Player Matchup

Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CadetCaligula
Aphrodite
Level 141
God Stats
2W - 3L
1,291 SR
Queue Stats
193W - 178L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChieftainAladdin
Kumbhakarna
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 7L
1,647 Elo+
Solo
Thanatos
Thanatos
IndigeneTren
Thanatos
Level 151
God Stats
10W - 17L
1,443 SR
Queue Stats
293W - 262L
1,523 Elo+
Solo
Ares
Ares
deathmaster99
Ares
Level 149
God Stats
10W - 12L
1,646 SR
Queue Stats
94W - 68L
1,537 Elo+
Solo
Team Averages
Level 133
1,476 SR
1,545 Elo+

VS

Team Averages
Level 148
1,566 SR
1,519 Elo+
Sun Wukong
Sun Wukong
AlphaN1
Sun Wukong
Level 83
God Stats
1W - 1L
1,737 SR
Queue Stats
16W - 12L
1,490 Elo+
Solo
Chronos
Chronos
Bobs Barricade
Chronos
Level 186
God Stats
9W - 14L
1,533 SR
Queue Stats
189W - 171L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
God_Knight94
Kumbhakarna
Level 158
God Stats
6W - 8L
1,497 SR
Queue Stats
585W - 563L
1,564 Elo+
Solo
Loki
Loki
SmokSumShake
Loki
Level 184
God Stats
1W - 2L
1,604 SR
Queue Stats
270W - 258L
1,501 Elo+
Solo
Sol
Sol
xWarzone99x
Sol
Level 131
God Stats
6W - 7L
1,459 SR
Queue Stats
251W - 243L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 0
7,153
596
5,003
6,724
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
CadetCaligula
Aphrodite
11
0 / 1 / 6
6,493
541
7,032
7,797
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
ChieftainAladdin
Kumbhakarna
10
0 / 1 / 4
6,049
504
4,822
11,855
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
IndigeneTren
Thanatos
13
9 / 0 / 2
7,655
638
10,687
9,810
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 0
7,012
584
9,145
9,860
8,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaN1
Sun Wukong
13
2 / 3 / 2
7,574
631
6,089
13,285
8,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 5 / 0
6,169
514
4,783
8,878
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
God_Knight94
Kumbhakarna
10
0 / 3 / 3
5,425
452
4,086
11,736
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 2 / 0
6,019
502
8,163
12,542
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 0
6,967
581
8,167
7,056
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
8
8
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
0
1
L
Sun Wukong
AlphaN1
Sun Wukong
2
3
2
1
L
0
5
0
0
W
Aphrodite
CadetCaligula
Aphrodite
0
1
6
3
W
Kumbhakarna
ChieftainAladdin
Kumbhakarna
0
1
4
2
L
Kumbhakarna
God_Knight94
Kumbhakarna
0
3
3
0.5
W
Thanatos
IndigeneTren
Thanatos
9
0
2
10
L
2
2
0
1
W
2
3
0
0.67
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,689
Damage
31,288
46,046
Taken
53,497
25,078
Mitigated
21,777
27,462
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,003
3,247
0
1,671
6,724
2,227
364
4,993
1,731
0
56,210
L
Sun Wukong
AlphaN1
Sun Wukong
6,089
1,707
0
6,290
13,285
8,570
0
8,030
4,659
0
54,511
L
4,783
929
0
1,498
8,878
2,435
0
3,377
5,501
44,059
1,500
W
Aphrodite
CadetCaligula
Aphrodite
7,032
1,788
2,806
5,352
7,797
3,025
0
2,650
5,147
40,350
1,057
W
Kumbhakarna
ChieftainAladdin
Kumbhakarna
4,822
866
0
3,976
11,855
7,503
0
6,597
5,258
12,761
2,028
L
Kumbhakarna
God_Knight94
Kumbhakarna
4,086
578
0
1,910
11,736
4,428
49
2,255
9,421
22,865
0
W
Thanatos
IndigeneTren
Thanatos
10,687
2,724
0
10,824
9,810
3,722
0
2,070
7,740
0
58,282
L
8,163
3,014
0
1,985
12,542
4,617
0
4,951
7,591
0
47,465
W
9,145
953
0
2,833
9,860
8,601
0
197
9,663
38,441
3,224
L
8,167
2,582
0
4,626
7,056
1,727
1,094
392
6,664
50,354
4,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
32,154
370
Minions Killed
393
0
Camps Cleared
0
1,244,126
Distance Traveled
1,202,105
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,153
596
97
8
0
225,679
0
L
Sun Wukong
7,574
631
91
8
0
234,848
0
L
Chronos
6,169
514
95
8
0
251,603
2
W
Aphrodite
6,493
541
74
6
0
243,667
2
W
Kumbhakarna
6,049
504
20
2
0
250,390
0
L
Kumbhakarna
5,425
452
37
3
0
231,103
1
W
Thanatos
7,655
638
92
8
0
287,299
0
L
Loki
6,019
502
67
6
0
261,587
0
W
Ares
7,012
584
87
7
0
237,091
0
L
Sol
6,967
581
103
9
0
222,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role