Player Matchup

Awilix
Awilix
Freelo-22-
Awilix
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
29W - 21L
1,558 Elo+
Solo
Ymir
Ymir
Tubysballz
Ymir
Level 8
God Stats
5W - 5L
1,450 SR
Queue Stats
9W - 9L
1,384 Elo+
Party 2
Neith
Neith
ZWilk18
Neith
Level 57
God Stats
4W - 3L
1,531 SR
Queue Stats
16W - 22L
1,343 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
korraobaid550
Morgan Le Fay
Level 85
God Stats
413W - 397L
1,489 SR
Queue Stats
418W - 406L
1,431 Elo+
Solo
Vamana
Vamana
yngjok3r
Vamana
Level 166
God Stats
29W - 27L
1,618 SR
Queue Stats
491W - 475L
1,463 Elo+
Solo
Team Averages
Level 81
1,517 SR
1,436 Elo+

VS

Team Averages
Level 111
1,521 SR
1,459 Elo+
Thanatos
Thanatos
Thymatic
Thanatos
Level 105
God Stats
4W - 8L
1,415 SR
Queue Stats
85W - 85L
1,455 Elo+
Party 1
Nut
Nut
ZealousCross
Nut
Level 156
God Stats
31W - 37L
1,493 SR
Queue Stats
280W - 271L
1,453 Elo+
Party 1
Chang'e
Chang'e
mts170_
Chang'e
Level 66
God Stats
24W - 16L
1,585 SR
Queue Stats
228W - 242L
1,412 Elo+
Solo
King Arthur
King Arthur
sxlmr
King Arthur
Level 67
God Stats
7W - 5L
1,641 SR
Queue Stats
101W - 83L
1,474 Elo+
Solo
Hel
Hel
tommysmokes
Hel
Level 162
God Stats
11W - 6L
1,472 SR
Queue Stats
241W - 240L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Freelo-22-
Awilix
15
9 / 1 / 2
8,799
587
11,452
10,601
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 0 / 8
8,179
545
4,667
8,928
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Neith
ZWilk18
Neith
14
4 / 1 / 2
7,837
522
7,354
9,008
2,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
korraobaid550
Morgan Le Fay
14
4 / 5 / 8
8,866
591
10,325
9,927
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
yngjok3r
Vamana
17
5 / 0 / 2
10,909
727
11,965
14,038
11,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Thymatic
Thanatos
12
3 / 9 / 1
7,093
473
5,921
13,962
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 5 / 1
7,327
488
10,399
11,943
4,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
mts170_
Chang'e
12
3 / 4 / 0
7,462
497
4,511
10,732
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
sxlmr
King Arthur
11
0 / 2 / 0
6,911
461
5,777
13,500
7,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 4 / 5
7,147
476
6,142
16,083
7,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
23
Kills
7
7
Deaths
24
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
Freelo-22-
Awilix
9
1
2
10
L
Thanatos
Thymatic
Thanatos
3
9
1
0.39
W
1
0
8
5
W
Neith
ZWilk18
Neith
4
1
2
5
L
1
5
1
0.3
W
Morgan Le Fay
korraobaid550
Morgan Le Fay
4
5
8
1.6
L
Chang'e
mts170_
Chang'e
3
4
0
0.75
L
King Arthur
sxlmr
King Arthur
0
2
0
0
L
0
4
5
0.63
W
Vamana
yngjok3r
Vamana
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,763
Damage
32,750
52,502
Taken
66,220
28,205
Mitigated
28,243
12,895
Healing
25,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Freelo-22-
Awilix
11,452
4,332
0
1,620
10,601
3,867
44
2,071
8,454
0
60,204
L
Thanatos
Thymatic
Thanatos
5,921
1,895
0
5,820
13,962
4,728
0
2,030
11,633
0
38,652
W
4,667
864
151
1,708
8,928
7,214
173
1,959
6,919
13,470
1,627
W
Neith
ZWilk18
Neith
7,354
4,001
0
1,514
9,008
2,907
1,185
1,145
7,863
0
60,466
L
10,399
5,570
15
2,866
11,943
4,681
532
1,742
10,152
0
63,932
W
Morgan Le Fay
korraobaid550
Morgan Le Fay
10,325
1,606
0
2,402
9,927
3,076
600
3,997
5,574
43,866
0
L
Chang'e
mts170_
Chang'e
4,511
67
781
3,532
10,732
3,158
366
6,042
4,036
32,692
895
L
King Arthur
sxlmr
King Arthur
5,777
521
0
4,095
13,500
7,724
0
572
12,255
0
43,188
L
6,142
432
3,369
5,325
16,083
7,952
610
2,954
12,846
23,239
1,559
W
Vamana
yngjok3r
Vamana
11,965
4,158
0
5,500
14,038
11,141
32
839
13,155
0
98,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,590
Gold Earned
35,940
418
Minions Killed
347
0
Camps Cleared
0
1,521,771
Distance Traveled
1,277,234
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,799
587
80
5
0
388,213
4
L
Thanatos
7,093
473
61
4
0
256,933
0
W
Ymir
8,179
545
16
1
0
265,220
0
W
Neith
7,837
522
95
6
0
289,251
0
L
Nut
7,327
488
104
7
0
274,561
0
W
Morgan Le Fay
8,866
591
61
4
0
292,897
0
L
Chang'e
7,462
497
58
4
0
270,272
0
L
King Arthur
6,911
461
90
6
0
184,546
0
L
Hel
7,147
476
34
2
0
290,922
4
W
Vamana
10,909
727
166
11
0
286,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role