Player Matchup

Cabrakan
Cabrakan
Claymask
Cabrakan
Level 102
God Stats
4W - 4L
1,561 SR
Queue Stats
120W - 107L
1,532 Elo+
Party 1
Fenrir
Fenrir
Gustomatic
Fenrir
Level 174
God Stats
4W - 1L
1,719 SR
Queue Stats
162W - 160L
1,501 Elo+
Solo
Vulcan
Vulcan
MarsRod
Vulcan
Level 26
God Stats
3W - 3L
1,173 SR
Queue Stats
57W - 48L
1,547 Elo+
Party 1
Amaterasu
Amaterasu
MelElDiablo
Amaterasu
Level 115
God Stats
1W - 0L
1,312 SR
Queue Stats
140W - 123L
1,552 Elo+
Solo
Neith
Neith
lottiemae
Neith
Level 136
God Stats
6W - 3L
1,624 SR
Queue Stats
126W - 115L
1,514 Elo+
Solo
Team Averages
Level 111
1,478 SR
1,529 Elo+

VS

Team Averages
Level 151
1,503 SR
1,491 Elo+
Neith
Neith
Destroy all2000
Neith
Level 177
God Stats
10W - 12L
1,561 SR
Queue Stats
305W - 312L
1,436 Elo+
Solo
Maman Brigitte
Maman Brigitte
Mr_Chewis
Maman Brigitte
Level 139
God Stats
0W - 3L
1,288 SR
Queue Stats
44W - 45L
1,563 Elo+
Solo
Ravana
Ravana
ThxtGuyMike
Ravana
Level 154
God Stats
8W - 5L
1,710 SR
Queue Stats
287W - 284L
1,549 Elo+
Solo
Nut
Nut
air_force_265
Nut
Level 159
God Stats
17W - 19L
1,533 SR
Queue Stats
461W - 452L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
echo_30k
Sun Wukong
Level 126
God Stats
0W - 1L
1,422 SR
Queue Stats
14W - 19L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Claymask
Cabrakan
9
3 / 2 / 5
6,054
605
1,845
5,890
5,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Gustomatic
Fenrir
11
4 / 1 / 5
6,330
633
5,135
8,121
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
MarsRod
Vulcan
11
1 / 1 / 2
6,099
610
6,110
3,358
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MelElDiablo
Amaterasu
10
2 / 3 / 0
6,517
652
6,692
10,178
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
lottiemae
Neith
12
8 / 0 / 3
7,084
708
7,035
5,827
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,099
610
1,956
7,281
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maman Brigitte
Mr_Chewis
Maman Brigitte
10
2 / 3 / 1
5,566
557
3,319
8,412
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
9
0 / 6 / 2
5,051
505
3,313
7,396
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 1
5,624
562
4,439
7,237
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
echo_30k
Sun Wukong
10
3 / 2 / 0
6,054
605
6,239
10,468
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
7
7
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Claymask
Cabrakan
3
2
5
2.75
L
1
2
0
0.5
W
Fenrir
Gustomatic
Fenrir
4
1
5
6.5
W
Vulcan
MarsRod
Vulcan
1
1
2
2
W
Amaterasu
MelElDiablo
Amaterasu
2
3
0
0.67
L
Maman Brigitte
Mr_Chewis
Maman Brigitte
2
3
1
0.83
L
Ravana
0
6
2
0.17
L
1
5
1
0.3
L
Sun Wukong
echo_30k
Sun Wukong
3
2
0
1.5
W
Neith
lottiemae
Neith
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,817
Damage
19,266
33,374
Taken
40,794
17,463
Mitigated
21,705
10,679
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Claymask
Cabrakan
1,845
478
0
2,124
5,890
5,364
0
729
5,123
9,488
2,235
L
1,956
167
0
1,859
7,281
2,079
0
5,138
2,143
0
42,218
W
Fenrir
Gustomatic
Fenrir
5,135
1,512
0
1,986
8,121
3,263
0
1,781
6,340
0
41,302
W
Vulcan
MarsRod
Vulcan
6,110
387
0
248
3,358
1,118
0
189
3,169
48,411
1,138
W
Amaterasu
MelElDiablo
Amaterasu
6,692
3,124
0
3,546
10,178
5,788
0
521
9,074
345
41,548
L
Maman Brigitte
Mr_Chewis
Maman Brigitte
3,319
208
0
3,405
8,412
2,384
0
657
7,755
42,268
0
L
Ravana
3,313
363
0
718
7,396
4,626
0
1,918
5,478
0
29,694
L
4,439
2,353
0
1,380
7,237
2,730
0
194
7,043
0
33,209
L
Sun Wukong
echo_30k
Sun Wukong
6,239
1,566
0
2,559
10,468
9,886
0
85
10,383
192
35,309
W
Neith
lottiemae
Neith
7,035
2,891
0
2,775
5,827
1,930
0
291
5,536
0
47,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
28,394
311
Minions Killed
341
0
Camps Cleared
0
1,099,128
Distance Traveled
1,041,899
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,054
605
12
1
0
224,731
0
L
Neith
6,099
610
93
9
0
201,512
0
W
Fenrir
6,330
633
70
7
0
248,061
0
W
Vulcan
6,099
610
77
8
0
225,012
2
W
Amaterasu
6,517
652
75
8
0
197,723
1
L
Maman Brigitte
5,566
557
72
7
0
256,536
0
L
Ravana
5,051
505
54
5
0
202,135
2
L
Nut
5,624
562
57
6
0
191,189
0
L
Sun Wukong
6,054
605
65
7
0
190,527
0
W
Neith
7,084
708
77
8
0
203,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role