Player Matchup

Osiris
Osiris
Asimuza
Osiris
Level 164
God Stats
12W - 10L
1,593 SR
Queue Stats
230W - 212L
1,556 Elo+
Party 2
Ao Kuang
Ao Kuang
Fcety
Ao Kuang
Level 128
God Stats
1W - 4L
1,273 SR
Queue Stats
163W - 159L
1,433 Elo+
Solo
Scylla
Scylla
Niederle
Scylla
Level 176
God Stats
5W - 3L
1,519 SR
Queue Stats
475W - 429L
1,529 Elo+
Solo
Poseidon
Poseidon
Numє
Poseidon
Level 205
God Stats
2W - 9L
1,405 SR
Queue Stats
223W - 207L
1,555 Elo+
Party 2
Apollo
Apollo
pümpkin
Apollo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,431 Elo+
Solo
Team Averages
Level 164
1,458 SR
1,501 Elo+

VS

Team Averages
Level 129
1,501 SR
1,519 Elo+
Mulan
Mulan
Joakkaster
Mulan
Level 100
God Stats
5W - 6L
1,467 SR
Queue Stats
405W - 337L
1,529 Elo+
Solo
Charybdis
Charybdis
Keythru
Charybdis
Level 107
God Stats
3W - 1L
1,657 SR
Queue Stats
144W - 154L
1,508 Elo+
Solo
Zeus
Zeus
RangerDourado
Zeus
Level 149
God Stats
1W - 1L
1,288 SR
Queue Stats
37W - 23L
1,531 Elo+
Party 1
Anhur
Anhur
RangerVermelhö
Anhur
Level 154
God Stats
2W - 1L
1,561 SR
Queue Stats
55W - 44L
1,523 Elo+
Party 1
Ares
Ares
escavenger
Ares
Level 133
God Stats
2W - 1L
1,530 SR
Queue Stats
203W - 190L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Asimuza
Osiris
10
1 / 3 / 1
5,381
769
4,600
5,661
4,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Fcety
Ao Kuang
8
0 / 3 / 2
5,219
746
681
4,277
2,446
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Niederle
Scylla
13
1 / 1 / 3
6,664
952
3,451
2,765
1,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Poseidon
Numє
Poseidon
13
3 / 4 / 1
7,079
1,011
4,103
4,462
1,294
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
pümpkin
Apollo
10
2 / 6 / 3
6,301
900
2,353
7,239
2,912
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
6 / 2 / 10
7,629
1,090
6,887
6,250
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Keythru
Charybdis
13
3 / 1 / 7
7,107
1,015
2,319
3,124
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
4 / 1 / 12
7,515
1,074
8,322
3,059
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 12
6,791
970
3,187
4,153
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 2 / 6
7,013
1,002
2,572
6,229
6,320
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
17
17
Deaths
7
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Osiris
Asimuza
Osiris
1
3
1
0.5
L
Ao Kuang
Fcety
Ao Kuang
0
3
2
0.33
W
Mulan
6
2
10
5.5
W
Charybdis
Keythru
Charybdis
3
1
7
6.5
L
Scylla
Niederle
Scylla
1
1
3
2.5
L
Poseidon
Numє
Poseidon
3
4
1
0.88
W
4
1
12
10
W
1
1
12
7
W
3
2
6
3
L
Apollo
pümpkin
Apollo
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,188
Damage
23,287
24,404
Taken
22,815
12,704
Mitigated
15,631
2,230
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Asimuza
Osiris
4,600
463
49
301
5,661
4,833
0
2,204
3,457
0
6,122
L
Ao Kuang
Fcety
Ao Kuang
681
255
0
101
4,277
2,446
0
2,211
2,066
1,047
0
W
Mulan
6,887
661
645
2,003
6,250
5,043
0
1,884
4,366
0
7,939
W
Charybdis
Keythru
Charybdis
2,319
1,407
95
739
3,124
1,198
813
1,299
1,825
0
11,102
L
Scylla
Niederle
Scylla
3,451
0
290
387
2,765
1,219
0
1,832
933
16,088
0
L
Poseidon
Numє
Poseidon
4,103
168
0
7
4,462
1,294
0
1,770
2,692
14,541
0
W
8,322
735
0
692
3,059
1,185
222
1,288
1,771
23,814
0
W
3,187
1,379
184
789
4,153
1,885
425
1,301
2,852
0
13,999
W
2,572
75
0
1,414
6,229
6,320
0
2,463
3,766
2,951
0
L
Apollo
pümpkin
Apollo
2,353
1,322
296
799
7,239
2,912
0
2,877
4,362
0
5,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
36,055
65
Minions Killed
85
0
Camps Cleared
0
555,706
Distance Traveled
673,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,381
769
3
0
0
127,359
0
L
Ao Kuang
5,219
746
3
0
0
81,634
0
W
Mulan
7,629
1,090
6
1
0
137,455
0
W
Charybdis
7,107
1,015
16
2
0
126,855
0
L
Scylla
6,664
952
37
5
0
100,476
0
L
Poseidon
7,079
1,011
18
3
0
109,329
0
W
Zeus
7,515
1,074
18
3
0
141,924
0
W
Anhur
6,791
970
45
6
0
128,113
0
W
Ares
7,013
1,002
0
0
0
139,001
0
L
Apollo
6,301
900
4
1
0
136,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role