Player Matchup

Skadi
Skadi
Anubis43071536
Skadi
Level 22
God Stats
6W - 12L
1,419 SR
Queue Stats
8W - 18L
1,307 Elo+
Party 2
Bellona
Bellona
Gamerdude907737
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
HundredDisc6853
Eset
Level 98
God Stats
68W - 53L
1,654 SR
Queue Stats
190W - 160L
1,511 Elo+
Solo
Thanatos
Thanatos
Nope rope4307
Thanatos
Level 96
God Stats
8W - 8L
1,573 SR
Queue Stats
165W - 135L
1,504 Elo+
Party 2
Nut
Nut
Vlad_Alucard10
Nut
Level 52
God Stats
1W - 1L
1,537 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 54
1,537 SR
1,464 Elo+

VS

Team Averages
Level 76
1,519 SR
1,435 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JMRBallack
Khepri
Level 126
God Stats
38W - 37L
1,497 SR
Queue Stats
398W - 376L
1,483 Elo+
Solo
Arachne
Arachne
Losilluminati
Arachne
Level 42
God Stats
6W - 13L
1,497 SR
Queue Stats
30W - 47L
1,375 Elo+
Party 1
Medusa
Medusa
its_ya_mami
Medusa
Level 41
God Stats
7W - 5L
1,600 SR
Queue Stats
30W - 40L
1,442 Elo+
Solo
Zeus
Zeus
lasombrapr
Zeus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 47L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,668
515
119
5,060
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 11 / 0
4,856
441
1,387
13,097
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 2
7,256
660
4,710
4,302
1,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Nope rope4307
Thanatos
12
3 / 2 / 0
6,144
559
3,656
8,998
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
6,018
547
3,153
6,556
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
12 / 1 / 3
7,863
715
12,028
8,011
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
JMRBallack
Khepri
10
2 / 0 / 1
6,429
584
2,153
2,329
1,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
12
5 / 0 / 4
7,002
637
6,044
6,550
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
8
0 / 1 / 1
4,952
450
505
2,032
496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
5,083
462
473
3,337
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
19
19
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
12
1
3
13.5
L
0
2
0
0
L
0
11
0
0
L
1
1
2
2
W
Khepri
JMRBallack
Khepri
2
0
1
2.5
W
Arachne
5
0
4
7
L
Thanatos
Nope rope4307
Thanatos
3
2
0
1.5
L
1
3
0
0.33
W
Medusa
0
1
1
0.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,025
Damage
21,203
38,013
Taken
22,259
15,062
Mitigated
9,767
9,831
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,028
1,465
0
4,181
8,011
4,456
0
672
7,339
47,791
0
L
119
20
0
0
5,060
1,372
0
1,715
3,345
0
23,558
L
1,387
778
0
871
13,097
7,424
0
5,284
7,353
0
17,007
L
4,710
395
0
1,354
4,302
1,376
45
933
3,324
58,470
1,431
W
Khepri
JMRBallack
Khepri
2,153
96
0
595
2,329
1,564
0
0
2,329
22,789
3,504
W
Arachne
6,044
4,698
0
1,398
6,550
2,299
0
1,824
4,726
0
44,072
L
Thanatos
Nope rope4307
Thanatos
3,656
1,027
0
5,597
8,998
3,239
0
1,277
7,679
0
48,782
L
3,153
1,357
0
2,009
6,556
1,651
96
4,510
1,709
0
26,183
W
Medusa
505
189
0
238
2,032
496
703
0
2,032
0
21,841
W
473
70
0
0
3,337
952
0
2,046
1,291
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
31,329
301
Minions Killed
255
0
Camps Cleared
0
1,111,875
Distance Traveled
974,542
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,863
715
74
7
0
177,041
0
L
Skadi
5,668
515
43
4
0
184,001
0
L
Bellona
4,856
441
26
2
0
223,844
0
L
Eset
7,256
660
104
9
0
211,859
8
W
Khepri
6,429
584
47
4
0
237,922
5
W
Arachne
7,002
637
74
7
0
272,296
0
L
Thanatos
6,144
559
81
7
0
269,588
0
L
Nut
6,018
547
47
4
0
222,583
0
W
Medusa
4,952
450
37
3
0
92,684
1
W
Zeus
5,083
462
23
2
0
194,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role