Player Matchup

Mercury
Mercury
Arg-batusay678
Mercury
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,328 Elo+
Solo
Freya
Freya
DoNtMaKeMePuKe
Freya
Level 67
God Stats
12W - 12L
1,524 SR
Queue Stats
72W - 74L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Quigosth
Kukulkan
Level 149
God Stats
11W - 8L
1,647 SR
Queue Stats
262W - 209L
1,558 Elo+
Solo
Horus
Horus
l-KingRevenant-l
Horus
Level 86
God Stats
8W - 6L
1,583 SR
Queue Stats
159W - 140L
1,467 Elo+
Solo
Jormungandr
Jormungandr
spinolagui
Jormungandr
Level 80
God Stats
8W - 7L
1,508 SR
Queue Stats
24W - 31L
1,378 Elo+
Solo
Team Averages
Level 86
1,552 SR
1,447 Elo+

VS

Team Averages
Level 55
1,502 SR
1,407 Elo+
Geb
Geb
El-Doctor-Uribe
Geb
Level 44
God Stats
3W - 3L
1,685 SR
Queue Stats
92W - 129L
1,421 Elo+
Party 1
Anubis
Anubis
Goloso-_-sabroso
Anubis
Level 109
God Stats
9W - 8L
1,508 SR
Queue Stats
262W - 286L
1,480 Elo+
Party 1
Skadi
Skadi
Kiratons
Skadi
Level 79
God Stats
20W - 18L
1,478 SR
Queue Stats
198W - 199L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
bulgasary
Sun Wukong
Level 18
God Stats
1W - 5L
1,474 SR
Queue Stats
11W - 33L
1,262 Elo+
Party 1
Cliodhna
Cliodhna
looking7up
Cliodhna
Level 27
God Stats
2W - 4L
1,366 SR
Queue Stats
43W - 71L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 8
8,033
502
5,475
11,897
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 3 / 5
8,231
514
6,140
11,963
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
Quigosth
Kukulkan
16
7 / 2 / 2
9,539
596
12,872
6,649
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 1
9,171
573
6,788
13,480
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
spinolagui
Jormungandr
13
2 / 2 / 9
8,838
552
4,828
12,686
8,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,685
480
5,109
11,854
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 4 / 1
8,669
542
4,767
10,452
3,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Kiratons
Skadi
15
7 / 1 / 2
8,717
545
15,935
9,921
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
bulgasary
Sun Wukong
10
0 / 4 / 1
6,273
392
1,854
10,710
5,282
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
looking7up
Cliodhna
12
3 / 6 / 3
7,428
464
6,463
13,948
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
17
Kills
13
13
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
W
2
3
5
1.5
L
1
3
5
1.17
L
2
4
1
0.63
L
Skadi
Kiratons
Skadi
7
1
2
8
W
Kukulkan
Quigosth
Kukulkan
7
2
2
4
L
Sun Wukong
bulgasary
Sun Wukong
0
4
1
0.13
W
3
1
1
3.5
L
Cliodhna
looking7up
Cliodhna
3
6
3
0.75
W
Jormungandr
spinolagui
Jormungandr
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,103
Damage
34,128
56,675
Taken
56,885
27,319
Mitigated
25,409
14,844
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,475
2,705
0
1,469
11,897
3,969
1,022
2,902
8,995
0
41,879
W
6,140
2,342
0
3,061
11,963
3,830
123
1,747
10,216
42,248
0
L
5,109
784
0
1,615
11,854
9,197
0
6,815
5,039
20,874
2,314
L
4,767
515
0
3,542
10,452
3,848
320
7,328
3,124
54,706
1,175
L
Skadi
Kiratons
Skadi
15,935
5,433
0
2,030
9,921
3,146
187
3,944
5,931
0
74,480
W
Kukulkan
Quigosth
Kukulkan
12,872
1,186
0
716
6,649
2,052
0
2,292
4,357
70,589
212
L
Sun Wukong
bulgasary
Sun Wukong
1,854
443
0
2,154
10,710
5,282
0
1,460
8,844
0
29,433
W
6,788
2,511
100
6,436
13,480
8,714
270
795
12,685
0
58,070
L
Cliodhna
looking7up
Cliodhna
6,463
1,400
0
4,230
13,948
3,936
0
4,249
9,657
0
43,481
W
Jormungandr
spinolagui
Jormungandr
4,828
1,991
128
2,934
12,686
8,754
143
2,071
10,615
43,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,812
Gold Earned
38,772
405
Minions Killed
354
0
Camps Cleared
0
1,558,908
Distance Traveled
1,486,545
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,033
502
59
4
0
350,777
0
W
Freya
8,231
514
58
4
0
315,208
0
L
Geb
7,685
480
20
1
0
311,534
2
L
Anubis
8,669
542
120
8
0
268,392
0
L
Skadi
8,717
545
109
7
0
307,517
1
W
Kukulkan
9,539
596
122
8
0
299,669
3
L
Sun Wukong
6,273
392
46
3
0
261,989
0
W
Horus
9,171
573
88
6
0
292,702
0
L
Cliodhna
7,428
464
59
4
0
337,113
0
W
Jormungandr
8,838
552
78
5
0
300,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role