Player Matchup

Ares
Ares
Claymask
Ares
Level 102
God Stats
2W - 1L
1,753 SR
Queue Stats
120W - 107L
1,550 Elo+
Party 1
Achilles
Achilles
HF_ZOPILOTE
Achilles
Level 148
God Stats
11W - 13L
1,631 SR
Queue Stats
279W - 246L
1,543 Elo+
Solo
He Bo
He Bo
MarsRod
He Bo
Level 27
God Stats
1W - 3L
1,719 SR
Queue Stats
57W - 48L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
ShadyDinosaur
Kukulkan
Level 158
God Stats
11W - 15L
1,543 SR
Queue Stats
208W - 261L
1,470 Elo+
Solo
Hou Yi
Hou Yi
tymaxer
Hou Yi
Level 105
God Stats
0W - 1L
1,276 SR
Queue Stats
127W - 106L
1,547 Elo+
Solo
Team Averages
Level 108
1,584 SR
1,535 Elo+

VS

Team Averages
Level 145
1,449 SR
1,486 Elo+
Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BrazzleMcDazzle
Jing Wei
Level 191
God Stats
1W - 1L
1,288 SR
Queue Stats
584W - 557L
1,465 Elo+
Solo
Sylvanus
Sylvanus
CharlyDanielMTZ
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 102L
1,554 Elo+
Solo
Surtr
Surtr
CopyCatGibbon
Surtr
Level 92
God Stats
140W - 98L
1,585 SR
Queue Stats
332W - 342L
1,451 Elo+
Solo
Ra
Ra
XxZEPPAxX
Ra
Level 157
God Stats
5W - 8L
1,370 SR
Queue Stats
661W - 631L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 2 / 1
5,228
475
2,972
8,087
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
HF_ZOPILOTE
Achilles
9
1 / 3 / 0
5,626
511
4,519
8,248
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

He Bo
MarsRod
He Bo
13
6 / 4 / 0
6,879
625
6,219
7,123
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
ShadyDinosaur
Kukulkan
11
0 / 3 / 0
5,713
519
3,464
5,382
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
tymaxer
Hou Yi
9
0 / 2 / 2
5,292
481
6,800
6,300
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
6 / 1 / 2
6,960
633
8,038
6,620
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
11
2 / 1 / 4
6,246
568
3,436
6,839
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
11
2 / 1 / 4
5,874
534
3,193
7,215
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
4 / 3 / 0
7,350
668
6,614
10,508
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 1 / 2
6,423
584
2,935
4,550
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
14
14
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
2
7
W
Jing Wei
2
1
4
4
W
Sylvanus
2
1
4
4
L
Ares
0
2
1
0.25
W
4
3
0
1.33
L
Achilles
HF_ZOPILOTE
Achilles
1
3
0
0.33
L
He Bo
MarsRod
He Bo
6
4
0
1.5
L
Kukulkan
ShadyDinosaur
Kukulkan
0
3
0
0
W
0
1
2
1
L
Hou Yi
tymaxer
Hou Yi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,974
Damage
24,216
35,140
Taken
35,732
14,454
Mitigated
15,778
11,693
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,038
3,147
0
2,825
6,620
2,013
0
2,187
4,433
0
44,393
W
Jing Wei
3,436
2,520
0
1,921
6,839
2,146
219
2,640
4,199
0
41,910
W
Sylvanus
3,193
1,359
707
2,300
7,215
4,891
0
2,155
5,060
18,213
8,240
L
Ares
2,972
41
0
3,078
8,087
5,226
0
1,910
6,177
11,140
0
W
6,614
2,080
0
3,322
10,508
5,202
998
2,423
8,085
1,402
41,654
L
Achilles
HF_ZOPILOTE
Achilles
4,519
1,361
0
3,116
8,248
4,061
0
427
7,429
0
32,454
L
He Bo
MarsRod
He Bo
6,219
622
0
2,647
7,123
1,693
0
646
6,357
42,499
730
L
Kukulkan
ShadyDinosaur
Kukulkan
3,464
156
0
1,367
5,382
1,520
0
2,569
2,781
42,200
0
W
2,935
260
193
1,648
4,550
1,526
0
3,250
1,300
41,186
941
L
Hou Yi
tymaxer
Hou Yi
6,800
2,143
0
1,485
6,300
1,954
0
812
5,488
0
42,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,738
Gold Earned
32,853
309
Minions Killed
344
0
Camps Cleared
0
1,071,739
Distance Traveled
1,124,261
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,960
633
72
7
0
291,062
0
W
Jing Wei
6,246
568
78
7
0
211,654
0
W
Sylvanus
5,874
534
43
4
0
192,360
0
L
Ares
5,228
475
15
1
0
244,865
0
W
Surtr
7,350
668
75
7
0
209,436
0
L
Achilles
5,626
511
66
6
0
154,170
0
L
He Bo
6,879
625
74
7
0
224,215
1
L
Kukulkan
5,713
519
72
7
0
241,973
6
W
Ra
6,423
584
76
7
0
219,749
1
L
Hou Yi
5,292
481
82
7
0
206,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role