701 SR
Queue Stats
11W - 7L
1,459 Elo+
Party 2
Ra
Ra
Krasyo
Ra
Level 139
God Stats
49W - 40L
1,531 SR
Queue Stats
303W - 301L
1,425 Elo+
Solo
Medusa
Medusa
Lord-Bierkules
Medusa
Level 59
God Stats
19W - 20L
1,477 SR
Queue Stats
118W - 126L
1,479 Elo+
Party 1
Team Averages
Level 78
1,521 SR
1,469 Elo+

VS

Team Averages
Level 113
1,512 SR
1,516 Elo+
Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Bodyguard_BBW
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,580 Elo+
Solo
Discordia
Discordia
DemaaZz
Discordia
Level 145
God Stats
3W - 4L
1,560 SR
Queue Stats
232W - 207L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 0 / 4
5,632
563
1,824
5,884
3,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
InvictušM
Osiris
10
0 / 1 / 3
6,177
618
4,826
6,451
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
JungleManeo
Mercury
11
6 / 0 / 1
6,279
628
4,035
7,235
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ra
12
2 / 0 / 0
6,596
660
2,041
5,077
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 1
5,271
527
4,543
2,690
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 2 / 0
4,743
474
1,486
4,977
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
 
Arachne
8
1 / 3 / 0
4,701
470
3,695
5,315
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
 
Cabrakan
8
0 / 1 / 0
4,364
436
2,639
5,853
5,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 2 / 1
4,723
472
2,408
6,978
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
DemaaZz
Discordia
10
0 / 2 / 0
5,145
515
2,346
4,937
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
4
2
L
Ullr
 
Ullr
0
2
0
0
L
Arachne
 
Arachne
1
3
0
0.33
L
Cabrakan
 
Cabrakan
0
1
0
0
L
0
2
1
0.25
L
Discordia
DemaaZz
Discordia
0
2
0
0
W
Osiris
InvictušM
Osiris
0
1
3
1.5
W
Mercury
JungleManeo
Mercury
6
0
1
6.5
W
Ra
2
0
0
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,269
Damage
12,574
27,337
Taken
28,060
11,489
Mitigated
15,058
10,893
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,824
169
0
1,623
5,884
3,121
0
1,242
4,642
8,943
0
L
Ullr
 
Ullr
1,486
437
0
629
4,977
1,716
0
779
4,198
0
27,267
L
Arachne
 
Arachne
3,695
3,197
213
464
5,315
1,838
0
291
5,024
0
23,697
L
Cabrakan
 
Cabrakan
2,639
290
0
1,376
5,853
5,961
0
754
5,099
16,821
1,899
L
2,408
26
113
2,927
6,978
3,959
0
0
6,978
20,260
782
L
Discordia
DemaaZz
Discordia
2,346
98
0
1,396
4,937
1,584
0
1,984
2,935
35,526
0
W
Osiris
InvictušM
Osiris
4,826
1,474
0
2,281
6,451
3,294
0
1,781
4,216
0
35,368
W
Mercury
JungleManeo
Mercury
4,035
1,232
0
1,867
7,235
2,448
0
631
6,579
0
40,245
W
Ra
2,041
137
312
3,384
5,077
1,785
549
2,346
2,731
48,430
1,463
W
4,543
1,967
0
1,426
2,690
841
0
657
2,033
0
39,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
23,676
330
Minions Killed
218
0
Camps Cleared
0
1,077,089
Distance Traveled
982,843
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,632
563
12
1
0
219,669
1
L
Ullr
4,743
474
48
5
0
170,705
0
L
Arachne
4,701
470
39
4
0
230,926
0
L
Cabrakan
4,364
436
36
4
0
179,751
0
L
Artio
4,723
472
32
3
0
218,688
0
L
Discordia
5,145
515
63
6
0
182,773
1
W
Osiris
6,177
618
72
7
0
191,888
0
W
Mercury
6,279
628
69
7
0
248,411
1
W
Ra
6,596
660
105
11
0
212,845
1
W
Medusa
5,271
527
72
7
0
204,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role