Player Matchup

Cthulhu
Cthulhu
FabulousJohn
Cthulhu
Level 145
God Stats
2W - 2L
1,402 SR
Queue Stats
137W - 74L
1,658 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hαffy
Ah Muzen Cab
Level 124
God Stats
5W - 1L
1,708 SR
Queue Stats
182W - 47L
1,873 Elo+
Party 1
Anubis
Anubis
Mabóroshi
Anubis
Level 85
God Stats
6W - 0L
1,759 SR
Queue Stats
848W - 358L
1,874 Elo+
Party 1
Team Averages
Level 118
1,623 SR
1,801 Elo+

VS

Team Averages
Level 149
1,622 SR
1,542 Elo+
Bacchus
Bacchus
Spinotop
Bacchus
Level 154
God Stats
2W - 3L
1,663 SR
Queue Stats
108W - 92L
1,583 Elo+
Solo
Merlin
Merlin
Stonyray5788
Merlin
Level 138
God Stats
2W - 2L
1,779 SR
Queue Stats
76W - 65L
1,555 Elo+
Solo
Fenrir
Fenrir
santillana94
Fenrir
Level 155
God Stats
1W - 3L
1,423 SR
Queue Stats
10W - 13L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FabulousJohn
Cthulhu
17
3 / 3 / 5
10,560
880
9,960
12,096
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Hαffy
Ah Muzen Cab
18
4 / 2 / 7
11,273
939
10,996
8,436
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Mabóroshi
Anubis
17
7 / 4 / 5
11,414
951
14,027
11,272
4,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Spinotop
Bacchus
14
0 / 4 / 5
8,336
695
7,738
16,000
15,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
17
5 / 3 / 3
10,482
874
9,486
9,498
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
4 / 7 / 5
9,964
830
7,442
14,082
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
14
Kills
9
9
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FabulousJohn
Cthulhu
3
3
5
1.83
W
Ah Muzen Cab
Hαffy
Ah Muzen Cab
4
2
7
3.75
W
Anubis
Mabóroshi
Anubis
7
4
5
2.38
L
Bacchus
Spinotop
Bacchus
0
4
5
0.63
L
Merlin
5
3
3
2.17
L
Fenrir
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
24,666
31,804
Taken
39,580
19,340
Mitigated
24,244
8,958
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FabulousJohn
Cthulhu
9,960
1,002
124
2,143
12,096
11,667
0
5,605
6,140
24,613
552
W
Ah Muzen Cab
Hαffy
Ah Muzen Cab
10,996
4,038
0
2,021
8,436
3,055
2,333
3,505
4,761
0
56,713
W
Anubis
Mabóroshi
Anubis
14,027
961
0
4,670
11,272
4,618
649
7,035
3,953
38,662
906
L
Bacchus
Spinotop
Bacchus
7,738
689
0
1,322
16,000
15,831
0
8,214
7,131
15,939
1,015
L
Merlin
9,486
421
0
3,020
9,498
3,047
0
5,945
3,382
40,734
0
L
Fenrir
7,442
1,549
0
998
14,082
5,366
0
8,046
5,592
0
17,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
28,782
188
Minions Killed
135
0
Camps Cleared
0
653,135
Distance Traveled
659,914
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,560
880
41
3
0
236,804
0
W
Ah Muzen Cab
11,273
939
95
8
0
231,629
0
W
Anubis
11,414
951
52
4
0
184,702
0
L
Bacchus
8,336
695
26
2
0
239,243
0
L
Merlin
10,482
874
81
7
0
211,378
2
L
Fenrir
9,964
830
28
2
0
209,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role