Player Matchup

Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DaanNH88
Kukulkan
Level 157
God Stats
12W - 13L
1,484 SR
Queue Stats
363W - 404L
1,422 Elo+
Solo
Chiron
Chiron
Daimon88
Chiron
Level 121
God Stats
68W - 56L
1,556 SR
Queue Stats
171W - 178L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DmcPl2511
Morgan Le Fay
Level 39
God Stats
0W - 6L
1,059 SR
Queue Stats
16W - 47L
1,234 Elo+
Solo
Charon
Charon
Witek12357
Charon
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,144 Elo+
Solo
Team Averages
Level 88
1,420 SR
1,355 Elo+

VS

Team Averages
Level 91
1,559 SR
1,638 Elo+
Ra
Ra
Cpt ValhaIIa
Ra
Level 94
God Stats
12W - 3L
1,713 SR
Queue Stats
342W - 36L
1,941 Elo+
Party 2
Baron Samedi
Baron Samedi
Dori 6661823
Baron Samedi
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 303L
1,433 Elo+
Solo
Nut
Nut
GaIand Game
Nut
Level 100
God Stats
3W - 0L
1,825 SR
Queue Stats
342W - 36L
1,941 Elo+
Party 2
Medusa
Medusa
Orici92
Medusa
Level 99
God Stats
20W - 14L
1,563 SR
Queue Stats
69W - 87L
1,435 Elo+
Party 1
Ymir
Ymir
Raiyga57200
Ymir
Level 95
God Stats
2W - 2L
1,195 SR
Queue Stats
86W - 103L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 5 / 1
5,849
1,170
3,025
8,774
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
DaanNH88
Kukulkan
11
1 / 4 / 1
6,235
1,247
4,376
7,140
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Daimon88
Chiron
10
0 / 1 / 2
5,674
1,135
4,222
3,195
1,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
DmcPl2511
Morgan Le Fay
10
0 / 5 / 1
5,467
1,093
1,508
4,861
1,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Witek12357
Charon
9
0 / 0 / 0
5,086
1,017
0
0
0
Team 1 Tickets

262

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
6,641
1,328
3,035
3,156
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Dori 6661823
Baron Samedi
11
3 / 0 / 4
6,409
1,282
2,808
2,825
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 1 / 7
7,903
1,581
9,091
3,490
1,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Orici92
Medusa
12
2 / 0 / 10
6,741
1,348
5,778
3,053
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 13
6,892
1,378
1,487
2,849
2,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
2
Kills
15
15
Deaths
2
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
1
0.3
W
2
1
9
6.5
L
Kukulkan
DaanNH88
Kukulkan
1
4
1
0.38
L
Chiron
Daimon88
Chiron
0
1
2
1
L
Morgan Le Fay
DmcPl2511
Morgan Le Fay
0
5
1
0.1
W
Baron Samedi
Dori 6661823
Baron Samedi
3
0
4
5
W
8
1
7
11.5
W
Medusa
Orici92
Medusa
2
0
10
7
W
0
0
13
6.5
L
Charon
Witek12357
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,131
Damage
22,199
23,970
Taken
15,373
7,572
Mitigated
6,815
1,724
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,025
2,317
0
619
8,774
2,701
0
2,536
6,238
0
8,861
W
3,035
423
474
535
3,156
1,029
0
929
2,227
12,448
0
L
Kukulkan
DaanNH88
Kukulkan
4,376
538
0
166
7,140
2,261
0
2,029
5,111
14,197
435
L
Chiron
Daimon88
Chiron
4,222
1,087
301
535
3,195
1,012
0
809
2,339
0
13,903
L
Morgan Le Fay
DmcPl2511
Morgan Le Fay
1,508
125
0
103
4,861
1,598
0
1,909
2,952
5,943
0
W
Baron Samedi
Dori 6661823
Baron Samedi
2,808
95
775
655
2,825
1,019
0
1,021
1,804
10,821
0
W
9,091
6,402
0
731
3,490
1,348
0
1,265
2,225
0
14,020
W
Medusa
Orici92
Medusa
5,778
2,048
0
265
3,053
1,108
0
1,631
1,422
0
20,167
W
1,487
211
0
745
2,849
2,311
0
1,038
1,811
6,889
0
L
Charon
Witek12357
Charon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
34,586
64
Minions Killed
106
3
Camps Cleared
5
334,359
Distance Traveled
520,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,849
1,170
11
2
0
99,400
0
W
Ra
6,641
1,328
28
6
0
98,730
0
L
Kukulkan
6,235
1,247
35
7
2
82,594
0
L
Chiron
5,674
1,135
12
2
0
97,885
0
L
Morgan Le Fay
5,467
1,093
6
1
1
54,480
0
W
Baron Samedi
6,409
1,282
14
3
1
93,825
0
W
Nut
7,903
1,581
14
3
3
97,245
0
W
Medusa
6,741
1,348
40
8
1
116,856
0
W
Ymir
6,892
1,378
10
2
0
113,883
0
L
Charon
5,086
1,017
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role