Player Matchup

Neith
Neith
ReudenButz
Neith
Level 59
God Stats
3W - 6L
1,411 SR
Queue Stats
179W - 184L
1,553 Elo+
Solo
Tyr
Tyr
SillySlaP-Stick
Tyr
Level 141
God Stats
152W - 177L
1,508 SR
Queue Stats
377W - 396L
1,493 Elo+
Solo
Merlin
Merlin
Smelly-Soup
Merlin
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 36L
1,408 Elo+
Solo
Team Averages
Level 88
1,473 SR
1,484 Elo+

VS

Team Averages
Level 124
1,461 SR
1,487 Elo+
Ganesha
Ganesha
PatoDDM
Ganesha
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,437 Elo+
Solo
Awilix
Awilix
Pendilum
Awilix
Level 147
God Stats
19W - 18L
1,517 SR
Queue Stats
410W - 446L
1,525 Elo+
Party 1
Ra
Ra
Rinf
Ra
Level 170
God Stats
9W - 18L
1,367 SR
Queue Stats
440W - 457L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 3 / 0
4,926
985
2,494
3,381
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
4,646
929
3,919
4,829
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
7
0 / 1 / 0
4,459
892
1,683
1,594
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PatoDDM
Ganesha
10
0 / 0 / 5
5,035
1,007
1,693
3,881
2,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Pendilum
Awilix
9
3 / 1 / 1
5,490
1,098
3,050
3,652
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
Rinf
Ra
10
2 / 0 / 1
5,328
1,066
2,497
2,646
812
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
5
5
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
PatoDDM
Ganesha
0
0
5
2.5
W
Awilix
Pendilum
Awilix
3
1
1
3.5
L
Neith
1
3
0
0.33
W
Ra
Rinf
Ra
2
0
1
2.5
L
0
1
1
0.5
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,096
Damage
7,240
9,804
Taken
10,179
4,465
Mitigated
4,305
1,753
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
PatoDDM
Ganesha
1,693
450
0
303
3,881
2,430
0
436
3,305
4,760
0
W
Awilix
Pendilum
Awilix
3,050
745
0
603
3,652
1,063
0
547
2,947
0
10,846
L
Neith
2,494
1,230
0
248
3,381
978
0
1,525
1,775
0
8,135
W
Ra
Rinf
Ra
2,497
312
552
1,539
2,646
812
0
157
2,405
17,226
0
L
3,919
749
0
1,005
4,829
3,035
0
2,086
2,669
0
10,561
L
Merlin
1,683
31
0
500
1,594
452
0
432
1,162
11,018
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,031
Gold Earned
15,853
57
Minions Killed
64
0
Camps Cleared
0
266,343
Distance Traveled
340,076
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,035
1,007
0
0
0
95,813
0
W
Awilix
5,490
1,098
15
3
0
135,181
0
L
Neith
4,926
985
16
3
0
96,524
1
W
Ra
5,328
1,066
49
10
0
109,082
0
L
Tyr
4,646
929
14
3
0
114,794
0
L
Merlin
4,459
892
27
5
0
55,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role