Player Matchup

Chang'e
Chang'e
EndiiBee
Chang'e
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 174L
1,465 Elo+
Party 2
Olorun
Olorun
Spanks520
Olorun
Level 107
God Stats
0W - 2L
1,513 SR
Queue Stats
9W - 16L
1,389 Elo+
Solo
Hel
Hel
SquiidBee
Hel
Level 146
God Stats
1W - 5L
1,287 SR
Queue Stats
179W - 202L
1,458 Elo+
Party 2
Team Averages
Level 122
1,433 SR
1,437 Elo+

VS

Team Averages
Level 119
1,659 SR
1,464 Elo+
Kuzenbo
Kuzenbo
Invincebul
Kuzenbo
Level 149
God Stats
11W - 3L
1,729 SR
Queue Stats
492W - 514L
1,463 Elo+
Party 1
Bastet
Bastet
Lil-Clown_88
Bastet
Level 145
God Stats
29W - 44L
1,437 SR
Queue Stats
223W - 267L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vincecaminiti
Morgan Le Fay
Level 63
God Stats
4W - 0L
1,811 SR
Queue Stats
22W - 11L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EndiiBee
Chang'e
16
0 / 4 / 2
9,814
654
2,975
16,648
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Olorun
Spanks520
Olorun
16
0 / 10 / 3
10,306
687
8,203
18,741
6,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 10 / 1
10,528
702
7,317
20,673
8,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Invincebul
Kuzenbo
19
1 / 0 / 20
11,981
799
7,101
12,806
19,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
17
9 / 3 / 8
12,473
832
12,951
11,756
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
vincecaminiti
Morgan Le Fay
20
14 / 0 / 8
14,427
962
30,889
10,799
8,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
1
Kills
24
24
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
EndiiBee
Chang'e
0
4
2
0.25
W
Kuzenbo
Invincebul
Kuzenbo
1
0
20
11
W
Bastet
9
3
8
4.33
L
Olorun
Spanks520
Olorun
0
10
3
0.15
L
1
10
1
0.15
W
Morgan Le Fay
vincecaminiti
Morgan Le Fay
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
50,941
56,062
Taken
35,361
19,965
Mitigated
31,821
14,868
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
EndiiBee
Chang'e
2,975
387
1,954
3,219
16,648
5,445
122
12,167
4,392
20,760
0
W
Kuzenbo
Invincebul
Kuzenbo
7,101
2,138
0
2,786
12,806
19,319
1,660
6,051
6,755
24,147
0
W
Bastet
12,951
2,862
846
2,142
11,756
4,060
348
4,847
6,909
0
39,106
L
Olorun
Spanks520
Olorun
8,203
4,284
195
2,487
18,741
6,500
1,412
10,873
7,717
29,294
2,192
L
7,317
249
1,908
5,105
20,673
8,020
0
14,535
5,965
35,759
113
W
Morgan Le Fay
vincecaminiti
Morgan Le Fay
30,889
2,498
464
3,533
10,799
8,442
1,941
6,989
3,810
77,671
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,648
Gold Earned
38,881
151
Minions Killed
171
0
Camps Cleared
0
670,306
Distance Traveled
834,871
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,814
654
40
3
0
253,851
5
W
Kuzenbo
11,981
799
32
2
0
262,535
0
W
Bastet
12,473
832
37
2
0
316,416
0
L
Olorun
10,306
687
65
4
0
210,553
0
L
Hel
10,528
702
46
3
0
205,902
3
W
Morgan Le Fay
14,427
962
102
7
0
255,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role