Player Matchup

Anubis
Anubis
Finch111
Anubis
Level 128
God Stats
4W - 3L
1,601 SR
Queue Stats
146W - 163L
1,363 Elo+
Party 1
Ishtar
Ishtar
GorgeousLolita
Ishtar
Level 127
God Stats
0W - 2L
1,234 SR
Queue Stats
143W - 158L
1,363 Elo+
Party 1
Maui
Maui
SHADOW_LURKER17
Maui
Level 114
God Stats
0W - 2L
1,320 SR
Queue Stats
418W - 437L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
kiddolocke
Ao Kuang
Level 126
God Stats
1W - 5L
1,249 SR
Queue Stats
146W - 163L
1,363 Elo+
Party 1
Scylla
Scylla
miguelaguii
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Solo
Team Averages
Level 110
1,381 SR
1,352 Elo+

VS

Team Averages
Level 89
1,522 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Blondie1706_
Medusa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 139L
1,510 Elo+
Solo
Bastet
Bastet
Sedrik95
Bastet
Level 53
God Stats
1W - 0L
1,745 SR
Queue Stats
76W - 102L
1,420 Elo+
Solo
Bellona
Bellona
stef447stef
Bellona
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,600 Elo+
Solo
Mercury
Mercury
xX_Pesky_Xx46
Mercury
Level 128
God Stats
2W - 2L
1,367 SR
Queue Stats
416W - 427L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Finch111
Anubis
15
3 / 4 / 5
8,888
808
6,281
8,136
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 8 / 5
7,108
646
6,720
11,101
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 8
8,150
741
5,546
9,659
8,865
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
kiddolocke
Ao Kuang
11
1 / 6 / 5
7,463
678
2,557
10,800
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
15
6 / 5 / 2
8,948
813
9,635
9,256
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 2 / 14
10,284
935
14,963
4,319
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
10 / 4 / 10
10,393
945
11,896
9,143
2,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Sedrik95
Bastet
14
2 / 2 / 14
8,548
777
7,837
9,187
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
stef447stef
Bellona
17
7 / 0 / 19
10,058
914
9,020
8,778
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
14
0 / 3 / 15
8,255
750
3,141
6,804
2,348
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
11
Kills
26
26
Deaths
11
25
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
14
7
W
Medusa
10
4
10
3.75
L
Anubis
Finch111
Anubis
3
4
5
1.38
L
0
8
5
0.31
L
1
3
8
1.67
W
Bastet
Sedrik95
Bastet
2
2
14
4.5
L
Ao Kuang
kiddolocke
Ao Kuang
1
6
5
0.58
L
Scylla
6
5
2
1.4
W
Bellona
stef447stef
Bellona
7
0
19
16.5
W
Mercury
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,739
Damage
46,857
48,952
Taken
38,231
26,128
Mitigated
16,653
10,399
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,963
65
1,712
696
4,319
1,275
388
3,073
1,246
30,488
0
W
Medusa
11,896
5,392
1,773
1,529
9,143
2,659
1,298
6,912
2,231
0
26,808
L
Anubis
Finch111
Anubis
6,281
241
460
1,385
8,136
4,237
0
2,068
5,728
22,550
135
L
6,720
3,337
503
795
11,101
3,999
0
3,522
7,086
0
13,455
L
5,546
509
532
2,287
9,659
8,865
0
2,648
6,521
14,647
54
W
Bastet
Sedrik95
Bastet
7,837
915
706
1,924
9,187
2,619
495
5,616
3,571
0
11,678
L
Ao Kuang
kiddolocke
Ao Kuang
2,557
415
1,295
1,615
10,800
5,211
0
3,193
7,277
4,713
0
L
Scylla
9,635
55
0
1,527
9,256
3,816
0
2,424
6,534
18,941
0
W
Bellona
stef447stef
Bellona
9,020
524
972
2,212
8,778
7,752
378
4,088
4,690
0
17,224
W
Mercury
3,141
112
1,237
1,356
6,804
2,348
397
4,207
2,597
0
9,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
47,538
115
Minions Killed
114
0
Camps Cleared
0
949,659
Distance Traveled
1,168,051
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,284
935
42
4
0
211,797
0
W
Medusa
10,393
945
28
3
0
233,693
0
L
Anubis
8,888
808
41
4
0
166,420
0
L
Ishtar
7,108
646
16
1
0
173,340
4
L
Maui
8,150
741
20
2
0
206,816
0
W
Bastet
8,548
777
16
1
0
214,738
0
L
Ao Kuang
7,463
678
10
1
0
194,741
4
L
Scylla
8,948
813
28
3
0
208,342
0
W
Bellona
10,058
914
14
1
0
248,070
0
W
Mercury
8,255
750
14
1
0
259,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role