Player Matchup

Aphrodite
Aphrodite
A7l2
Aphrodite
Level 114
God Stats
4W - 3L
1,488 SR
Queue Stats
113W - 106L
1,437 Elo+
Solo
Arachne
Arachne
Firstorder1
Arachne
Level 106
God Stats
5W - 6L
1,393 SR
Queue Stats
237W - 237L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gwyn1412
Cu Chulainn
Level 14
God Stats
8W - 14L
1,400 SR
Queue Stats
15W - 18L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
alvarooforero
Baron Samedi
Level 68
God Stats
18W - 16L
1,561 SR
Queue Stats
48W - 62L
1,469 Elo+
Party 1
Izanami
Izanami
jorgerm5
Izanami
Level 28
God Stats
11W - 13L
1,500 SR
Queue Stats
12W - 20L
1,393 Elo+
Party 1
Team Averages
Level 66
1,468 SR
1,444 Elo+

VS

Team Averages
Level 105
1,581 SR
1,433 Elo+
Hades
Hades
Dollaz-Devils
Hades
Level 97
God Stats
13W - 10L
1,560 SR
Queue Stats
34W - 31L
1,428 Elo+
Solo
Izanami
Izanami
Gajeel95
Izanami
Level 86
God Stats
5W - 8L
1,421 SR
Queue Stats
26W - 26L
1,433 Elo+
Solo
Charon
Charon
HHQ44
Charon
Level 149
God Stats
1W - 1L
1,752 SR
Queue Stats
537W - 584L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Halotiee
Nu Wa
Level 125
God Stats
3W - 1L
2,025 SR
Queue Stats
55W - 41L
1,482 Elo+
Solo
Mercury
Mercury
chiqui_1984
Mercury
Level 67
God Stats
0W - 3L
1,149 SR
Queue Stats
204W - 234L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A7l2
Aphrodite
12
0 / 4 / 0
7,385
410
1,021
10,641
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
Firstorder1
Arachne
14
7 / 0 / 2
9,257
514
9,062
9,901
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Gwyn1412
Cu Chulainn
17
8 / 0 / 1
10,277
571
14,897
15,804
12,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
alvarooforero
Baron Samedi
16
1 / 1 / 3
9,562
531
8,645
7,262
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
jorgerm5
Izanami
13
0 / 1 / 0
7,609
423
4,812
8,231
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,415
412
6,517
14,379
7,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Gajeel95
Izanami
15
3 / 2 / 2
9,214
512
11,146
8,621
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
HHQ44
Charon
13
1 / 0 / 3
8,288
460
5,252
13,789
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Halotiee
Nu Wa
16
1 / 3 / 0
8,695
483
7,481
7,482
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
chiqui_1984
Mercury
13
1 / 4 / 1
7,424
412
5,763
15,934
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
16
Kills
6
6
Deaths
17
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
A7l2
Aphrodite
0
4
0
0
L
0
8
0
0
W
Arachne
Firstorder1
Arachne
7
0
2
8
L
Izanami
Gajeel95
Izanami
3
2
2
2
W
Cu Chulainn
Gwyn1412
Cu Chulainn
8
0
1
8.5
L
Charon
HHQ44
Charon
1
0
3
2.5
L
Nu Wa
Halotiee
Nu Wa
1
3
0
0.33
W
Baron Samedi
alvarooforero
Baron Samedi
1
1
3
2.5
L
Mercury
chiqui_1984
Mercury
1
4
1
0.38
W
Izanami
jorgerm5
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,437
Damage
36,159
51,839
Taken
60,205
29,042
Mitigated
31,797
20,171
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
A7l2
Aphrodite
1,021
328
2,285
5,327
10,641
7,083
404
1,973
8,668
16,955
1,057
L
6,517
442
240
3,715
14,379
7,989
0
985
12,501
40,567
0
W
Arachne
Firstorder1
Arachne
9,062
6,202
0
3,998
9,901
3,299
232
3,679
6,222
0
40,639
L
Izanami
Gajeel95
Izanami
11,146
7,459
0
2,480
8,621
3,314
537
1,126
7,354
0
81,441
W
Cu Chulainn
Gwyn1412
Cu Chulainn
14,897
2,374
0
3,703
15,804
12,999
0
5,965
9,839
673
66,219
L
Charon
HHQ44
Charon
5,252
375
0
3,880
13,789
11,112
0
2,824
10,572
29,238
0
L
Nu Wa
Halotiee
Nu Wa
7,481
1,627
0
1,051
7,482
2,489
1,047
3,207
3,865
71,220
1,804
W
Baron Samedi
alvarooforero
Baron Samedi
8,645
617
315
2,794
7,262
2,438
128
5,030
2,232
71,856
2,549
L
Mercury
chiqui_1984
Mercury
5,763
2,260
0
3,600
15,934
6,893
0
1,251
14,088
0
64,862
W
Izanami
jorgerm5
Izanami
4,812
3,677
0
1,749
8,231
3,223
1,847
2,258
5,973
0
60,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,090
Gold Earned
41,036
435
Minions Killed
474
0
Camps Cleared
0
1,739,659
Distance Traveled
1,669,838
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,385
410
25
1
0
323,602
0
L
Hades
7,415
412
75
4
0
305,837
0
W
Arachne
9,257
514
56
3
0
416,463
0
L
Izanami
9,214
512
146
8
0
320,720
8
W
Cu Chulainn
10,277
571
103
6
0
321,778
4
L
Charon
8,288
460
41
2
0
347,451
5
L
Nu Wa
8,695
483
111
6
0
314,737
0
W
Baron Samedi
9,562
531
139
8
0
358,645
0
L
Mercury
7,424
412
101
6
0
381,093
0
W
Izanami
7,609
423
112
6
0
319,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role